/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of Qt Creator. ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ****************************************************************************/ #include "rubberbandselectionmanipulator.h" #include "formeditorscene.h" #include namespace QmlDesigner { RubberBandSelectionManipulator::RubberBandSelectionManipulator(LayerItem *layerItem, FormEditorView *editorView) : m_selectionRectangleElement(layerItem), m_editorView(editorView), m_beginFormEditorItem(nullptr), m_isActive(false) { m_selectionRectangleElement.hide(); } void RubberBandSelectionManipulator::clear() { m_selectionRectangleElement.clear(); m_isActive = false; m_beginPoint = QPointF(); m_itemList.clear(); m_oldSelectionList.clear(); } FormEditorItem *RubberBandSelectionManipulator::topFormEditorItem(const QList &itemList) { foreach (QGraphicsItem *item, itemList) { FormEditorItem *formEditorItem = FormEditorItem::fromQGraphicsItem(item); if (formEditorItem) { return formEditorItem; } } return m_editorView->scene()->rootFormEditorItem(); } void RubberBandSelectionManipulator::begin(const QPointF& beginPoint) { m_beginPoint = beginPoint; m_selectionRectangleElement.setRect(m_beginPoint, m_beginPoint); m_selectionRectangleElement.show(); m_isActive = true; m_beginFormEditorItem = topFormEditorItem(m_editorView->scene()->items(beginPoint)); m_oldSelectionList = toQmlItemNodeList(m_editorView->selectedModelNodes()); } void RubberBandSelectionManipulator::update(const QPointF& updatePoint) { m_selectionRectangleElement.setRect(m_beginPoint, updatePoint); } void RubberBandSelectionManipulator::end() { m_oldSelectionList.clear(); m_selectionRectangleElement.hide(); m_isActive = false; } void RubberBandSelectionManipulator::select(SelectionType selectionType) { if (!m_beginFormEditorItem) return; QList itemList = m_editorView->scene()->items(m_selectionRectangleElement.rect(), Qt::IntersectsItemBoundingRect); QList newNodeList; foreach (QGraphicsItem* item, itemList) { FormEditorItem *formEditorItem = FormEditorItem::fromQGraphicsItem(item); if (formEditorItem && formEditorItem->qmlItemNode().isValid() && formEditorItem->qmlItemNode().instanceIsMovable() && formEditorItem->qmlItemNode().modelIsMovable() && !formEditorItem->qmlItemNode().instanceIsInLayoutable()) { newNodeList.append(formEditorItem->qmlItemNode()); } } if (newNodeList.isEmpty() && m_beginFormEditorItem->qmlItemNode().isValid() && m_beginFormEditorItem->qmlItemNode().instanceIsMovable() && m_beginFormEditorItem->qmlItemNode().modelIsMovable() && !m_beginFormEditorItem->qmlItemNode().instanceIsInLayoutable()) newNodeList.append(m_beginFormEditorItem->qmlItemNode()); QList nodeList; switch (selectionType) { case AddToSelection: { nodeList.append(m_oldSelectionList); nodeList.append(newNodeList); } break; case ReplaceSelection: { nodeList.append(newNodeList); } break; case RemoveFromSelection: { QSet oldSelectionSet = Utils::toSet(m_oldSelectionList); const QSet newSelectionSet = Utils::toSet(newNodeList); nodeList.append(Utils::toList(oldSelectionSet.subtract(newSelectionSet))); } } m_editorView->setSelectedModelNodes(toModelNodeList(nodeList)); } void RubberBandSelectionManipulator::setItems(const QList &itemList) { m_itemList = itemList; } QPointF RubberBandSelectionManipulator::beginPoint() const { return m_beginPoint; } bool RubberBandSelectionManipulator::isActive() const { return m_isActive; } }