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These rights are described in the Nokia Qt GPL Exception ** version 1.3, included in the file GPL_EXCEPTION.txt in this package. ** ***************************************************************************/ // Copyright (c) 2008 Roberto Raggi // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. #include "Symbol.h" #include "Symbols.h" #include "Control.h" #include "Names.h" #include "TranslationUnit.h" #include "Literals.h" #include "MemoryPool.h" #include "SymbolVisitor.h" #include "NameVisitor.h" #include #include CPLUSPLUS_BEGIN_NAMESPACE class Symbol::HashCode: protected NameVisitor { public: HashCode() : _value(0) { } virtual ~HashCode() { } unsigned operator()(Name *name) { unsigned previousValue = switchValue(0); accept(name); return switchValue(previousValue); } protected: unsigned switchValue(unsigned value) { unsigned previousValue = _value; _value = value; return previousValue; } virtual void visit(NameId *name) { _value = name->identifier()->hashCode(); } virtual void visit(TemplateNameId *name) { _value = name->identifier()->hashCode(); } virtual void visit(DestructorNameId *name) { _value = name->identifier()->hashCode(); } virtual void visit(OperatorNameId *name) { _value = unsigned(name->kind()); } virtual void visit(ConversionNameId *) { _value = 0; } // ### TODO: implement me virtual void visit(QualifiedNameId *name) { _value = operator()(name->unqualifiedNameId()); } private: unsigned _value; }; class Symbol::IdentityForName: protected NameVisitor { public: IdentityForName() : _identity(0) { } virtual ~IdentityForName() { } Name *operator()(Name *name) { Name *previousIdentity = switchIdentity(0); accept(name); return switchIdentity(previousIdentity); } protected: Name *switchIdentity(Name *identity) { Name *previousIdentity = _identity; _identity = identity; return previousIdentity; } virtual void visit(NameId *name) { _identity = name; } virtual void visit(TemplateNameId *name) { _identity = name; } virtual void visit(DestructorNameId *name) { _identity = name; } virtual void visit(OperatorNameId *name) { _identity = name; } virtual void visit(ConversionNameId *name) { _identity = name; } virtual void visit(QualifiedNameId *name) { _identity = name->unqualifiedNameId(); } private: Name *_identity; }; Symbol::Symbol(TranslationUnit *translationUnit, unsigned sourceLocation, Name *name) : _control(translationUnit->control()), _sourceLocation(sourceLocation), _sourceOffset(0), _name(0), _hashCode(0), _storage(Symbol::NoStorage), _visibility(Symbol::Public), _scope(0), _index(0), _next(0) { if (sourceLocation) _sourceOffset = translationUnit->tokenAt(sourceLocation).offset; setName(name); } Symbol::~Symbol() { } Control *Symbol::control() const { return _control; } TranslationUnit *Symbol::translationUnit() const { return _control->translationUnit(); } void Symbol::visitSymbol(SymbolVisitor *visitor) { if (visitor->preVisit(this)) visitSymbol0(visitor); visitor->postVisit(this); } void Symbol::visitSymbol(Symbol *symbol, SymbolVisitor *visitor) { if (! symbol) return; symbol->visitSymbol(visitor); } unsigned Symbol::sourceLocation() const { return _sourceLocation; } unsigned Symbol::sourceOffset() const { return _sourceOffset; } unsigned Symbol::line() const { unsigned line = 0, column = 0; StringLiteral *fileId = 0; translationUnit()->getPosition(_sourceOffset, &line, &column, &fileId); return line; } unsigned Symbol::column() const { #ifdef CPLUSPLUS_WITH_COLUMNS unsigned line = 0, column = 0; StringLiteral *fileId = 0; translationUnit()->getPosition(_sourceOffset, &line, &column, &fileId); return column; #else return 0; #endif } StringLiteral *Symbol::fileId() const { unsigned line = 0, column = 0; StringLiteral *fileId = 0; translationUnit()->getPosition(_sourceOffset, &line, &column, &fileId); return fileId; } const char *Symbol::fileName() const { return fileId()->chars(); } unsigned Symbol::fileNameLength() const { return fileId()->size(); } Name *Symbol::identity() const { IdentityForName id; return id(_name); } Name *Symbol::name() const { return _name; } void Symbol::setName(Name *name) { _name = name; if (! _name) _hashCode = 0; else { IdentityForName identityForName; HashCode hh; _hashCode = hh(identityForName(_name)); } } Scope *Symbol::scope() const { return _scope; } void Symbol::setScope(Scope *scope) { assert(! _scope); _scope = scope; } unsigned Symbol::index() const { return _index; } Symbol *Symbol::next() const { return _next; } unsigned Symbol::hashCode() const { return _hashCode; } int Symbol::storage() const { return _storage; } void Symbol::setStorage(int storage) { _storage = storage; } int Symbol::visibility() const { return _visibility; } void Symbol::setVisibility(int visibility) { _visibility = visibility; } bool Symbol::isFriend() const { return _storage == Friend; } bool Symbol::isRegister() const { return _storage == Register; } bool Symbol::isStatic() const { return _storage == Static; } bool Symbol::isExtern() const { return _storage == Extern; } bool Symbol::isMutable() const { return _storage == Mutable; } bool Symbol::isTypedef() const { return _storage == Typedef; } bool Symbol::isPublic() const { return _visibility == Public; } bool Symbol::isProtected() const { return _visibility == Protected; } bool Symbol::isPrivate() const { return _visibility == Private; } bool Symbol::isScopedSymbol() const { return asScopedSymbol() != 0; } bool Symbol::isEnum() const { return asEnum() != 0; } bool Symbol::isFunction() const { return asFunction() != 0; } bool Symbol::isNamespace() const { return asNamespace() != 0; } bool Symbol::isClass() const { return asClass() != 0; } bool Symbol::isForwardClassDeclaration() const { return asForwardClassDeclaration() != 0; } bool Symbol::isBlock() const { return asBlock() != 0; } bool Symbol::isUsingNamespaceDirective() const { return asUsingNamespaceDirective() != 0; } bool Symbol::isUsingDeclaration() const { return asUsingDeclaration() != 0; } bool Symbol::isDeclaration() const { return asDeclaration() != 0; } bool Symbol::isArgument() const { return asArgument() != 0; } bool Symbol::isBaseClass() const { return asBaseClass() != 0; } CPLUSPLUS_END_NAMESPACE