/**************************************************************************** ** ** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of Qt Creator. ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. For licensing terms and ** conditions see http://qt.digia.com/licensing. For further information ** use the contact form at http://qt.digia.com/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Digia gives you certain additional ** rights. These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ****************************************************************************/ #include "sessiondialog.h" #include "session.h" #include #include using namespace ProjectExplorer; using namespace ProjectExplorer::Internal; namespace ProjectExplorer { namespace Internal { class SessionValidator : public QValidator { public: SessionValidator(QObject *parent, QStringList sessions); void fixup(QString & input) const; QValidator::State validate(QString & input, int & pos) const; private: QStringList m_sessions; }; SessionValidator::SessionValidator(QObject *parent, QStringList sessions) : QValidator(parent), m_sessions(sessions) { } QValidator::State SessionValidator::validate(QString &input, int &pos) const { Q_UNUSED(pos) if (input.contains(QLatin1Char('/')) || input.contains(QLatin1Char(':')) || input.contains(QLatin1Char('\\')) || input.contains(QLatin1Char('?')) || input.contains(QLatin1Char('*'))) return QValidator::Invalid; if (m_sessions.contains(input)) return QValidator::Intermediate; else return QValidator::Acceptable; } void SessionValidator::fixup(QString &input) const { int i = 2; QString copy; do { copy = input + QLatin1String(" (") + QString::number(i) + QLatin1Char(')'); ++i; } while (m_sessions.contains(copy)); input = copy; } SessionNameInputDialog::SessionNameInputDialog(const QStringList &sessions, QWidget *parent) : QDialog(parent), m_usedSwitchTo(false) { QVBoxLayout *hlayout = new QVBoxLayout(this); QLabel *label = new QLabel(tr("Enter the name of the session:"), this); hlayout->addWidget(label); m_newSessionLineEdit = new QLineEdit(this); m_newSessionLineEdit->setValidator(new SessionValidator(this, sessions)); hlayout->addWidget(m_newSessionLineEdit); QDialogButtonBox *buttons = new QDialogButtonBox(QDialogButtonBox::Ok | QDialogButtonBox::Cancel, Qt::Horizontal, this); m_switchToButton = buttons->addButton(tr("Switch to"), QDialogButtonBox::AcceptRole); connect(buttons, SIGNAL(accepted()), this, SLOT(accept())); connect(buttons, SIGNAL(rejected()), this, SLOT(reject())); connect(buttons, SIGNAL(clicked(QAbstractButton*)), this, SLOT(clicked(QAbstractButton*))); hlayout->addWidget(buttons); setLayout(hlayout); } void SessionNameInputDialog::setValue(const QString &value) { m_newSessionLineEdit->setText(value); } QString SessionNameInputDialog::value() const { return m_newSessionLineEdit->text(); } void SessionNameInputDialog::clicked(QAbstractButton *button) { if (button == m_switchToButton) m_usedSwitchTo = true; } bool SessionNameInputDialog::isSwitchToRequested() const { return m_usedSwitchTo; } SessionDialog::SessionDialog(QWidget *parent) : QDialog(parent) { m_ui.setupUi(this); connect(m_ui.btCreateNew, SIGNAL(clicked()), this, SLOT(createNew())); connect(m_ui.btClone, SIGNAL(clicked()), this, SLOT(clone())); connect(m_ui.btDelete, SIGNAL(clicked()), this, SLOT(remove())); connect(m_ui.btSwitch, SIGNAL(clicked()), this, SLOT(switchToSession())); connect(m_ui.btRename, SIGNAL(clicked()), this, SLOT(rename())); connect(m_ui.sessionList, SIGNAL(itemDoubleClicked(QListWidgetItem*)), this, SLOT(switchToSession())); connect(m_ui.sessionList, SIGNAL(currentItemChanged(QListWidgetItem*,QListWidgetItem*)), this, SLOT(updateActions())); m_ui.whatsASessionLabel->setOpenExternalLinks(true); addItems(true); markItems(); } void SessionDialog::setAutoLoadSession(bool check) { m_ui.autoLoadCheckBox->setChecked(check ? Qt::Checked : Qt::Unchecked); } bool SessionDialog::autoLoadSession() const { return m_ui.autoLoadCheckBox->checkState() == Qt::Checked; } void SessionDialog::addItems(bool setDefaultSession) { QStringList sessions = SessionManager::sessions(); foreach (const QString &session, sessions) { m_ui.sessionList->addItem(session); if (setDefaultSession && session == SessionManager::activeSession()) m_ui.sessionList->setCurrentRow(m_ui.sessionList->count() - 1); } } void SessionDialog::markItems() { for (int i = 0; i < m_ui.sessionList->count(); ++i) { QListWidgetItem *item = m_ui.sessionList->item(i); QFont f = item->font(); QString session = item->data(Qt::DisplayRole).toString(); if (SessionManager::isDefaultSession(session)) f.setItalic(true); else f.setItalic(false); if (SessionManager::activeSession() == session && !SessionManager::isDefaultVirgin()) f.setBold(true); else f.setBold(false); item->setFont(f); } } void SessionDialog::addSessionToUi(const QString &name, bool switchTo) { m_ui.sessionList->clear(); QStringList sessions = SessionManager::sessions(); m_ui.sessionList->addItems(sessions); m_ui.sessionList->setCurrentRow(sessions.indexOf(name)); markItems(); if (switchTo) switchToSession(); } void SessionDialog::updateActions() { if (m_ui.sessionList->currentItem()) { bool isDefault = (m_ui.sessionList->currentItem()->text() == QLatin1String("default")); bool isActive = (m_ui.sessionList->currentItem()->text() == SessionManager::activeSession()); m_ui.btDelete->setEnabled(!isActive && !isDefault); m_ui.btRename->setEnabled(!isDefault); m_ui.btClone->setEnabled(true); m_ui.btSwitch->setEnabled(true); } else { m_ui.btDelete->setEnabled(false); m_ui.btRename->setEnabled(false); m_ui.btClone->setEnabled(false); m_ui.btSwitch->setEnabled(false); } } void SessionDialog::createNew() { SessionNameInputDialog newSessionInputDialog(SessionManager::sessions(), this); newSessionInputDialog.setWindowTitle(tr("New session name")); if (newSessionInputDialog.exec() == QDialog::Accepted) { QString sessionName = newSessionInputDialog.value(); if (sessionName.isEmpty() || SessionManager::sessions().contains(sessionName)) return; SessionManager::createSession(sessionName); addSessionToUi(sessionName, newSessionInputDialog.isSwitchToRequested()); } } void SessionDialog::clone() { SessionNameInputDialog newSessionInputDialog(SessionManager::sessions(), this); newSessionInputDialog.setValue(m_ui.sessionList->currentItem()->text()); newSessionInputDialog.setWindowTitle(tr("New session name")); if (newSessionInputDialog.exec() == QDialog::Accepted) { QString newSession = newSessionInputDialog.value(); if (SessionManager::cloneSession(m_ui.sessionList->currentItem()->text(), newSession)) addSessionToUi(newSession, newSessionInputDialog.isSwitchToRequested()); } } void SessionDialog::remove() { const QString name = m_ui.sessionList->currentItem()->text(); if (!SessionManager::confirmSessionDelete(name)) return; SessionManager::deleteSession(name); m_ui.sessionList->clear(); addItems(false); markItems(); } void SessionDialog::rename() { SessionNameInputDialog newSessionInputDialog(SessionManager::sessions(), this); newSessionInputDialog.setValue(m_ui.sessionList->currentItem()->text()); newSessionInputDialog.setWindowTitle(tr("Rename session")); if (newSessionInputDialog.exec() == QDialog::Accepted) { SessionManager::renameSession(m_ui.sessionList->currentItem()->text(), newSessionInputDialog.value()); m_ui.sessionList->clear(); addItems(false); markItems(); } } void SessionDialog::switchToSession() { QString session = m_ui.sessionList->currentItem()->text(); SessionManager::loadSession(session); markItems(); updateActions(); reject(); } } // namespace Internal } // namespace ProjectExplorer