/**************************************************************************** ** ** Copyright (C) 2015 The Qt Company Ltd. ** Contact: http://www.qt.io/licensing ** ** This file is part of Qt Creator. ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms and ** conditions see http://www.qt.io/terms-conditions. For further information ** use the contact form at http://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 or version 3 as published by the Free ** Software Foundation and appearing in the file LICENSE.LGPLv21 and ** LICENSE.LGPLv3 included in the packaging of this file. Please review the ** following information to ensure the GNU Lesser General Public License ** requirements will be met: https://www.gnu.org/licenses/lgpl.html and ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, The Qt Company gives you certain additional ** rights. These rights are described in The Qt Company LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ****************************************************************************/ #include "addarraymembervisitor.h" #include using namespace QmlDesigner; using namespace QmlDesigner::Internal; using namespace QmlJS; using namespace QmlJS::AST; AddArrayMemberVisitor::AddArrayMemberVisitor(QmlDesigner::TextModifier &modifier, quint32 parentLocation, const QString &propertyName, const QString &content): QMLRewriter(modifier), m_parentLocation(parentLocation), m_propertyName(propertyName), m_content(content), m_convertObjectBindingIntoArrayBinding(false) { } void AddArrayMemberVisitor::findArrayBindingAndInsert(const QString &propertyName, UiObjectMemberList *ast) { for (UiObjectMemberList *iter = ast; iter; iter = iter->next) { if (UiArrayBinding *arrayBinding = cast(iter->member)) { if (toString(arrayBinding->qualifiedId) == propertyName) insertInto(arrayBinding); } else if (UiObjectBinding *objectBinding = cast(iter->member)) { if (toString(objectBinding->qualifiedId) == propertyName && willConvertObjectBindingIntoArrayBinding()) convertAndAdd(objectBinding); } } } bool AddArrayMemberVisitor::visit(QmlJS::AST::UiObjectBinding *ast) { if (didRewriting()) return false; if (ast->firstSourceLocation().offset == m_parentLocation) findArrayBindingAndInsert(m_propertyName, ast->initializer->members); return !didRewriting(); } bool AddArrayMemberVisitor::visit(QmlJS::AST::UiObjectDefinition *ast) { if (didRewriting()) return false; if (ast->firstSourceLocation().offset == m_parentLocation) findArrayBindingAndInsert(m_propertyName, ast->initializer->members); return !didRewriting(); } // FIXME: duplicate code in the QmlJS::Rewriter class, remove this void AddArrayMemberVisitor::insertInto(QmlJS::AST::UiArrayBinding *arrayBinding) { UiObjectMember *lastMember = 0; for (UiArrayMemberList *iter = arrayBinding->members; iter; iter = iter->next) if (iter->member) lastMember = iter->member; if (!lastMember) return; // an array binding cannot be empty, so there will (or should) always be a last member. const int insertionPoint = lastMember->lastSourceLocation().end(); const int indentDepth = calculateIndentDepth(lastMember->firstSourceLocation()); replace(insertionPoint, 0, QStringLiteral(",\n") + addIndentation(m_content, indentDepth)); setDidRewriting(true); } void AddArrayMemberVisitor::convertAndAdd(QmlJS::AST::UiObjectBinding *objectBinding) { const int indentDepth = calculateIndentDepth(objectBinding->firstSourceLocation()); const QString arrayPrefix = QStringLiteral("[\n") + addIndentation(QString(), indentDepth); replace(objectBinding->qualifiedTypeNameId->identifierToken.offset, 0, arrayPrefix); const int insertionPoint = objectBinding->lastSourceLocation().end(); replace(insertionPoint, 0, QStringLiteral(",\n") + addIndentation(m_content, indentDepth) + QLatin1Char('\n') + addIndentation(QStringLiteral("]"), indentDepth) ); setDidRewriting(true); }