/************************************************************************** ** ** This file is part of Qt Creator ** ** Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies). ** ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** Commercial Usage ** ** Licensees holding valid Qt Commercial licenses may use this file in ** accordance with the Qt Commercial License Agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Nokia. ** ** GNU Lesser General Public License Usage ** ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** If you are unsure which license is appropriate for your use, please ** contact the sales department at http://qt.nokia.com/contact. ** **************************************************************************/ // Copyright (c) 2008 Roberto Raggi // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. #include "Scope.h" #include "Symbols.h" #include "Names.h" #include "Literals.h" #include #include using namespace CPlusPlus; Scope::Scope(ScopedSymbol *owner) : _owner(owner), _symbols(0), _allocatedSymbols(0), _symbolCount(-1), _hash(0), _hashSize(0) { } Scope::~Scope() { if (_symbols) free(_symbols); if (_hash) free(_hash); } ScopedSymbol *Scope::owner() const { return _owner; } void Scope::setOwner(ScopedSymbol *owner) { _owner = owner; } Scope *Scope::enclosingScope() const { if (! _owner) return 0; return _owner->scope(); } Scope *Scope::enclosingNamespaceScope() const { Scope *scope = enclosingScope(); for (; scope; scope = scope->enclosingScope()) { if (scope->owner()->isNamespace()) break; } return scope; } Scope *Scope::enclosingClassScope() const { Scope *scope = enclosingScope(); for (; scope; scope = scope->enclosingScope()) { if (scope->owner()->isClass()) break; } return scope; } Scope *Scope::enclosingEnumScope() const { Scope *scope = enclosingScope(); for (; scope; scope = scope->enclosingScope()) { if (scope->owner()->isEnum()) break; } return scope; } Scope *Scope::enclosingFunctionScope() const { Scope *scope = enclosingScope(); for (; scope; scope = scope->enclosingScope()) { if (scope->owner()->isFunction()) break; } return scope; } Scope *Scope::enclosingBlockScope() const { Scope *scope = enclosingScope(); for (; scope; scope = scope->enclosingScope()) { if (scope->owner()->isBlock()) break; } return scope; } bool Scope::isNamespaceScope() const { if (_owner) return _owner->isNamespace(); return false; } bool Scope::isClassScope() const { if (_owner) return _owner->isClass(); return false; } bool Scope::isEnumScope() const { if (_owner) return _owner->isEnum(); return false; } bool Scope::isBlockScope() const { if (_owner) return _owner->isBlock(); return false; } bool Scope::isPrototypeScope() const { Function *f = 0; if (_owner && 0 != (f = _owner->asFunction())) return f->arguments() == this; return false; } bool Scope::isFunctionScope() const { Function *f = 0; if (_owner && 0 != (f = _owner->asFunction())) return f->arguments() != this; return false; } void Scope::enterSymbol(Symbol *symbol) { if (++_symbolCount == _allocatedSymbols) { _allocatedSymbols <<= 1; if (! _allocatedSymbols) _allocatedSymbols = DefaultInitialSize; _symbols = reinterpret_cast(realloc(_symbols, sizeof(Symbol *) * _allocatedSymbols)); } assert(! symbol->_scope || symbol->scope() == this); symbol->_index = _symbolCount; symbol->_scope = this; _symbols[_symbolCount] = symbol; if (_symbolCount >= _hashSize * 0.6) rehash(); else { const unsigned h = hashValue(symbol); symbol->_next = _hash[h]; _hash[h] = symbol; } } Symbol *Scope::lookat(Name *name) const { if (! name) return 0; else if (OperatorNameId *opId = name->asOperatorNameId()) return lookat(opId->kind()); else if (Identifier *id = name->identifier()) return lookat(id); else return 0; } Symbol *Scope::lookat(Identifier *id) const { if (! _hash || ! id) return 0; const unsigned h = id->hashCode() % _hashSize; Symbol *symbol = _hash[h]; for (; symbol; symbol = symbol->_next) { Name *identity = symbol->identity(); if (! identity) { continue; } else if (NameId *nameId = identity->asNameId()) { if (nameId->identifier()->isEqualTo(id)) break; } else if (TemplateNameId *t = identity->asTemplateNameId()) { if (t->identifier()->isEqualTo(id)) break; } else if (DestructorNameId *d = identity->asDestructorNameId()) { if (d->identifier()->isEqualTo(id)) break; } else if (identity->isQualifiedNameId()) { assert(0); } else if (SelectorNameId *selectorNameId = identity->asSelectorNameId()) { if (selectorNameId->identifier()->isEqualTo(id)) break; } } return symbol; } Symbol *Scope::lookat(int operatorId) const { if (! _hash) return 0; const unsigned h = operatorId % _hashSize; Symbol *symbol = _hash[h]; for (; symbol; symbol = symbol->_next) { Name *identity = symbol->identity(); if (OperatorNameId *op = identity->asOperatorNameId()) { if (op->kind() == operatorId) break; } } return symbol; } void Scope::rehash() { _hashSize <<= 1; if (! _hashSize) _hashSize = DefaultInitialSize; _hash = reinterpret_cast(realloc(_hash, sizeof(Symbol *) * _hashSize)); std::memset(_hash, 0, sizeof(Symbol *) * _hashSize); for (int index = 0; index < _symbolCount + 1; ++index) { Symbol *symbol = _symbols[index]; const unsigned h = hashValue(symbol); symbol->_next = _hash[h]; _hash[h] = symbol; } } unsigned Scope::hashValue(Symbol *symbol) const { if (! symbol) return 0; return symbol->hashCode() % _hashSize; } bool Scope::isEmpty() const { return _symbolCount == -1; } unsigned Scope::symbolCount() const { return _symbolCount + 1; } Symbol *Scope::symbolAt(unsigned index) const { if (! _symbols) return 0; return _symbols[index]; } Scope::iterator Scope::firstSymbol() const { return _symbols; } Scope::iterator Scope::lastSymbol() const { return _symbols + _symbolCount + 1; }