/**************************************************************************** ** ** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** Author: Milian Wolff, KDAB (milian.wolff@kdab.com) ** ** This file is part of Qt Creator. ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. For licensing terms and ** conditions see http://www.qt.io/licensing. For further information ** use the contact form at http://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 or version 3 as published by the Free ** Software Foundation and appearing in the file LICENSE.LGPLv21 and ** LICENSE.LGPLv3 included in the packaging of this file. Please review the ** following information to ensure the GNU Lesser General Public License ** requirements will be met: https://www.gnu.org/licenses/lgpl.html and ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Digia gives you certain additional ** rights. These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ****************************************************************************/ #include "valgrindrunner.h" #include "valgrindprocess.h" #include #include #include #include #include #include namespace Valgrind { class ValgrindRunner::Private { public: explicit Private(ValgrindRunner *qq) : q(qq), process(0), channelMode(QProcess::SeparateChannels), finished(false), startMode(Analyzer::StartLocal), localRunMode(ProjectExplorer::ApplicationLauncher::Gui) { } void run(ValgrindProcess *process); ValgrindRunner *q; ValgrindProcess *process; Utils::Environment environment; QProcess::ProcessChannelMode channelMode; bool finished; QString valgrindExecutable; QStringList valgrindArguments; QString debuggeeExecutable; QString debuggeeArguments; QString workingdir; Analyzer::StartMode startMode; ProjectExplorer::ApplicationLauncher::Mode localRunMode; QSsh::SshConnectionParameters connParams; }; void ValgrindRunner::Private::run(ValgrindProcess *_process) { if (process && process->isRunning()) { process->close(); process->disconnect(q); process->deleteLater(); } QTC_ASSERT(_process, return); process = _process; if (environment.size() > 0) process->setEnvironment(environment); process->setWorkingDirectory(workingdir); process->setProcessChannelMode(channelMode); process->setLocalRunMode(localRunMode); // consider appending our options last so they override any interfering user-supplied options // -q as suggested by valgrind manual QObject::connect(process, SIGNAL(processOutput(QString,Utils::OutputFormat)), q, SIGNAL(processOutputReceived(QString,Utils::OutputFormat))); QObject::connect(process, SIGNAL(started()), q, SLOT(processStarted())); QObject::connect(process, SIGNAL(finished(int,QProcess::ExitStatus)), q, SLOT(processFinished(int,QProcess::ExitStatus))); QObject::connect(process, SIGNAL(error(QProcess::ProcessError)), q, SLOT(processError(QProcess::ProcessError))); QObject::connect(process, SIGNAL(localHostAddressRetrieved(QHostAddress)), q, SLOT(localHostAddressRetrieved(QHostAddress))); process->setValgrindExecutable(valgrindExecutable); process->setValgrindArguments(q->fullValgrindArguments()); process->setDebuggeeExecutable(debuggeeExecutable); process->setDebugeeArguments(debuggeeArguments); process->run(); } ValgrindRunner::ValgrindRunner(QObject *parent) : QObject(parent), d(new Private(this)) { } ValgrindRunner::~ValgrindRunner() { if (d->process && d->process->isRunning()) { // make sure we don't delete the thread while it's still running waitForFinished(); } delete d; d = 0; } void ValgrindRunner::setValgrindExecutable(const QString &executable) { d->valgrindExecutable = executable; } QString ValgrindRunner::valgrindExecutable() const { return d->valgrindExecutable; } void ValgrindRunner::setValgrindArguments(const QStringList &toolArguments) { d->valgrindArguments = toolArguments; } QStringList ValgrindRunner::valgrindArguments() const { return d->valgrindArguments; } QStringList ValgrindRunner::fullValgrindArguments() const { QStringList fullArgs = valgrindArguments(); fullArgs << QString::fromLatin1("--tool=%1").arg(tool()); if (Utils::HostOsInfo::isMacHost()) // May be slower to start but without it we get no filenames for symbols. fullArgs << QLatin1String("--dsymutil=yes"); return fullArgs; } QString ValgrindRunner::debuggeeExecutable() const { return d->debuggeeExecutable; } void ValgrindRunner::setDebuggeeExecutable(const QString &executable) { d->debuggeeExecutable = executable; } QString ValgrindRunner::debuggeeArguments() const { return d->debuggeeArguments; } void ValgrindRunner::setDebuggeeArguments(const QString &arguments) { d->debuggeeArguments = arguments; } Analyzer::StartMode ValgrindRunner::startMode() const { return d->startMode; } void ValgrindRunner::setLocalRunMode(ProjectExplorer::ApplicationLauncher::Mode localRunMode) { d->localRunMode = localRunMode; } ProjectExplorer::ApplicationLauncher::Mode ValgrindRunner::localRunMode() const { return d->localRunMode; } void ValgrindRunner::setStartMode(Analyzer::StartMode startMode) { d->startMode = startMode; } const QSsh::SshConnectionParameters &ValgrindRunner::connectionParameters() const { return d->connParams; } void ValgrindRunner::setConnectionParameters(const QSsh::SshConnectionParameters &connParams) { d->connParams = connParams; } void ValgrindRunner::setWorkingDirectory(const QString &path) { d->workingdir = path; } QString ValgrindRunner::workingDirectory() const { return d->workingdir; } void ValgrindRunner::setEnvironment(const Utils::Environment &environment) { d->environment = environment; } void ValgrindRunner::setProcessChannelMode(QProcess::ProcessChannelMode mode) { d->channelMode = mode; } void ValgrindRunner::waitForFinished() const { if (d->finished || !d->process) return; QEventLoop loop; connect(this, SIGNAL(finished()), &loop, SLOT(quit())); loop.exec(); } bool ValgrindRunner::start() { d->run(new ValgrindProcess(d->startMode == Analyzer::StartLocal, d->connParams, 0, this)); return true; } void ValgrindRunner::processError(QProcess::ProcessError e) { if (d->finished) return; d->finished = true; // make sure we don't wait for the connection anymore emit processErrorReceived(errorString(), e); emit finished(); } void ValgrindRunner::processFinished(int ret, QProcess::ExitStatus status) { if (d->finished) return; d->finished = true; // make sure we don't wait for the connection anymore emit finished(); if (ret != 0 || status == QProcess::CrashExit) emit processErrorReceived(errorString(), d->process->error()); } void ValgrindRunner::localHostAddressRetrieved(const QHostAddress &localHostAddress) { Q_UNUSED(localHostAddress); } void ValgrindRunner::processStarted() { emit started(); } QString ValgrindRunner::errorString() const { if (d->process) return d->process->errorString(); else return QString(); } void ValgrindRunner::stop() { if (d->process) d->process->close(); } ValgrindProcess *ValgrindRunner::valgrindProcess() const { return d->process; } } // namespace Valgrind