#ifndef BEHAVIORNODEINSTANCE_H #define BEHAVIORNODEINSTANCE_H #include "objectnodeinstance.h" namespace QmlDesigner { namespace Internal { class BehaviorNodeInstance : public ObjectNodeInstance { public: typedef QSharedPointer Pointer; typedef QWeakPointer WeakPointer; BehaviorNodeInstance(QObject *object); static Pointer create(const NodeMetaInfo &metaInfo, QDeclarativeContext *context, QObject *objectToBeWrapped); void setPropertyVariant(const QString &name, const QVariant &value); void setPropertyBinding(const QString &name, const QString &expression); QVariant property(const QString &name) const; void resetProperty(const QString &name); private: bool m_isEnabled; }; } // namespace Internal } // namespace QmlDesigner #endif // BEHAVIORNODEINSTANCE_H