/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of Qt Creator. ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ****************************************************************************/ #pragma once #include #include "snappinglinecreator.h" #include #include QT_BEGIN_NAMESPACE class QTimeLine; QT_END_NAMESPACE namespace QmlDesigner { class FormEditorScene; class FormEditorView; class AbstractFormEditorTool; namespace Internal { class GraphicItemResizer; class MoveController; } class QMLDESIGNERCORE_EXPORT FormEditorItem : public QGraphicsItem { friend class QmlDesigner::FormEditorScene; public: ~FormEditorItem(); void paint(QPainter * painter, const QStyleOptionGraphicsItem * option, QWidget * widget = 0 ); bool isContainer() const; QmlItemNode qmlItemNode() const; enum { Type = UserType + 0xfffa }; int type() const; static FormEditorItem* fromQGraphicsItem(QGraphicsItem *graphicsItem); void updateSnappingLines(const QList &exceptionList, FormEditorItem *transformationSpaceItem); SnapLineMap topSnappingLines() const; SnapLineMap bottomSnappingLines() const; SnapLineMap leftSnappingLines() const; SnapLineMap rightSnappingLines() const; SnapLineMap horizontalCenterSnappingLines() const; SnapLineMap verticalCenterSnappingLines() const; SnapLineMap topSnappingOffsets() const; SnapLineMap bottomSnappingOffsets() const; SnapLineMap leftSnappingOffsets() const; SnapLineMap rightSnappingOffsets() const; QList childFormEditorItems() const; QList offspringFormEditorItems() const; FormEditorScene *scene() const; FormEditorItem *parentItem() const; QRectF boundingRect() const; QPainterPath shape() const; bool contains(const QPointF &point) const; void updateGeometry(); void updateVisibilty(); void showAttention(); FormEditorView *formEditorView() const; void setHighlightBoundingRect(bool highlight); void blurContent(bool blurContent); void setContentVisible(bool visible); bool isContentVisible() const; bool isFormEditorVisible() const; void setFormEditorVisible(bool isVisible); QPointF center() const; qreal selectionWeigth(const QPointF &point, int iteration); protected: AbstractFormEditorTool* tool() const; void paintBoundingRect(QPainter *painter) const; void paintPlaceHolderForInvisbleItem(QPainter *painter) const; void paintComponentContentVisualisation(QPainter *painter, const QRectF &clippinRectangle) const; QList offspringFormEditorItemsRecursive(const FormEditorItem *formEditorItem) const; private: // functions FormEditorItem(const QmlItemNode &qmlItemNode, FormEditorScene* scene); void setup(); private: // variables SnappingLineCreator m_snappingLineCreator; QmlItemNode m_qmlItemNode; QPointer m_attentionTimeLine; QTransform m_inverseAttentionTransform; QRectF m_boundingRect; QRectF m_paintedBoundingRect; QRectF m_selectionBoundingRect; double m_borderWidth; bool m_highlightBoundingRect; bool m_blurContent; bool m_isContentVisible; bool m_isFormEditorVisible; }; inline int FormEditorItem::type() const { return UserType + 0xfffa; } } // namespace QmlDesigner