// Copyright (C) 2016 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only WITH Qt-GPL-exception-1.0 #include #include #include #include #include #include #include using namespace Timeline; class DummyModel : public TimelineModel { public: DummyModel(TimelineModelAggregator *parent); void loadData(); }; class tst_TimelineNotesRenderPass : public QObject { Q_OBJECT private slots: void instance(); void update(); }; DummyModel::DummyModel(TimelineModelAggregator *parent) : TimelineModel(parent) { } void DummyModel::loadData() { for (int i = 0; i < 10; ++i) insert(i, 1, 1); } void tst_TimelineNotesRenderPass::instance() { const TimelineNotesRenderPass *inst = TimelineNotesRenderPass::instance(); const TimelineNotesRenderPass *inst2 = TimelineNotesRenderPass::instance(); QCOMPARE(inst, inst2); QVERIFY(inst != 0); } void tst_TimelineNotesRenderPass::update() { const TimelineNotesRenderPass *inst = TimelineNotesRenderPass::instance(); TimelineAbstractRenderer renderer; TimelineModelAggregator aggregator; TimelineRenderState parentState(0, 8, 1, 1); TimelineRenderPass::State *nullState = 0; QSGNode *nullNode = 0; TimelineRenderPass::State *result = inst->update(&renderer, &parentState, 0, 0, 0, true, 1); QCOMPARE(result, nullState); DummyModel model(&aggregator); DummyModel otherModel(&aggregator); TimelineNotesModel notes; notes.addTimelineModel(&model); notes.addTimelineModel(&otherModel); result = inst->update(&renderer, &parentState, 0, 0, 0, true, 1); QCOMPARE(result, nullState); renderer.setModel(&model); result = inst->update(&renderer, &parentState, 0, 0, 0, true, 1); QCOMPARE(result, nullState); renderer.setNotes(¬es); model.loadData(); result = inst->update(&renderer, &parentState, 0, 0, 0, true, 1); QVERIFY(result != nullState); // The notes renderer creates a collapsed overlay and expanded nodes per row. QVERIFY(result->collapsedOverlay() != nullNode); QCOMPARE(result->expandedOverlay(), nullNode); QCOMPARE(result->expandedRows().count(), 1); QCOMPARE(result->collapsedRows().count(), 0); TimelineRenderPass::State *result2 = inst->update(&renderer, &parentState, result, 0, 0, false, 1); QCOMPARE(result2, result); notes.add(model.modelId(), 0, QLatin1String("x")); notes.add(model.modelId(), 9, QLatin1String("xx")); notes.add(otherModel.modelId(), 0, QLatin1String("y")); QVERIFY(renderer.notesDirty()); result = inst->update(&renderer, &parentState, result, 0, 0, true, 1); QVERIFY(result != nullState); QSGGeometryNode *node = static_cast(result->expandedRows()[0]); QSGMaterial *material1 = node->material(); QVERIFY(material1 != 0); QCOMPARE(node->geometry()->vertexCount(), 2); node = static_cast(result->collapsedOverlay()); QSGMaterial *material2 = node->material(); QCOMPARE(node->geometry()->vertexCount(), 2); QVERIFY(material2 != 0); QCOMPARE(material1->type(), material2->type()); QSGMaterialShader *shader1 = material1->createShader(QSGRendererInterface::RenderMode2D); QVERIFY(shader1 != 0); QSGMaterialShader *shader2 = material2->createShader(QSGRendererInterface::RenderMode2D); QVERIFY(shader2 != 0); delete shader1; delete shader2; parentState.setPassState(0, result); parentState.assembleNodeTree(&model, 1, 1); runSceneGraphTest(parentState.collapsedOverlayRoot()); runSceneGraphTest(parentState.expandedRowRoot()); } QTEST_MAIN(tst_TimelineNotesRenderPass) #include "tst_timelinenotesrenderpass.moc"