/**************************************************************************** ** ** Copyright (C) 2015 The Qt Company Ltd. ** Contact: http://www.qt.io/licensing ** ** This file is part of Qt Creator. ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms and ** conditions see http://www.qt.io/terms-conditions. For further information ** use the contact form at http://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 or version 3 as published by the Free ** Software Foundation and appearing in the file LICENSE.LGPLv21 and ** LICENSE.LGPLv3 included in the packaging of this file. Please review the ** following information to ensure the GNU Lesser General Public License ** requirements will be met: https://www.gnu.org/licenses/lgpl.html and ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, The Qt Company gives you certain additional ** rights. These rights are described in The Qt Company LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ****************************************************************************/ #ifndef DEBUGGER_WATCHDATA_H #define DEBUGGER_WATCHDATA_H #include "debuggerprotocol.h" #include #include #include #include namespace Debugger { namespace Internal { class GdbMi; class WatchData { public: WatchData(); enum State { HasChildrenNeeded = 1, ValueNeeded = 2, ChildrenNeeded = 8, InitialState = ValueNeeded | ChildrenNeeded | HasChildrenNeeded }; void setAllUnneeded() { state = State(0); } bool isValueNeeded() const { return state & ValueNeeded; } void setValueNeeded() { state = State(state | ValueNeeded); } void setValueUnneeded() { state = State(state & ~ValueNeeded); } bool isChildrenNeeded() const { return state & ChildrenNeeded; } void setChildrenNeeded() { state = State(state | ChildrenNeeded); } void setChildrenUnneeded() { state = State(state & ~ChildrenNeeded); } void setHasChildren(bool c) { wantsChildren = c; if (!c) setChildrenUnneeded(); } bool isLocal() const { return iname.startsWith("local."); } bool isWatcher() const { return iname.startsWith("watch."); } bool isInspect() const { return iname.startsWith("inspect."); } bool isValid() const { return !iname.isEmpty(); } bool isVTablePointer() const; bool isAncestorOf(const QByteArray &childIName) const; void setError(const QString &); void setValue(const QString &); void setType(const QByteArray &, bool guessChildrenFromType = true); QString toString() const; QString toToolTip() const; static QString msgNotInScope(); static QString shadowedName(const QString &name, int seen); static const QString &shadowedNameFormat(); QByteArray hexAddress() const; // Protocol interaction. void updateValue(const GdbMi &item); void updateChildCount(const GdbMi &mi); void updateType(const GdbMi &item); void updateDisplayedType(const GdbMi &item); public: quint64 id; // Token for the engine for internal mapping qint32 state; // 'needed' flags; QByteArray iname; // Internal name sth like 'local.baz.public.a' QByteArray exp; // The expression QString name; // Displayed name QString value; // Displayed value QByteArray editvalue; // Displayed value DebuggerDisplay editformat; // Format of displayed value DebuggerEncoding editencoding; // Encoding of displayed value QByteArray type; // Type for further processing QString displayedType; // Displayed type (optional) quint64 address; // Displayed address of the actual object quint64 origaddr; // Address of the pointer referencing this item (gdb auto-deref) uint size; // Size uint bitpos; // Position within bit fields uint bitsize; // Size in case of bit fields int elided; // Full size if value was cut off, -1 if cut on unknown size, 0 otherwise bool wantsChildren; bool valueEnabled; // Value will be enabled or not bool valueEditable; // Value will be editable bool outdated; // \internal item is to be removed. Q_DECLARE_TR_FUNCTIONS(Debugger::Internal::WatchHandler) }; void decodeArrayData(std::function itemHandler, const WatchData &tmplate, const QByteArray &rawData, int encoding); void readNumericVector(std::vector *, const QByteArray &rawData, DebuggerEncoding encoding); void parseChildrenData(const WatchData &parent, const GdbMi &child, std::function itemHandler, std::function childHandler, std::function arrayDecoder); void parseWatchData(const WatchData &parent, const GdbMi &child, QList *insertions); } // namespace Internal } // namespace Debugger Q_DECLARE_METATYPE(Debugger::Internal::WatchData) #endif // DEBUGGER_WATCHDATA_H