/**************************************************************************** ** ** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** Author: Frank Osterfeld, KDAB (frank.osterfeld@kdab.com) ** ** This file is part of Qt Creator. ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. For licensing terms and ** conditions see http://qt.digia.com/licensing. For further information ** use the contact form at http://qt.digia.com/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Digia gives you certain additional ** rights. These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ****************************************************************************/ #include "status.h" #include #include namespace Valgrind { namespace XmlProtocol { class Status::Private : public QSharedData { public: Private() : state(Running) { } State state; QString time; }; Status::Status() : d(new Private) { } Status::Status(const Status &other) : d(other.d) { } Status::~Status() { } void Status::swap(Status &other) { qSwap(d, other.d); } Status &Status::operator=(const Status &other) { Status tmp(other); swap(tmp); return *this; } bool Status::operator==(const Status &other) const { return d->state == other.d->state && d->time == other.d->time; } void Status::setState(State state) { d->state = state; } Status::State Status::state() const { return d->state; } void Status::setTime(const QString &time) { d->time = time; } QString Status::time() const { return d->time; } } // namespace XmlProtocol } // namespace Valgrind