/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of Qt Creator. ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ****************************************************************************/ #pragma once #include #include #include namespace Valgrind { namespace Internal { class CallgrindRunControl : public ValgrindRunControl { Q_OBJECT public: CallgrindRunControl(ProjectExplorer::RunConfiguration *runConfiguration, Core::Id runMode); void start() override; Valgrind::Callgrind::ParseData *takeParserData(); public slots: /// controller actions void dump(); void reset(); void pause(); void unpause(); /// marks the callgrind process as paused /// calls pause() and unpause() if there's an active run void setPaused(bool paused); void setToggleCollectFunction(const QString &toggleCollectFunction); protected: QStringList toolArguments() const override; QString progressTitle() const override; Valgrind::ValgrindRunner *runner() override; signals: void parserDataReady(CallgrindRunControl *engine); private: void slotFinished(); Valgrind::Callgrind::CallgrindRunner m_runner; bool m_markAsPaused; QString m_argumentForToggleCollect; }; } // namespace Internal } // namespace Valgrind