/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of Qt Creator. ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ****************************************************************************/ #include "qmakeproject.h" #include "qmakeprojectmanager.h" #include "qmakeprojectimporter.h" #include "qmakebuildinfo.h" #include "qmakestep.h" #include "qmakenodes.h" #include "qmakeprojectmanagerconstants.h" #include "qmakebuildconfiguration.h" #include "findqmakeprofiles.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include using namespace QmakeProjectManager; using namespace QmakeProjectManager::Internal; using namespace ProjectExplorer; using namespace Utils; namespace QmakeProjectManager { namespace Internal { class QmakeProjectFile : public Core::IDocument { public: QmakeProjectFile(const QString &filePath); ReloadBehavior reloadBehavior(ChangeTrigger state, ChangeType type) const override; bool reload(QString *errorString, ReloadFlag flag, ChangeType type) override; }; /// Watches folders for QmakePriFile nodes /// use one file system watcher to watch all folders /// such minimizing system ressouce usage class CentralizedFolderWatcher : public QObject { Q_OBJECT public: CentralizedFolderWatcher(QmakeProject *parent); void watchFolders(const QList &folders, QmakePriFileNode *node); void unwatchFolders(const QList &folders, QmakePriFileNode *node); private: void folderChanged(const QString &folder); void onTimer(); void delayedFolderChanged(const QString &folder); QmakeProject *m_project; QSet recursiveDirs(const QString &folder); QFileSystemWatcher m_watcher; QMultiMap m_map; QSet m_recursiveWatchedFolders; QTimer m_compressTimer; QSet m_changedFolders; }; // QmakeProjectFiles: Struct for (Cached) lists of files in a project class QmakeProjectFiles { public: void clear(); bool equals(const QmakeProjectFiles &f) const; QStringList files[static_cast(FileType::FileTypeSize)]; QStringList generatedFiles[static_cast(FileType::FileTypeSize)]; QStringList proFiles; }; void QmakeProjectFiles::clear() { for (int i = 0; i < static_cast(FileType::FileTypeSize); ++i) { files[i].clear(); generatedFiles[i].clear(); } proFiles.clear(); } bool QmakeProjectFiles::equals(const QmakeProjectFiles &f) const { for (int i = 0; i < static_cast(FileType::FileTypeSize); ++i) if (files[i] != f.files[i] || generatedFiles[i] != f.generatedFiles[i]) return false; if (proFiles != f.proFiles) return false; return true; } inline bool operator==(const QmakeProjectFiles &f1, const QmakeProjectFiles &f2) { return f1.equals(f2); } inline bool operator!=(const QmakeProjectFiles &f1, const QmakeProjectFiles &f2) { return !f1.equals(f2); } QDebug operator<<(QDebug d, const QmakeProjectFiles &f) { QDebug nsp = d.nospace(); nsp << "QmakeProjectFiles: proFiles=" << f.proFiles << '\n'; for (int i = 0; i < static_cast(FileType::FileTypeSize); ++i) nsp << "Type " << i << " files=" << f.files[i] << " generated=" << f.generatedFiles[i] << '\n'; return d; } // A visitor to collect all files of a project in a QmakeProjectFiles struct class ProjectFilesVisitor : public NodesVisitor { ProjectFilesVisitor(QmakeProjectFiles *files); public: static void findProjectFiles(QmakeProFileNode *rootNode, QmakeProjectFiles *files); void visitFolderNode(FolderNode *folderNode) final; private: QmakeProjectFiles *m_files; }; ProjectFilesVisitor::ProjectFilesVisitor(QmakeProjectFiles *files) : m_files(files) { } namespace { // uses std::unique, so takes a sorted list void unique(QStringList &list) { list.erase(std::unique(list.begin(), list.end()), list.end()); } } void ProjectFilesVisitor::findProjectFiles(QmakeProFileNode *rootNode, QmakeProjectFiles *files) { files->clear(); ProjectFilesVisitor visitor(files); rootNode->accept(&visitor); for (int i = 0; i < static_cast(FileType::FileTypeSize); ++i) { Utils::sort(files->files[i]); unique(files->files[i]); Utils::sort(files->generatedFiles[i]); unique(files->generatedFiles[i]); } Utils::sort(files->proFiles); unique(files->proFiles); } void ProjectFilesVisitor::visitFolderNode(FolderNode *folderNode) { if (ProjectNode *projectNode = folderNode->asProjectNode()) m_files->proFiles.append(projectNode->filePath().toString()); if (dynamic_cast(folderNode)) m_files->files[static_cast(FileType::Resource)].push_back(folderNode->filePath().toString()); foreach (FileNode *fileNode, folderNode->fileNodes()) { const int type = static_cast(fileNode->fileType()); QStringList &targetList = fileNode->isGenerated() ? m_files->generatedFiles[type] : m_files->files[type]; targetList.push_back(fileNode->filePath().toString()); } } } // ----------- QmakeProjectFile namespace Internal { QmakeProjectFile::QmakeProjectFile(const QString &filePath) { setId("Qmake.ProFile"); setMimeType(QLatin1String(QmakeProjectManager::Constants::PROFILE_MIMETYPE)); setFilePath(FileName::fromString(filePath)); } Core::IDocument::ReloadBehavior QmakeProjectFile::reloadBehavior(ChangeTrigger state, ChangeType type) const { Q_UNUSED(state) Q_UNUSED(type) return BehaviorSilent; } bool QmakeProjectFile::reload(QString *errorString, ReloadFlag flag, ChangeType type) { Q_UNUSED(errorString) Q_UNUSED(flag) Q_UNUSED(type) return true; } } // namespace Internal /*! \class QmakeProject QmakeProject manages information about an individual Qt 4 (.pro) project file. */ QmakeProject::QmakeProject(QmakeManager *manager, const QString &fileName) : m_projectFiles(new QmakeProjectFiles), m_qmakeVfs(new QMakeVfs) { setId(Constants::QMAKEPROJECT_ID); setProjectManager(manager); setDocument(new QmakeProjectFile(fileName)); setProjectContext(Core::Context(QmakeProjectManager::Constants::PROJECT_ID)); setProjectLanguages(Core::Context(ProjectExplorer::Constants::CXX_LANGUAGE_ID)); setRequiredKitPredicate(QtSupport::QtKitInformation::qtVersionPredicate()); const QTextCodec *codec = Core::EditorManager::defaultTextCodec(); m_qmakeVfs->setTextCodec(codec); m_asyncUpdateTimer.setSingleShot(true); m_asyncUpdateTimer.setInterval(3000); connect(&m_asyncUpdateTimer, &QTimer::timeout, this, &QmakeProject::asyncUpdate); setRootProjectNode(new QmakeProFileNode(this, projectFilePath())); connect(BuildManager::instance(), &BuildManager::buildQueueFinished, this, &QmakeProject::buildFinished); setPreferredKitPredicate([this](const Kit *kit) -> bool { return matchesKit(kit); }); } QmakeProject::~QmakeProject() { delete m_projectImporter; m_projectImporter = nullptr; m_codeModelFuture.cancel(); m_asyncUpdateState = ShuttingDown; // Make sure root node (and associated readers) are shut hown before proceeding setRootProjectNode(nullptr); projectManager()->unregisterProject(this); delete m_projectFiles; m_cancelEvaluate = true; Q_ASSERT(m_qmakeGlobalsRefCnt == 0); delete m_qmakeVfs; } void QmakeProject::updateFileList() { QmakeProjectFiles newFiles; ProjectFilesVisitor::findProjectFiles(rootProjectNode(), &newFiles); if (newFiles != *m_projectFiles) { *m_projectFiles = newFiles; emit fileListChanged(); } } Project::RestoreResult QmakeProject::fromMap(const QVariantMap &map, QString *errorMessage) { RestoreResult result = Project::fromMap(map, errorMessage); if (result != RestoreResult::Ok) return result; // Prune targets without buildconfigurations: // This can happen esp. when updating from a old version of Qt Creator QListts = targets(); foreach (Target *t, ts) { if (t->buildConfigurations().isEmpty()) { qWarning() << "Removing" << t->id().name() << "since it has no buildconfigurations!"; removeTarget(t); } } projectManager()->registerProject(this); // On active buildconfiguration changes, reevaluate the .pro files m_activeTarget = activeTarget(); if (m_activeTarget) { connect(m_activeTarget, &Target::activeBuildConfigurationChanged, this, &QmakeProject::scheduleAsyncUpdateLater); } connect(this, &Project::activeTargetChanged, this, &QmakeProject::activeTargetWasChanged); scheduleAsyncUpdate(QmakeProFileNode::ParseNow); return RestoreResult::Ok; } void QmakeProject::updateCodeModels() { if (activeTarget() && !activeTarget()->activeBuildConfiguration()) return; updateCppCodeModel(); updateQmlJSCodeModel(); } void QmakeProject::updateCppCodeModel() { using ProjectPart = CppTools::ProjectPart; m_toolChainWarnings.clear(); const Kit *k = nullptr; if (Target *target = activeTarget()) k = target->kit(); else k = KitManager::defaultKit(); QTC_ASSERT(k, return); QtSupport::BaseQtVersion *qtVersion = QtSupport::QtKitInformation::qtVersion(k); ProjectPart::QtVersion qtVersionForPart = ProjectPart::NoQt; if (qtVersion) { if (qtVersion->qtVersion() < QtSupport::QtVersionNumber(5,0,0)) qtVersionForPart = ProjectPart::Qt4; else qtVersionForPart = ProjectPart::Qt5; } FindQmakeProFiles findQmakeProFiles; const QList proFiles = findQmakeProFiles(rootProjectNode()); CppTools::ProjectInfo projectInfo(this); CppTools::ProjectPartBuilder ppBuilder(projectInfo); QList generators; foreach (QmakeProFileNode *pro, proFiles) { warnOnToolChainMismatch(pro); ppBuilder.setDisplayName(pro->displayName()); ppBuilder.setProjectFile(pro->filePath().toString()); ppBuilder.setCxxFlags(pro->variableValue(CppFlagsVar)); // TODO: Handle QMAKE_CFLAGS ppBuilder.setDefines(pro->cxxDefines()); ppBuilder.setPreCompiledHeaders(pro->variableValue(PrecompiledHeaderVar)); ppBuilder.setSelectedForBuilding(pro->includedInExactParse()); // Qt Version if (pro->variableValue(ConfigVar).contains(QLatin1String("qt"))) ppBuilder.setQtVersion(qtVersionForPart); else ppBuilder.setQtVersion(ProjectPart::NoQt); // Header paths CppTools::ProjectPartHeaderPaths headerPaths; using CppToolsHeaderPath = CppTools::ProjectPartHeaderPath; foreach (const QString &inc, pro->variableValue(IncludePathVar)) { const auto headerPath = CppToolsHeaderPath(inc, CppToolsHeaderPath::IncludePath); if (!headerPaths.contains(headerPath)) headerPaths += headerPath; } if (qtVersion && !qtVersion->frameworkInstallPath().isEmpty()) { headerPaths += CppToolsHeaderPath(qtVersion->frameworkInstallPath(), CppToolsHeaderPath::FrameworkPath); } ppBuilder.setHeaderPaths(headerPaths); // Files and generators QStringList fileList = pro->variableValue(SourceVar); QList proGenerators = pro->extraCompilers(); foreach (ProjectExplorer::ExtraCompiler *ec, proGenerators) { ec->forEachTarget([&](const Utils::FileName &generatedFile) { fileList += generatedFile.toString(); }); } generators.append(proGenerators); const QList languages = ppBuilder.createProjectPartsForFiles(fileList); foreach (const Core::Id &language, languages) setProjectLanguage(language, true); } CppTools::GeneratedCodeModelSupport::update(generators); m_codeModelFuture = CppTools::CppModelManager::instance()->updateProjectInfo(projectInfo); } void QmakeProject::updateQmlJSCodeModel() { QmlJS::ModelManagerInterface *modelManager = QmlJS::ModelManagerInterface::instance(); if (!modelManager) return; QmlJS::ModelManagerInterface::ProjectInfo projectInfo = modelManager->defaultProjectInfoForProject(this); FindQmakeProFiles findQt4ProFiles; QList proFiles = findQt4ProFiles(rootProjectNode()); projectInfo.importPaths.clear(); bool hasQmlLib = false; foreach (QmakeProFileNode *node, proFiles) { foreach (const QString &path, node->variableValue(QmlImportPathVar)) projectInfo.importPaths.maybeInsert(FileName::fromString(path), QmlJS::Dialect::Qml); const QStringList &exactResources = node->variableValue(ExactResourceVar); const QStringList &cumulativeResources = node->variableValue(CumulativeResourceVar); projectInfo.activeResourceFiles.append(exactResources); projectInfo.allResourceFiles.append(exactResources); projectInfo.allResourceFiles.append(cumulativeResources); foreach (const QString &rc, exactResources) { QString contents; if (m_qmakeVfs->readVirtualFile(rc, QMakeVfs::VfsExact, &contents)) projectInfo.resourceFileContents[rc] = contents; } foreach (const QString &rc, cumulativeResources) { QString contents; if (m_qmakeVfs->readVirtualFile(rc, QMakeVfs::VfsCumulative, &contents)) projectInfo.resourceFileContents[rc] = contents; } if (!hasQmlLib) { QStringList qtLibs = node->variableValue(QtVar); hasQmlLib = qtLibs.contains(QLatin1String("declarative")) || qtLibs.contains(QLatin1String("qml")) || qtLibs.contains(QLatin1String("quick")); } } // If the project directory has a pro/pri file that includes a qml or quick or declarative // library then chances of the project being a QML project is quite high. // This assumption fails when there are no QDeclarativeEngine/QDeclarativeView (QtQuick 1) // or QQmlEngine/QQuickView (QtQuick 2) instances. if (hasQmlLib) addProjectLanguage(ProjectExplorer::Constants::QMLJS_LANGUAGE_ID); projectInfo.activeResourceFiles.removeDuplicates(); projectInfo.allResourceFiles.removeDuplicates(); modelManager->updateProjectInfo(projectInfo, this); } void QmakeProject::updateRunConfigurations() { if (activeTarget()) activeTarget()->updateDefaultRunConfigurations(); } void QmakeProject::scheduleAsyncUpdate(QmakeProFileNode *node, QmakeProFileNode::AsyncUpdateDelay delay) { if (m_asyncUpdateState == ShuttingDown) return; if (m_cancelEvaluate) { // A cancel is in progress // That implies that a full update is going to happen afterwards // So we don't need to do anything return; } node->setParseInProgressRecursive(true); setAllBuildConfigurationsEnabled(false); if (m_asyncUpdateState == AsyncFullUpdatePending) { // Just postpone startAsyncTimer(delay); } else if (m_asyncUpdateState == AsyncPartialUpdatePending || m_asyncUpdateState == Base) { // Add the node m_asyncUpdateState = AsyncPartialUpdatePending; QList::iterator it; bool add = true; it = m_partialEvaluate.begin(); while (it != m_partialEvaluate.end()) { if (*it == node) { add = false; break; } else if (node->isParent(*it)) { // We already have the parent in the list, nothing to do it = m_partialEvaluate.erase(it); } else if ((*it)->isParent(node)) { // The node is the parent of a child already in the list add = false; break; } else { ++it; } } if (add) m_partialEvaluate.append(node); // Cancel running code model update m_codeModelFuture.cancel(); startAsyncTimer(delay); } else if (m_asyncUpdateState == AsyncUpdateInProgress) { // A update is in progress // And this slot only gets called if a file changed on disc // So we'll play it safe and schedule a complete evaluate // This might trigger if due to version control a few files // change a partial update gets in progress and then another // batch of changes come in, which triggers a full update // even if that's not really needed scheduleAsyncUpdate(delay); } } void QmakeProject::scheduleAsyncUpdate(QmakeProFileNode::AsyncUpdateDelay delay) { if (m_asyncUpdateState == ShuttingDown) return; if (m_cancelEvaluate) { // we are in progress of canceling // and will start the evaluation after that return; } rootProjectNode()->setParseInProgressRecursive(true); setAllBuildConfigurationsEnabled(false); if (m_asyncUpdateState == AsyncUpdateInProgress) { m_cancelEvaluate = true; m_asyncUpdateState = AsyncFullUpdatePending; return; } m_partialEvaluate.clear(); m_asyncUpdateState = AsyncFullUpdatePending; // Cancel running code model update m_codeModelFuture.cancel(); startAsyncTimer(delay); } void QmakeProject::startAsyncTimer(QmakeProFileNode::AsyncUpdateDelay delay) { m_asyncUpdateTimer.stop(); m_asyncUpdateTimer.setInterval(qMin(m_asyncUpdateTimer.interval(), delay == QmakeProFileNode::ParseLater ? 3000 : 0)); m_asyncUpdateTimer.start(); } void QmakeProject::incrementPendingEvaluateFutures() { ++m_pendingEvaluateFuturesCount; m_asyncUpdateFutureInterface->setProgressRange(m_asyncUpdateFutureInterface->progressMinimum(), m_asyncUpdateFutureInterface->progressMaximum() + 1); } void QmakeProject::decrementPendingEvaluateFutures() { --m_pendingEvaluateFuturesCount; m_asyncUpdateFutureInterface->setProgressValue(m_asyncUpdateFutureInterface->progressValue() + 1); if (m_pendingEvaluateFuturesCount == 0) { // We are done! m_asyncUpdateFutureInterface->reportFinished(); delete m_asyncUpdateFutureInterface; m_asyncUpdateFutureInterface = nullptr; m_cancelEvaluate = false; // TODO clear the profile cache ? if (m_asyncUpdateState == AsyncFullUpdatePending || m_asyncUpdateState == AsyncPartialUpdatePending) { rootProjectNode()->setParseInProgressRecursive(true); setAllBuildConfigurationsEnabled(false); startAsyncTimer(QmakeProFileNode::ParseLater); } else if (m_asyncUpdateState != ShuttingDown){ // After being done, we need to call: setAllBuildConfigurationsEnabled(true); m_asyncUpdateState = Base; updateFileList(); updateCodeModels(); updateBuildSystemData(); if (activeTarget()) activeTarget()->updateDefaultDeployConfigurations(); updateRunConfigurations(); emit proFilesEvaluated(); emit parsingFinished(); } } } bool QmakeProject::wasEvaluateCanceled() { return m_cancelEvaluate; } void QmakeProject::asyncUpdate() { m_asyncUpdateTimer.setInterval(3000); m_qmakeVfs->invalidateCache(); Q_ASSERT(!m_asyncUpdateFutureInterface); m_asyncUpdateFutureInterface = new QFutureInterface(); m_asyncUpdateFutureInterface->setProgressRange(0, 0); Core::ProgressManager::addTask(m_asyncUpdateFutureInterface->future(), tr("Reading Project \"%1\"").arg(displayName()), Constants::PROFILE_EVALUATE); m_asyncUpdateFutureInterface->reportStarted(); if (m_asyncUpdateState == AsyncFullUpdatePending) { rootProjectNode()->asyncUpdate(); } else { foreach (QmakeProFileNode *node, m_partialEvaluate) node->asyncUpdate(); } m_partialEvaluate.clear(); m_asyncUpdateState = AsyncUpdateInProgress; } void QmakeProject::buildFinished(bool success) { if (success) m_qmakeVfs->invalidateContents(); } QmakeManager *QmakeProject::projectManager() const { return static_cast(Project::projectManager()); } bool QmakeProject::supportsKit(Kit *k, QString *errorMessage) const { QtSupport::BaseQtVersion *version = QtSupport::QtKitInformation::qtVersion(k); if (!version && errorMessage) *errorMessage = tr("No Qt version set in kit."); return version; } QString QmakeProject::displayName() const { return projectFilePath().toFileInfo().completeBaseName(); } QStringList QmakeProject::files(FilesMode fileMode) const { QStringList files; for (int i = 0; i < static_cast(FileType::FileTypeSize); ++i) { if (fileMode & SourceFiles) files += m_projectFiles->files[i]; if (fileMode & GeneratedFiles) files += m_projectFiles->generatedFiles[i]; } files.removeDuplicates(); return files; } // Find the folder that contains a file with a certain name (recurse down) static FolderNode *folderOf(FolderNode *in, const FileName &fileName) { foreach (FileNode *fn, in->fileNodes()) if (fn->filePath() == fileName) return in; foreach (FolderNode *folder, in->folderNodes()) if (FolderNode *pn = folderOf(folder, fileName)) return pn; return nullptr; } // Find the QmakeProFileNode that contains a certain file. // First recurse down to folder, then find the pro-file. static FileNode *fileNodeOf(QmakeProFileNode *in, const FileName &fileName) { for (FolderNode *folder = folderOf(in, fileName); folder; folder = folder->parentFolderNode()) { if (QmakeProFileNode *proFile = dynamic_cast(folder)) { foreach (FileNode *fileNode, proFile->fileNodes()) { if (fileNode->filePath() == fileName) return fileNode; } } } return nullptr; } QStringList QmakeProject::filesGeneratedFrom(const QString &input) const { // Look in sub-profiles as SessionManager::projectForFile returns // the top-level project only. if (!rootProjectNode()) return QStringList(); if (const FileNode *file = fileNodeOf(rootProjectNode(), FileName::fromString(input))) { QmakeProFileNode *pro = static_cast(file->parentFolderNode()); return pro->generatedFiles(pro->buildDir(), file); } else { return QStringList(); } } void QmakeProject::proFileParseError(const QString &errorMessage) { Core::MessageManager::write(errorMessage); } QtSupport::ProFileReader *QmakeProject::createProFileReader(const QmakeProFileNode *qmakeProFileNode, QmakeBuildConfiguration *bc) { if (!m_qmakeGlobals) { m_qmakeGlobals = new QMakeGlobals; m_qmakeGlobalsRefCnt = 0; Kit *k; Environment env = Environment::systemEnvironment(); QStringList qmakeArgs; if (!bc) bc = activeTarget() ? static_cast(activeTarget()->activeBuildConfiguration()) : nullptr; if (bc) { k = bc->target()->kit(); env = bc->environment(); if (QMakeStep *qs = bc->qmakeStep()) qmakeArgs = qs->parserArguments(); else qmakeArgs = bc->configCommandLineArguments(); } else { k = KitManager::defaultKit(); } QtSupport::BaseQtVersion *qtVersion = QtSupport::QtKitInformation::qtVersion(k); m_qmakeSysroot = SysRootKitInformation::hasSysRoot(k) ? SysRootKitInformation::sysRoot(k).toString() : QString(); if (qtVersion && qtVersion->isValid()) { m_qmakeGlobals->qmake_abslocation = QDir::cleanPath(qtVersion->qmakeCommand().toString()); qtVersion->applyProperties(m_qmakeGlobals); } m_qmakeGlobals->setDirectories(rootProjectNode()->sourceDir(), rootProjectNode()->buildDir()); Environment::const_iterator eit = env.constBegin(), eend = env.constEnd(); for (; eit != eend; ++eit) m_qmakeGlobals->environment.insert(env.key(eit), env.value(eit)); m_qmakeGlobals->setCommandLineArguments(rootProjectNode()->buildDir(), qmakeArgs); QtSupport::ProFileCacheManager::instance()->incRefCount(); // On ios, qmake is called recursively, and the second call with a different // spec. // macx-ios-clang just creates supporting makefiles, and to avoid being // slow does not evaluate everything, and contains misleading information // (that is never used). // macx-xcode correctly evaluates the variables and generates the xcodeproject // that is actually used to build the application. // // It is important to override the spec file only for the creator evaluator, // and not the qmake buildstep used to build the app (as we use the makefiles). const char IOSQT[] = "Qt4ProjectManager.QtVersion.Ios"; // from Ios::Constants if (qtVersion && qtVersion->type() == QLatin1String(IOSQT)) m_qmakeGlobals->xqmakespec = QLatin1String("macx-xcode"); } ++m_qmakeGlobalsRefCnt; auto reader = new QtSupport::ProFileReader(m_qmakeGlobals, m_qmakeVfs); reader->setOutputDir(qmakeProFileNode->buildDir()); return reader; } QMakeGlobals *QmakeProject::qmakeGlobals() { return m_qmakeGlobals; } QMakeVfs *QmakeProject::qmakeVfs() { return m_qmakeVfs; } QString QmakeProject::qmakeSysroot() { return m_qmakeSysroot; } void QmakeProject::destroyProFileReader(QtSupport::ProFileReader *reader) { delete reader; if (!--m_qmakeGlobalsRefCnt) { QString dir = projectFilePath().toString(); if (!dir.endsWith(QLatin1Char('/'))) dir += QLatin1Char('/'); QtSupport::ProFileCacheManager::instance()->discardFiles(dir); QtSupport::ProFileCacheManager::instance()->decRefCount(); delete m_qmakeGlobals; m_qmakeGlobals = nullptr; } } QmakeProFileNode *QmakeProject::rootProjectNode() const { return static_cast(Project::rootProjectNode()); } bool QmakeProject::validParse(const FileName &proFilePath) const { if (!rootProjectNode()) return false; const QmakeProFileNode *node = rootProjectNode()->findProFileFor(proFilePath); return node && node->validParse(); } bool QmakeProject::parseInProgress(const FileName &proFilePath) const { if (!rootProjectNode()) return false; const QmakeProFileNode *node = rootProjectNode()->findProFileFor(proFilePath); return node && node->parseInProgress(); } void QmakeProject::collectAllProFiles(QList &list, QmakeProFileNode *node, Parsing parse, const QList &projectTypes) { if (parse == ExactAndCumulativeParse || node->includedInExactParse()) if (projectTypes.isEmpty() || projectTypes.contains(node->projectType())) list.append(node); foreach (ProjectNode *n, node->projectNodes()) { QmakeProFileNode *qmakeProFileNode = dynamic_cast(n); if (qmakeProFileNode) collectAllProFiles(list, qmakeProFileNode, parse, projectTypes); } } QList QmakeProject::applicationProFiles(Parsing parse) const { return allProFiles({ ProjectType::ApplicationTemplate, ProjectType::ScriptTemplate }, parse); } QList QmakeProject::allProFiles(const QList &projectTypes, Parsing parse) const { QList list; if (!rootProjectNode()) return list; collectAllProFiles(list, rootProjectNode(), parse, projectTypes); return list; } bool QmakeProject::hasApplicationProFile(const FileName &path) const { if (path.isEmpty()) return false; QList list = applicationProFiles(); foreach (QmakeProFileNode * node, list) if (node->filePath() == path) return true; return false; } QList QmakeProject::nodesWithQtcRunnable(QList nodes) { std::function hasQtcRunnable = [](QmakeProFileNode *node) { return node->isQtcRunnable(); }; if (anyOf(nodes, hasQtcRunnable)) erase(nodes, std::not1(hasQtcRunnable)); return nodes; } QList QmakeProject::idsForNodes(Core::Id base, const QList &nodes) { return Utils::transform(nodes, [&base](QmakeProFileNode *node) { return base.withSuffix(node->filePath().toString()); }); } void QmakeProject::activeTargetWasChanged() { if (m_activeTarget) { disconnect(m_activeTarget, &Target::activeBuildConfigurationChanged, this, &QmakeProject::scheduleAsyncUpdateLater); } m_activeTarget = activeTarget(); if (!m_activeTarget) return; connect(m_activeTarget, &Target::activeBuildConfigurationChanged, this, &QmakeProject::scheduleAsyncUpdateLater); scheduleAsyncUpdate(); } void QmakeProject::setAllBuildConfigurationsEnabled(bool enabled) { foreach (Target *t, targets()) { foreach (BuildConfiguration *bc, t->buildConfigurations()) { auto qmakeBc = qobject_cast(bc); if (qmakeBc) qmakeBc->setEnabled(enabled); } } } bool QmakeProject::hasSubNode(QmakePriFileNode *root, const FileName &path) { if (root->filePath() == path) return true; foreach (FolderNode *fn, root->folderNodes()) { if (dynamic_cast(fn)) { // we aren't interested in pro file nodes } else if (QmakePriFileNode *qt4prifilenode = dynamic_cast(fn)) { if (hasSubNode(qt4prifilenode, path)) return true; } } return false; } void QmakeProject::findProFile(const FileName &fileName, QmakeProFileNode *root, QList &list) { if (hasSubNode(root, fileName)) list.append(root); foreach (FolderNode *fn, root->folderNodes()) if (QmakeProFileNode *qt4proFileNode = dynamic_cast(fn)) findProFile(fileName, qt4proFileNode, list); } void QmakeProject::notifyChanged(const FileName &name) { if (files(QmakeProject::SourceFiles).contains(name.toString())) { QList list; findProFile(name, rootProjectNode(), list); foreach (QmakeProFileNode *node, list) { QtSupport::ProFileCacheManager::instance()->discardFile(name.toString()); node->scheduleUpdate(QmakeProFileNode::ParseNow); } } } void QmakeProject::watchFolders(const QStringList &l, QmakePriFileNode *node) { if (l.isEmpty()) return; if (!m_centralizedFolderWatcher) m_centralizedFolderWatcher = new Internal::CentralizedFolderWatcher(this); m_centralizedFolderWatcher->watchFolders(l, node); } void QmakeProject::unwatchFolders(const QStringList &l, QmakePriFileNode *node) { if (m_centralizedFolderWatcher && !l.isEmpty()) m_centralizedFolderWatcher->unwatchFolders(l, node); } ///////////// /// Centralized Folder Watcher //////////// // All the folder have a trailing slash! CentralizedFolderWatcher::CentralizedFolderWatcher(QmakeProject *parent) : QObject(parent), m_project(parent) { m_compressTimer.setSingleShot(true); m_compressTimer.setInterval(200); connect(&m_compressTimer, &QTimer::timeout, this, &CentralizedFolderWatcher::onTimer); connect(&m_watcher, &QFileSystemWatcher::directoryChanged, this, &CentralizedFolderWatcher::folderChanged); } QSet CentralizedFolderWatcher::recursiveDirs(const QString &folder) { QSet result; QDir dir(folder); QStringList list = dir.entryList(QDir::Dirs | QDir::NoSymLinks | QDir::NoDotAndDotDot); foreach (const QString &f, list) { const QString a = folder + f + QLatin1Char('/'); result.insert(a); result += recursiveDirs(a); } return result; } void CentralizedFolderWatcher::watchFolders(const QList &folders, QmakePriFileNode *node) { m_watcher.addPaths(folders); const QChar slash = QLatin1Char('/'); foreach (const QString &f, folders) { QString folder = f; if (!folder.endsWith(slash)) folder.append(slash); m_map.insert(folder, node); // Support for recursive watching // we add the recursive directories we find QSet tmp = recursiveDirs(folder); if (!tmp.isEmpty()) m_watcher.addPaths(tmp.toList()); m_recursiveWatchedFolders += tmp; } } void CentralizedFolderWatcher::unwatchFolders(const QList &folders, QmakePriFileNode *node) { const QChar slash = QLatin1Char('/'); foreach (const QString &f, folders) { QString folder = f; if (!folder.endsWith(slash)) folder.append(slash); m_map.remove(folder, node); if (!m_map.contains(folder)) m_watcher.removePath(folder); // Figure out which recursive directories we can remove // this might not scale. I'm pretty sure it doesn't // A scaling implementation would need to save more information // where a given directory watcher actual comes from... QStringList toRemove; foreach (const QString &rwf, m_recursiveWatchedFolders) { if (rwf.startsWith(folder)) { // So the rwf is a subdirectory of a folder we aren't watching // but maybe someone else wants us to watch bool needToWatch = false; auto end = m_map.constEnd(); for (auto it = m_map.constBegin(); it != end; ++it) { if (rwf.startsWith(it.key())) { needToWatch = true; break; } } if (!needToWatch) { m_watcher.removePath(rwf); toRemove << rwf; } } } foreach (const QString &tr, toRemove) m_recursiveWatchedFolders.remove(tr); } } void CentralizedFolderWatcher::folderChanged(const QString &folder) { m_changedFolders.insert(folder); m_compressTimer.start(); } void CentralizedFolderWatcher::onTimer() { foreach (const QString &folder, m_changedFolders) delayedFolderChanged(folder); m_changedFolders.clear(); } void CentralizedFolderWatcher::delayedFolderChanged(const QString &folder) { // Figure out whom to inform QString dir = folder; const QChar slash = QLatin1Char('/'); bool newOrRemovedFiles = false; while (true) { if (!dir.endsWith(slash)) dir.append(slash); QList nodes = m_map.values(dir); if (!nodes.isEmpty()) { // Collect all the files QSet newFiles; newFiles += QmakePriFileNode::recursiveEnumerate(folder); foreach (QmakePriFileNode *node, nodes) { newOrRemovedFiles = newOrRemovedFiles || node->folderChanged(folder, newFiles); } } // Chop off last part, and break if there's nothing to chop off // if (dir.length() < 2) break; // We start before the last slash const int index = dir.lastIndexOf(slash, dir.length() - 2); if (index == -1) break; dir.truncate(index + 1); } QString folderWithSlash = folder; if (!folder.endsWith(slash)) folderWithSlash.append(slash); // If a subdirectory was added, watch it too QSet tmp = recursiveDirs(folderWithSlash); if (!tmp.isEmpty()) { QSet alreadyAdded = m_watcher.directories().toSet(); tmp.subtract(alreadyAdded); if (!tmp.isEmpty()) m_watcher.addPaths(tmp.toList()); m_recursiveWatchedFolders += tmp; } if (newOrRemovedFiles) { m_project->updateFileList(); m_project->updateCodeModels(); } } bool QmakeProject::needsConfiguration() const { return targets().isEmpty(); } void QmakeProject::configureAsExampleProject(const QSet &platforms) { QList infoList; QList kits = KitManager::kits(); foreach (Kit *k, kits) { QtSupport::BaseQtVersion *version = QtSupport::QtKitInformation::qtVersion(k); if (!version || (!platforms.isEmpty() && !Utils::contains(version->targetDeviceTypes(), [platforms](Core::Id i) { return platforms.contains(i); }))) continue; IBuildConfigurationFactory *factory = IBuildConfigurationFactory::find(k, projectFilePath().toString()); if (!factory) continue; foreach (BuildInfo *info, factory->availableSetups(k, projectFilePath().toString())) infoList << info; } setup(infoList); qDeleteAll(infoList); } bool QmakeProject::requiresTargetPanel() const { return !targets().isEmpty(); } // All the Qmake run configurations should share code. // This is a rather suboptimal way to do that for disabledReason() // but more pratical then duplicated the code everywhere QString QmakeProject::disabledReasonForRunConfiguration(const FileName &proFilePath) { if (!proFilePath.exists()) return tr("The .pro file \"%1\" does not exist.") .arg(proFilePath.fileName()); if (!rootProjectNode()) // Shutting down return QString(); if (!rootProjectNode()->findProFileFor(proFilePath)) return tr("The .pro file \"%1\" is not part of the project.") .arg(proFilePath.fileName()); return tr("The .pro file \"%1\" could not be parsed.") .arg(proFilePath.fileName()); } QString QmakeProject::buildNameFor(const Kit *k) { if (!k) return QLatin1String("unknown"); return k->fileSystemFriendlyName(); } void QmakeProject::updateBuildSystemData() { Target * const target = activeTarget(); if (!target) return; const QmakeProFileNode * const rootNode = rootProjectNode(); if (!rootNode || rootNode->parseInProgress()) return; DeploymentData deploymentData; collectData(rootNode, deploymentData); target->setDeploymentData(deploymentData); BuildTargetInfoList appTargetList; foreach (const QmakeProFileNode * const node, applicationProFiles()) { appTargetList.list << BuildTargetInfo(node->targetInformation().target, FileName::fromString(executableFor(node)), node->filePath()); } target->setApplicationTargets(appTargetList); } void QmakeProject::collectData(const QmakeProFileNode *node, DeploymentData &deploymentData) { if (!node->isSubProjectDeployable(node->filePath().toString())) return; const InstallsList &installsList = node->installsList(); foreach (const InstallsItem &item, installsList.items) { if (!item.active) continue; foreach (const auto &localFile, item.files) deploymentData.addFile(localFile.fileName, item.path); } switch (node->projectType()) { case ProjectType::ApplicationTemplate: if (!installsList.targetPath.isEmpty()) collectApplicationData(node, deploymentData); break; case ProjectType::SharedLibraryTemplate: case ProjectType::StaticLibraryTemplate: collectLibraryData(node, deploymentData); break; case ProjectType::SubDirsTemplate: foreach (const ProjectNode * const subProject, node->subProjectNodesExact()) { const QmakeProFileNode * const qt4SubProject = dynamic_cast(subProject); if (!qt4SubProject) continue; collectData(qt4SubProject, deploymentData); } break; default: break; } } void QmakeProject::collectApplicationData(const QmakeProFileNode *node, DeploymentData &deploymentData) { QString executable = executableFor(node); if (!executable.isEmpty()) deploymentData.addFile(executable, node->installsList().targetPath, DeployableFile::TypeExecutable); } static QString destDirFor(const TargetInformation &ti) { if (ti.destDir.isEmpty()) return ti.buildDir; if (QDir::isRelativePath(ti.destDir)) return QDir::cleanPath(ti.buildDir + QLatin1Char('/') + ti.destDir); return ti.destDir; } void QmakeProject::collectLibraryData(const QmakeProFileNode *node, DeploymentData &deploymentData) { const QString targetPath = node->installsList().targetPath; if (targetPath.isEmpty()) return; const Kit * const kit = activeTarget()->kit(); const ToolChain * const toolchain = ToolChainKitInformation::toolChain(kit, ProjectExplorer::Constants::CXX_LANGUAGE_ID); if (!toolchain) return; TargetInformation ti = node->targetInformation(); QString targetFileName = ti.target; const QStringList config = node->variableValue(ConfigVar); const bool isStatic = config.contains(QLatin1String("static")); const bool isPlugin = config.contains(QLatin1String("plugin")); switch (toolchain->targetAbi().os()) { case Abi::WindowsOS: { QString targetVersionExt = node->singleVariableValue(TargetVersionExtVar); if (targetVersionExt.isEmpty()) { const QString version = node->singleVariableValue(VersionVar); if (!version.isEmpty()) { targetVersionExt = version.left(version.indexOf(QLatin1Char('.'))); if (targetVersionExt == QLatin1String("0")) targetVersionExt.clear(); } } targetFileName += targetVersionExt + QLatin1Char('.'); targetFileName += QLatin1String(isStatic ? "lib" : "dll"); deploymentData.addFile(destDirFor(ti) + QLatin1Char('/') + targetFileName, targetPath); break; } case Abi::DarwinOS: { QString destDir = destDirFor(ti); if (config.contains(QLatin1String("lib_bundle"))) { destDir.append(QLatin1Char('/')).append(ti.target) .append(QLatin1String(".framework")); } else { if (!(isPlugin && config.contains(QLatin1String("no_plugin_name_prefix")))) targetFileName.prepend(QLatin1String("lib")); if (!isPlugin) { targetFileName += QLatin1Char('.'); const QString version = node->singleVariableValue(VersionVar); QString majorVersion = version.left(version.indexOf(QLatin1Char('.'))); if (majorVersion.isEmpty()) majorVersion = QLatin1String("1"); targetFileName += majorVersion; } targetFileName += QLatin1Char('.'); targetFileName += node->singleVariableValue(isStatic ? StaticLibExtensionVar : ShLibExtensionVar); } deploymentData.addFile(destDir + QLatin1Char('/') + targetFileName, targetPath); break; } case Abi::LinuxOS: case Abi::BsdOS: case Abi::UnixOS: if (!(isPlugin && config.contains(QLatin1String("no_plugin_name_prefix")))) targetFileName.prepend(QLatin1String("lib")); targetFileName += QLatin1Char('.'); if (isStatic) { targetFileName += QLatin1Char('a'); } else { targetFileName += QLatin1String("so"); deploymentData.addFile(destDirFor(ti) + QLatin1Char('/') + targetFileName, targetPath); if (!isPlugin) { QString version = node->singleVariableValue(VersionVar); if (version.isEmpty()) version = QLatin1String("1.0.0"); targetFileName += QLatin1Char('.'); while (true) { deploymentData.addFile(destDirFor(ti) + QLatin1Char('/') + targetFileName + version, targetPath); const QString tmpVersion = version.left(version.lastIndexOf(QLatin1Char('.'))); if (tmpVersion == version) break; version = tmpVersion; } } } break; default: break; } } bool QmakeProject::matchesKit(const Kit *kit) { FileName filePath = projectFilePath(); QtSupport::BaseQtVersion *version = QtSupport::QtKitInformation::qtVersion(kit); return QtSupport::QtVersionManager::version([&filePath, version](const QtSupport::BaseQtVersion *v) { return v->isValid() && v->isSubProject(filePath) && v == version; }); } static Utils::FileName getFullPathOf(const QmakeProFileNode *pro, QmakeVariable variable, const BuildConfiguration *bc) { // Take last non-flag value, to cover e.g. '@echo $< && $$QMAKE_CC' or 'ccache gcc' const QStringList values = Utils::filtered(pro->variableValue(variable), [](const QString &value) { return !value.startsWith('-'); }); if (values.isEmpty()) return Utils::FileName(); const QString exe = values.last(); QTC_ASSERT(bc, return Utils::FileName::fromString(exe)); QFileInfo fi(exe); if (fi.isAbsolute()) return Utils::FileName::fromString(exe); return bc->environment().searchInPath(exe); } void QmakeProject::testToolChain(ToolChain *tc, const Utils::FileName &path) const { if (!tc || path.isEmpty()) return; const Utils::FileName expected = tc->compilerCommand(); if (expected != path) { const QPair pair = qMakePair(expected, path); if (!m_toolChainWarnings.contains(pair)) { TaskHub::addTask(Task(Task::Warning, QCoreApplication::translate("QmakeProjectManager", "\"%1\" is used by qmake, but \"%2\" is configured in the kit.\n" "Please update your kit or choose a mkspec for qmake that matches your target environment better."). arg(path.toUserOutput()).arg(expected.toUserOutput()), Utils::FileName(), -1, ProjectExplorer::Constants::TASK_CATEGORY_BUILDSYSTEM)); m_toolChainWarnings.insert(pair); } } } void QmakeProject::warnOnToolChainMismatch(const QmakeProFileNode *pro) const { const Target *t = activeTarget(); const BuildConfiguration *bc = t ? t->activeBuildConfiguration() : nullptr; if (!bc) return; testToolChain(ToolChainKitInformation::toolChain(t->kit(), ProjectExplorer::Constants::C_LANGUAGE_ID), getFullPathOf(pro, QmakeCc, bc)); testToolChain(ToolChainKitInformation::toolChain(t->kit(), ProjectExplorer::Constants::CXX_LANGUAGE_ID), getFullPathOf(pro, QmakeCxx, bc)); } QString QmakeProject::executableFor(const QmakeProFileNode *node) { const Kit * const kit = activeTarget()->kit(); const ToolChain * const toolchain = ToolChainKitInformation::toolChain(kit, ProjectExplorer::Constants::CXX_LANGUAGE_ID); if (!toolchain) return QString(); TargetInformation ti = node->targetInformation(); QString target; switch (toolchain->targetAbi().os()) { case Abi::DarwinOS: if (node->variableValue(ConfigVar).contains(QLatin1String("app_bundle"))) { target = ti.target + QLatin1String(".app/Contents/MacOS/") + ti.target; break; } // else fall through default: { QString extension = node->singleVariableValue(TargetExtVar); target = ti.target + extension; break; } } return QDir(destDirFor(ti)).absoluteFilePath(target); } void QmakeProject::emitBuildDirectoryInitialized() { emit buildDirectoryInitialized(); } ProjectImporter *QmakeProject::projectImporter() const { if (!m_projectImporter) m_projectImporter = new QmakeProjectImporter(projectFilePath()); return m_projectImporter; } QmakeProject::AsyncUpdateState QmakeProject::asyncUpdateState() const { return m_asyncUpdateState; } QString QmakeProject::mapProFilePathToTarget(const FileName &proFilePath) { const QmakeProjectManager::QmakeProFileNode *root = rootProjectNode(); const QmakeProjectManager::QmakeProFileNode *node = root ? root->findProFileFor(proFilePath) : nullptr; return node ? node->targetInformation().target : QString(); } } // namespace QmakeProjectManager #include "qmakeproject.moc"