// Copyright (C) 2016 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only WITH Qt-GPL-exception-1.0 #include "internalsignalhandlerproperty.h" namespace QmlDesigner { namespace Internal { InternalSignalHandlerProperty::InternalSignalHandlerProperty(const PropertyName &name, const InternalNodePointer &propertyOwner) : InternalProperty(name, propertyOwner) { } InternalSignalHandlerProperty::Pointer InternalSignalHandlerProperty::create(const PropertyName &name, const InternalNodePointer &propertyOwner) { auto newPointer(new InternalSignalHandlerProperty(name, propertyOwner)); InternalSignalHandlerProperty::Pointer smartPointer(newPointer); newPointer->setInternalWeakPointer(smartPointer); return smartPointer; } bool InternalSignalHandlerProperty::isValid() const { return InternalProperty::isValid() && isSignalHandlerProperty(); } QString InternalSignalHandlerProperty::source() const { return m_source; } void InternalSignalHandlerProperty::setSource(const QString &source) { m_source = source; } bool InternalSignalHandlerProperty::isSignalHandlerProperty() const { return true; } InternalSignalDeclarationProperty::Pointer InternalSignalDeclarationProperty::create(const PropertyName &name, const InternalNodePointer &propertyOwner) { auto newPointer(new InternalSignalDeclarationProperty(name, propertyOwner)); InternalSignalDeclarationProperty::Pointer smartPointer(newPointer); newPointer->setInternalWeakPointer(smartPointer); newPointer->setDynamicTypeName("signal"); return smartPointer; } bool InternalSignalDeclarationProperty::isValid() const { return InternalProperty::isValid() && isSignalDeclarationProperty(); } QString InternalSignalDeclarationProperty::signature() const { return m_signature; } void InternalSignalDeclarationProperty::setSignature(const QString &signature) { m_signature = signature; } bool InternalSignalDeclarationProperty::isSignalDeclarationProperty() const { return true; } InternalSignalDeclarationProperty::InternalSignalDeclarationProperty(const PropertyName &name, const InternalNodePointer &propertyOwner) : InternalProperty(name, propertyOwner) { } } // namespace Internal } // namespace QmlDesigner