/**************************************************************************** ** ** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of Qt Creator. ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. For licensing terms and ** conditions see http://qt.digia.com/licensing. For further information ** use the contact form at http://qt.digia.com/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Digia gives you certain additional ** rights. These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ****************************************************************************/ #ifndef GLSLFILEWIZARD_H #define GLSLFILEWIZARD_H #include namespace GLSLEditor { class GLSLFileWizard: public Core::BaseFileWizard { Q_OBJECT public: typedef Core::BaseFileWizardParameters BaseFileWizardParameters; enum ShaderType { VertexShaderES, FragmentShaderES, VertexShaderDesktop, FragmentShaderDesktop }; explicit GLSLFileWizard(const BaseFileWizardParameters ¶meters, ShaderType shaderType, QObject *parent = 0); virtual Core::FeatureSet requiredFeatures() const; virtual WizardFlags flags() const; protected: QString fileContents(const QString &baseName, ShaderType shaderType) const; virtual QWizard *createWizardDialog(QWidget *parent, const Core::WizardDialogParameters &wizardDialogParameters) const; virtual Core::GeneratedFiles generateFiles(const QWizard *w, QString *errorMessage) const; virtual QString preferredSuffix(ShaderType shaderType) const; private: ShaderType m_shaderType; }; } // namespace GLSLEditor #endif // GLSLFILEWIZARD_H