summaryrefslogtreecommitdiff
path: root/src/plugins/qmldesigner/designercore/include/nodeinstanceview.h
blob: b885fd1d288900d6a41759901b6e60aa3ff881f3 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
/**************************************************************************
**
** This file is part of Qt Creator
**
** Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies).
**
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** No Commercial Usage
**
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the Technology Preview License Agreement accompanying
** this package.
**
** GNU Lesser General Public License Usage
**
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file.  Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights.  These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** If you have questions regarding the use of this file, please contact
** Nokia at qt-info@nokia.com.
**
**************************************************************************/

#ifndef NODEINSTANCEVIEW_H
#define NODEINSTANCEVIEW_H

#include "corelib_global.h"
#include "abstractview.h"

#include <modelnode.h>
#include <nodeinstance.h>
#include <nodeinstanceclientinterface.h>

#include <QHash>
#include <QSet>
#include <QWeakPointer>
#include <QRectF>
#include <QTimer>

QT_BEGIN_NAMESPACE
class QDeclarativeEngine;
class QGraphicsView;
class QFileSystemWatcher;
class QPainter;
QT_END_NAMESPACE

namespace QmlDesigner {

class NodeInstanceServerInterface;
class CreateSceneCommand;
class CreateInstancesCommand;
class ClearSceneCommand;
class ReparentInstancesCommand;
class ChangeFileUrlCommand;
class ChangeValuesCommand;
class ChangeBindingsCommand;
class ChangeIdsCommand;
class RemoveInstancesCommand;
class RemovePropertiesCommand;
class AddImportCommand;
class CompleteComponentCommand;

class CORESHARED_EXPORT NodeInstanceView : public AbstractView, public NodeInstanceClientInterface
{
    Q_OBJECT

    friend class NodeInstance;

public:
    typedef QWeakPointer<NodeInstanceView> Pointer;

    NodeInstanceView(QObject *parent = 0);
    ~NodeInstanceView();

    void modelAttached(Model *model);
    void modelAboutToBeDetached(Model *model);
    void nodeCreated(const ModelNode &createdNode);
    void nodeAboutToBeRemoved(const ModelNode &removedNode);
    void nodeRemoved(const ModelNode &removedNode, const NodeAbstractProperty &parentProperty, PropertyChangeFlags propertyChange);
    void propertiesAboutToBeRemoved(const QList<AbstractProperty>& propertyList);
    void propertiesRemoved(const QList<AbstractProperty>& propertyList);
    void variantPropertiesChanged(const QList<VariantProperty>& propertyList, PropertyChangeFlags propertyChange);
    void bindingPropertiesChanged(const QList<BindingProperty>& propertyList, PropertyChangeFlags propertyChange);
    void nodeAboutToBeReparented(const ModelNode &node, const NodeAbstractProperty &newPropertyParent, const NodeAbstractProperty &oldPropertyParent, AbstractView::PropertyChangeFlags propertyChange);
    void nodeReparented(const ModelNode &node, const NodeAbstractProperty &newPropertyParent, const NodeAbstractProperty &oldPropertyParent, AbstractView::PropertyChangeFlags propertyChange);
    void rootNodeTypeChanged(const QString &type, int majorVersion, int minorVersion);
    void fileUrlChanged(const QUrl &oldUrl, const QUrl &newUrl);
    void nodeIdChanged(const ModelNode& node, const QString& newId, const QString& oldId);
    void nodeOrderChanged(const NodeListProperty &listProperty, const ModelNode &movedNode, int oldIndex);
    void selectedNodesChanged(const QList<ModelNode> &selectedNodeList, const QList<ModelNode> &lastSelectedNodeList);
    void scriptFunctionsChanged(const ModelNode &node, const QStringList &scriptFunctionList);
    void instancePropertyChange(const QList<QPair<ModelNode, QString> > &propertyList);
    void instancesCompleted(const QVector<ModelNode> &completedNodeList);
    void importAdded(const Import &import);
    void importRemoved(const Import &import);

    QList<NodeInstance> instances() const;
    NodeInstance instanceForNode(const ModelNode &node) const ;
    bool hasInstanceForNode(const ModelNode &node) const;

    NodeInstance instanceForId(qint32 id) const;
    bool hasInstanceForId(qint32 id) const;

    QRectF sceneRect() const;

    void setBlockUpdates(bool block);

    NodeInstance activeStateInstance() const;

    void activateState(const NodeInstance &instance);
    void activateBaseState();

    void valuesChanged(const ValuesChangedCommand &command);
    void pixmapChanged(const PixmapChangedCommand &command);
    void informationChanged(const InformationChangedCommand &command);
    void childrenChanged(const ChildrenChangedCommand &command);
    void statePreviewImagesChanged(const StatePreviewImageChangedCommand &command);
    void componentCompleted(const ComponentCompletedCommand &command);

private: // functions
    NodeInstance rootNodeInstance() const;

    NodeInstance loadNode(const ModelNode &node);

    void loadNodes(const QList<ModelNode> &nodeList);

    void removeAllInstanceNodeRelationships();

    void removeRecursiveChildRelationship(const ModelNode &removedNode);

    void insertInstanceRelationships(const NodeInstance &instance);
    void removeInstanceNodeRelationship(const ModelNode &node);

    void removeInstanceAndSubInstances(const ModelNode &node);

    void setStateInstance(const NodeInstance &stateInstance);
    void clearStateInstance();

    NodeInstanceServerInterface *nodeInstanceServer() const;

    CreateSceneCommand createCreateSceneCommand() const;
    ClearSceneCommand createClearSceneCommand() const;
    CreateInstancesCommand createCreateInstancesCommand(const QList<NodeInstance> &instanceList) const;
    CompleteComponentCommand createComponentCompleteCommand(const QList<NodeInstance> &instanceList) const;
    ComponentCompletedCommand createComponentCompletedCommand(const QList<NodeInstance> &instanceList) const;
    ReparentInstancesCommand createReparentInstancesCommand(const QList<NodeInstance> &instanceList) const;
    ReparentInstancesCommand createReparentInstancesCommand(const ModelNode &node, const NodeAbstractProperty &newPropertyParent, const NodeAbstractProperty &oldPropertyParent) const;
    ChangeFileUrlCommand createChangeFileUrlCommand(const QUrl &fileUrl) const;
    ChangeValuesCommand createChangeValueCommand(const QList<VariantProperty> &propertyList) const;
    ChangeBindingsCommand createChangeBindingCommand(const QList<BindingProperty> &propertyList) const;
    ChangeIdsCommand createChangeIdsCommand(const QList<NodeInstance> &instanceList) const;
    RemoveInstancesCommand createRemoveInstancesCommand(const QList<ModelNode> &nodeList) const;
    RemoveInstancesCommand createRemoveInstancesCommand(const ModelNode &node) const;
    RemovePropertiesCommand createRemovePropertiesCommand(const QList<AbstractProperty> &propertyList) const;
    AddImportCommand createImportCommand(const Import &import);

    void resetHorizontalAnchors(const ModelNode &node);
    void resetVerticalAnchors(const ModelNode &node);

private slots:
    void restartProcess();
    void restartProcessDelayed();

private: //variables
    NodeInstance m_rootNodeInstance;
    NodeInstance m_activeStateInstance;

    QHash<ModelNode, NodeInstance> m_nodeInstanceHash;
    QHash<qint32, NodeInstance> m_idInstanceHash; // This is purely internal. Might contain dangling pointers!

    uint m_blockUpdates;
    QWeakPointer<NodeInstanceServerInterface> m_nodeInstanceServer;
    QTimer m_resetTimer;
};

} // namespace ProxyNodeInstanceView

#endif // NODEINSTANCEVIEW_H