/**************************************************************************** ** ** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the examples of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. For licensing terms and ** conditions see http://qt.digia.com/licensing. For further information ** use the contact form at http://qt.digia.com/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Digia gives you certain additional ** rights. These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef ANIMATEDPIXMAPITEM_H #define ANIMATEDPIXMAPITEM_H #include class AnimatedPixmapItem : public QGraphicsItem { public: AnimatedPixmapItem(const QList &animation, QGraphicsScene *scene = 0); void setFrame(int frame); inline int frame() const { return currentFrame; } inline int frameCount() const { return frames.size(); } inline QPixmap image(int frame) const { return frames.isEmpty() ? QPixmap() : frames.at(frame % frames.size()).pixmap; } inline void setVelocity(qreal xvel, qreal yvel) { vx = xvel; vy = yvel; } inline qreal xVelocity() const { return vx; } inline qreal yVelocity() const { return vy; } QRectF boundingRect() const; QPainterPath shape() const; void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget); void advance(int phase); private: struct Frame { QPixmap pixmap; QPainterPath shape; QRectF boundingRect; }; int currentFrame; QList frames; qreal vx, vy; }; #endif