// Copyright (C) 2016 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only WITH Qt-GPL-exception-1.0 #pragma once #include "projectexplorer_export.h" #include #include namespace Core { class IDocument; } namespace Utils { class FilePath; } namespace ProjectExplorer { class BuildSystem; class FileNode; class FolderNode; class Node; class Project; class ProjectNode; class SessionNode; class Target; namespace Internal { class ProjectTreeWidget; } class PROJECTEXPLORER_EXPORT ProjectTree : public QObject { Q_OBJECT public: explicit ProjectTree(QObject *parent = nullptr); ~ProjectTree() override; static ProjectTree *instance(); static Project *currentProject(); static Target *currentTarget(); static BuildSystem *currentBuildSystem(); static Node *currentNode(); static Utils::FilePath currentFilePath(); class CurrentNodeKeeper { public: CurrentNodeKeeper(); ~CurrentNodeKeeper(); private: const bool m_active = false; }; enum ConstructionPhase { AsyncPhase, FinalPhase }; // Integration with ProjectTreeWidget static void registerWidget(Internal::ProjectTreeWidget *widget); static void unregisterWidget(Internal::ProjectTreeWidget *widget); static void nodeChanged(Internal::ProjectTreeWidget *widget); static void aboutToShutDown(); static void showContextMenu(Internal::ProjectTreeWidget *focus, const QPoint &globalPos, Node *node); static void highlightProject(Project *project, const QString &message); using TreeManagerFunction = std::function; static void registerTreeManager(const TreeManagerFunction &treeChange); static void applyTreeManager(FolderNode *folder, ConstructionPhase phase); // Nodes: static bool hasNode(const Node *node); static void forEachNode(const std::function &task); static Project *projectForNode(const Node *node); static Node *nodeForFile(const Utils::FilePath &fileName); static const QList siblingsWithSameBaseName(const Node *fileNode); void expandCurrentNodeRecursively(); void collapseAll(); void expandAll(); void changeProjectRootDirectory(); // for nodes to emit signals, do not call unless you are a node static void emitSubtreeChanged(FolderNode *node); signals: void currentProjectChanged(ProjectExplorer::Project *project); void currentNodeChanged(Node *node); void nodeActionsChanged(); // Emitted whenever the model needs to send a update signal. void subtreeChanged(ProjectExplorer::FolderNode *node); void aboutToShowContextMenu(ProjectExplorer::Node *node); // Emitted on any change to the tree void treeChanged(); private: void sessionAndTreeChanged(); void sessionChanged(); void update(); void updateFromProjectTreeWidget(Internal::ProjectTreeWidget *widget); void updateFromDocumentManager(); void updateFromNode(Node *node); void setCurrent(Node *node, Project *project); void updateContext(); void updateFromFocus(); void updateFileWarning(Core::IDocument *document, const QString &text); static bool hasFocus(Internal::ProjectTreeWidget *widget); Internal::ProjectTreeWidget *currentWidget() const; void hideContextMenu(); private: static ProjectTree *s_instance; QList> m_projectTreeWidgets; QVector m_treeManagers; Node *m_currentNode = nullptr; Project *m_currentProject = nullptr; Internal::ProjectTreeWidget *m_focusForContextMenu = nullptr; int m_keepCurrentNodeRequests = 0; Core::Context m_lastProjectContext; }; } // namespace ProjectExplorer