From 9bf426a2af27ad5bfdb35706c3ed48e77f654f4d Mon Sep 17 00:00:00 2001 From: Tom Cooksey Date: Wed, 10 Mar 2010 14:50:59 +0100 Subject: Update QGLFormat from EGLConfig properly Previously, some members of QGLFormat (like alphaBufferSize) would be left to the initial -1 value. Reviewed-By: TrustMe --- src/opengl/qgl_egl.cpp | 70 +++++++++++++++++++++++--------------------------- 1 file changed, 32 insertions(+), 38 deletions(-) (limited to 'src/opengl/qgl_egl.cpp') diff --git a/src/opengl/qgl_egl.cpp b/src/opengl/qgl_egl.cpp index 3d146b7f9d..c08d6fd109 100644 --- a/src/opengl/qgl_egl.cpp +++ b/src/opengl/qgl_egl.cpp @@ -111,46 +111,40 @@ void qt_eglproperties_set_glformat(QEglProperties& eglProperties, const QGLForma eglProperties.setValue(EGL_SAMPLE_BUFFERS, sampleCount ? 1 : 0); } - // Updates "format" with the parameters of the selected configuration. -void qt_egl_update_format(const QEglContext& context, QGLFormat& format) +void qt_glformat_from_eglconfig(QGLFormat& format, const EGLConfig config) { - EGLint value = 0; - - if (context.configAttrib(EGL_RED_SIZE, &value)) - format.setRedBufferSize(value); - if (context.configAttrib(EGL_GREEN_SIZE, &value)) - format.setGreenBufferSize(value); - if (context.configAttrib(EGL_BLUE_SIZE, &value)) - format.setBlueBufferSize(value); - if (context.configAttrib(EGL_ALPHA_SIZE, &value)) { - format.setAlpha(value != 0); - if (format.alpha()) - format.setAlphaBufferSize(value); - } - - if (context.configAttrib(EGL_DEPTH_SIZE, &value)) { - format.setDepth(value != 0); - if (format.depth()) - format.setDepthBufferSize(value); - } - - if (context.configAttrib(EGL_LEVEL, &value)) - format.setPlane(value); - - if (context.configAttrib(EGL_SAMPLE_BUFFERS, &value)) { - format.setSampleBuffers(value != 0); - if (format.sampleBuffers()) { - context.configAttrib(EGL_SAMPLES, &value); - format.setSamples(value); - } - } - - if (context.configAttrib(EGL_STENCIL_SIZE, &value)) { - format.setStencil(value != 0); - if (format.stencil()) - format.setStencilBufferSize(value); - } + EGLint redSize = 0; + EGLint greenSize = 0; + EGLint blueSize = 0; + EGLint alphaSize = 0; + EGLint depthSize = 0; + EGLint stencilSize = 0; + EGLint sampleCount = 0; + EGLint level = 0; + + EGLDisplay display = QEgl::display(); + eglGetConfigAttrib(display, config, EGL_RED_SIZE, &redSize); + eglGetConfigAttrib(display, config, EGL_GREEN_SIZE, &greenSize); + eglGetConfigAttrib(display, config, EGL_BLUE_SIZE, &blueSize); + eglGetConfigAttrib(display, config, EGL_ALPHA_SIZE, &alphaSize); + eglGetConfigAttrib(display, config, EGL_DEPTH_SIZE, &depthSize); + eglGetConfigAttrib(display, config, EGL_STENCIL_SIZE, &stencilSize); + eglGetConfigAttrib(display, config, EGL_SAMPLES, &sampleCount); + eglGetConfigAttrib(display, config, EGL_LEVEL, &level); + + format.setRedBufferSize(redSize); + format.setGreenBufferSize(greenSize); + format.setBlueBufferSize(blueSize); + format.setAlphaBufferSize(alphaSize); + format.setDepthBufferSize(depthSize); + format.setStencilBufferSize(stencilSize); + format.setSamples(sampleCount); + format.setPlane(level + 1); // EGL calls level 0 "normal" whereas Qt calls 1 "normal" + format.setDirectRendering(true); // All EGL contexts are direct-rendered + format.setRgba(true); // EGL doesn't support colour index rendering + format.setStereo(false); // EGL doesn't support stereo buffers + format.setAccumBufferSize(0); // EGL doesn't support accululation buffers // Clear the EGL error state because some of the above may // have errored out because the attribute is not applicable -- cgit v1.2.1