/************************************************************************** ** ** This file is part of Qt Creator ** ** Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies). ** ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** Commercial Usage ** ** Licensees holding valid Qt Commercial licenses may use this file in ** accordance with the Qt Commercial License Agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Nokia. ** ** GNU Lesser General Public License Usage ** ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** If you are unsure which license is appropriate for your use, please ** contact the sales department at http://qt.nokia.com/contact. ** **************************************************************************/ #include "graphicsscenenodeinstance.h" #include #include "graphicsviewnodeinstance.h" #include #include namespace QmlDesigner { namespace Internal { GraphicsSceneNodeInstance::GraphicsSceneNodeInstance(QGraphicsScene *scene) :ObjectNodeInstance(scene) { } GraphicsSceneNodeInstance::~GraphicsSceneNodeInstance() { } GraphicsSceneNodeInstance::Pointer GraphicsSceneNodeInstance::create(const NodeMetaInfo &nodeMetaInfo, QDeclarativeContext *context, QObject *objectToBeWrapped) { QObject *object = 0; if (objectToBeWrapped) object = objectToBeWrapped; else object = createObject(nodeMetaInfo, context); QGraphicsScene* scene = qobject_cast(object); if (scene == 0) throw InvalidNodeInstanceException(__LINE__, __FUNCTION__, __FILE__); Pointer instance(new GraphicsSceneNodeInstance(scene)); if (objectToBeWrapped) instance->setDeleteHeldInstance(false); // the object isn't owned instance->populateResetValueHash(); return instance; } void GraphicsSceneNodeInstance::paint(QPainter *) const { Q_ASSERT(graphicsScene()); } bool GraphicsSceneNodeInstance::isTopLevel() const { Q_ASSERT(graphicsScene()); return graphicsScene()->views().isEmpty(); } void GraphicsSceneNodeInstance::addItem(QGraphicsItem *item) { graphicsScene()->addItem(item); } bool GraphicsSceneNodeInstance::isGraphicsScene() const { return true; } QRectF GraphicsSceneNodeInstance::boundingRect() const { return graphicsScene()->sceneRect(); } QPointF GraphicsSceneNodeInstance::position() const { return graphicsScene()->sceneRect().topLeft(); } QSizeF GraphicsSceneNodeInstance::size() const { return graphicsScene()->sceneRect().size(); } QGraphicsScene *GraphicsSceneNodeInstance::graphicsScene() const { Q_ASSERT(qobject_cast(object())); return static_cast(object()); } bool GraphicsSceneNodeInstance::isVisible() const { return false; } void GraphicsSceneNodeInstance::setVisible(bool /*isVisible*/) { } QList GraphicsSceneNodeInstance::instancesInRegions(const QList ®ions) { QRectF combinedRect; foreach (const QRectF &rect, regions) { combinedRect = combinedRect.united(rect); } QList itemList; // collect list of possibly changed items // (actually QGraphicsScene could export this) foreach (QGraphicsItem *item, graphicsScene()->items(combinedRect.adjusted(0, 0, 1, 1), Qt::ContainsItemBoundingRect)) { if (!itemList.contains(item)) itemList.append(item); } QList instances; if (!itemList.isEmpty()) { foreach (const NodeInstance &nodeInstance, nodeInstanceView()->instances()) { foreach (QGraphicsItem *gvItem, itemList) { if (nodeInstance.equalGraphicsItem(gvItem)) { instances += nodeInstance; } } } } return instances; } } }