/**************************************************************************** ** ** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of Qt Creator. ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. For licensing terms and ** conditions see http://www.qt.io/licensing. For further information ** use the contact form at http://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 or version 3 as published by the Free ** Software Foundation and appearing in the file LICENSE.LGPLv21 and ** LICENSE.LGPLv3 included in the packaging of this file. Please review the ** following information to ensure the GNU Lesser General Public License ** requirements will be met: https://www.gnu.org/licenses/lgpl.html and ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Digia gives you certain additional ** rights. These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ****************************************************************************/ #include #include QT_BEGIN_NAMESPACE namespace Ui { class Window; } QT_END_NAMESPACE namespace QSsh { class SftpFileSystemModel; } class SftpFsWindow : public QDialog { Q_OBJECT public: SftpFsWindow(QWidget *parent = 0); ~SftpFsWindow(); private slots: void connectToHost(); void downloadFile(); void handleConnectionError(const QString &errorMessage); void handleSftpOperationFailed(const QString &errorMessage); void handleSftpOperationFinished(QSsh::SftpJobId jobId, const QString &error); private: QSsh::SftpFileSystemModel *m_fsModel; Ui::Window *m_ui; };