/************************************************************************** ** ** This file is part of Qt Creator ** ** Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies). ** ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** Commercial Usage ** ** Licensees holding valid Qt Commercial licenses may use this file in ** accordance with the Qt Commercial License Agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Nokia. ** ** GNU Lesser General Public License Usage ** ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** If you are unsure which license is appropriate for your use, please ** contact the sales department at http://qt.nokia.com/contact. ** **************************************************************************/ #ifndef ENVIRONMENTEDITMODEL_H #define ENVIRONMENTEDITMODEL_H #include "environment.h" #include #include #include QT_BEGIN_NAMESPACE class QTreeView; class QPushButton; QT_END_NAMESPACE namespace Utils { class DetailsWidget; } namespace ProjectExplorer { class EnvironmentModel : public QAbstractItemModel { Q_OBJECT public: EnvironmentModel(); ~EnvironmentModel(); void setBaseEnvironment(const ProjectExplorer::Environment &env); int rowCount(const QModelIndex &parent) const; int columnCount(const QModelIndex &parent) const; QVariant data(const QModelIndex &index, int role = Qt::DisplayRole) const; bool setData(const QModelIndex &index, const QVariant &value, int role = Qt::EditRole); Qt::ItemFlags flags(const QModelIndex &index) const; bool hasChildren(const QModelIndex &index) const; QModelIndex index(int row, int column, const QModelIndex &parent = QModelIndex()) const; QModelIndex parent(const QModelIndex &index) const; QModelIndex addVariable(); QModelIndex addVariable(const EnvironmentItem& item); void removeVariable(const QString &name); void unset(const QString &name); bool isUnset(const QString &name); bool isInBaseEnvironment(const QString &name); QVariant headerData(int section, Qt::Orientation orientation, int role = Qt::DisplayRole) const; QString indexToVariable(const QModelIndex &index) const; QModelIndex index(const QString &name); bool changes(const QString &key) const; QList userChanges() const; void setUserChanges(QList list); signals: void userChangesChanged(); /// Strictly speaking this is a hack to work around /// the problem that we don't emit the right signals /// on editing a variable /// Don't try to fix that with out consulting me /// In short it's impossible to emit the right signals /// and to ensure that the model is in a consistent /// state at each signal emission void renamedVariable(const QString &newName); private: void updateResultEnvironment(); int findInChanges(const QString &name) const; int findInChangesInsertPosition(const QString &name) const; int findInResultInsertPosition(const QString &name) const; int findInResult(const QString &name) const; ProjectExplorer::Environment m_baseEnvironment; ProjectExplorer::Environment m_resultEnvironment; QList m_items; }; class PROJECTEXPLORER_EXPORT EnvironmentWidget : public QWidget { Q_OBJECT public: EnvironmentWidget(QWidget *parent, QWidget *additionalDetailsWidget = 0); ~EnvironmentWidget(); void setBaseEnvironmentText(const QString &text); void setBaseEnvironment(const ProjectExplorer::Environment &env); QList userChanges() const; void setUserChanges(QList list); public slots: void updateButtons(); signals: void userChangesChanged(); void detailsVisibleChanged(bool visible); private slots: void editEnvironmentButtonClicked(); void addEnvironmentButtonClicked(); void removeEnvironmentButtonClicked(); void unsetEnvironmentButtonClicked(); void environmentCurrentIndexChanged(const QModelIndex ¤t, const QModelIndex &previous); void updateSummaryText(); void renamedVariable(const QString &name); private: EnvironmentModel *m_model; QString m_baseEnvironmentText; Utils::DetailsWidget *m_detailsContainer; QTreeView *m_environmentTreeView; QPushButton *m_editButton; QPushButton *m_addButton; QPushButton *m_removeButton; QPushButton *m_unsetButton; }; } // namespace ProjectExplorer #endif // ENVIRONMENTEDITMODEL_H