/************************************************************************** ** ** This file is part of Qt Creator ** ** Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies). ** ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** No Commercial Usage ** ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the Technology Preview License Agreement accompanying ** this package. ** ** GNU Lesser General Public License Usage ** ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** If you have questions regarding the use of this file, please contact ** Nokia at qt-info@nokia.com. ** **************************************************************************/ #ifndef PLUGINPATH_H #define PLUGINPATH_H #include "pluginmanager.h" #include #include #include #include #include QT_BEGIN_NAMESPACE class QString; class QAbstractItemModel; QT_END_NAMESPACE namespace QmlDesigner { class IPlugin; // Dumb plugin data structure. Note that whereas QObjects can // casted to an interface, QPointer does not work with the // interface class, so, we need a separate QPointer as a guard // to detect the deletion of a plugin instance which can happen // in theory. struct PluginData { PluginData(const QString &p = QString()); QString path; bool failed; QString errorMessage; QWeakPointer instanceGuard; IPlugin *instance; }; // PluginPath: Manages a plugin directory. It does nothing // on construction following the "as lazy as possible" principle. // In the "loaded" stage, it scans the directories and creates // a list of PluginData for the libraries found. // getInstances() will return the fully initialized list of // IPlugins. class PluginPath { public: explicit PluginPath(const QDir &path); void getInstances(PluginManager::IPluginList *list); QDir path() const { return m_path; } // Convenience to populate a "About Plugin" dialog with // plugins from that path. Forces initialization. QStandardItem *createModelItem(); private: typedef QList PluginDataList; static QStringList libraryFilePaths(const QDir &dir); void clear(); void ensureLoaded(); QDir m_path; bool m_loaded; PluginDataList m_plugins; }; } // namespace QmlDesigner #endif // PLUGINPATH_H