/**************************************************************************** ** ** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of Qt Creator. ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. For licensing terms and ** conditions see http://qt.digia.com/licensing. For further information ** use the contact form at http://qt.digia.com/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Digia gives you certain additional ** rights. These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ****************************************************************************/ #ifndef QMLDESIGNER_DESIGNERACTIONMANAGERVIEW_H #define QMLDESIGNER_DESIGNERACTIONMANAGERVIEW_H #include #include "designeractionmanager.h" namespace QmlDesigner { class ActionInterface; class DesignerActionManagerView : public AbstractView { Q_OBJECT public: DesignerActionManagerView(); void modelAttached(Model *model); void modelAboutToBeDetached(Model *model); void nodeCreated(const ModelNode &); void nodeAboutToBeRemoved(const ModelNode &); void nodeRemoved(const ModelNode &, const NodeAbstractProperty &, PropertyChangeFlags); void nodeAboutToBeReparented(const ModelNode &, const NodeAbstractProperty &, const NodeAbstractProperty &, AbstractView::PropertyChangeFlags ); void nodeReparented(const ModelNode &, const NodeAbstractProperty &, const NodeAbstractProperty &, AbstractView::PropertyChangeFlags); void nodeIdChanged(const ModelNode&, const QString&, const QString&); void propertiesAboutToBeRemoved(const QList&); void propertiesRemoved(const QList&); void variantPropertiesChanged(const QList&, PropertyChangeFlags); void bindingPropertiesChanged(const QList&, PropertyChangeFlags); void rootNodeTypeChanged(const QString &, int , int ); void instancePropertyChange(const QList > &); void instancesCompleted(const QVector &); void instanceInformationsChange(const QMultiHash &); void instancesRenderImageChanged(const QVector &); void instancesPreviewImageChanged(const QVector &); void instancesChildrenChanged(const QVector &); void instancesToken(const QString &, int , const QVector &); void nodeSourceChanged(const ModelNode &, const QString &); void rewriterBeginTransaction(); void rewriterEndTransaction(); void currentStateChanged(const ModelNode &); void selectedNodesChanged(const QList &, const QList &); void nodeOrderChanged(const NodeListProperty &, const ModelNode &, int ); void importsChanged(const QList &, const QList &); void scriptFunctionsChanged(const ModelNode &, const QStringList &); void setDesignerActionList(const QList &designerActionList); void signalHandlerPropertiesChanged(const QVector &/*propertyList*/, PropertyChangeFlags /*propertyChange*/); DesignerActionManager &designerActionManager(); const DesignerActionManager &designerActionManager() const; protected: void setupContext(); private: DesignerActionManager m_designerActionManager; QList m_designerActionList; bool m_isInRewriterTransaction; bool m_setupContextDirty; }; } // namespace QmlDesigner #endif // QMLDESIGNER_DESIGNERACTIONMANAGERVIEW_H