/**************************************************************************** ** ** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of Qt Creator. ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. For licensing terms and ** conditions see http://qt.digia.com/licensing. For further information ** use the contact form at http://qt.digia.com/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Digia gives you certain additional ** rights. These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ****************************************************************************/ #ifndef THREADSHANDLER_H #define THREADSHANDLER_H #include "threaddata.h" #include #include //////////////////////////////////////////////////////////////////////// // // ThreadsHandler // //////////////////////////////////////////////////////////////////////// namespace Debugger { namespace Internal { class GdbMi; class ThreadsHandler : public QAbstractTableModel { Q_OBJECT public: ThreadsHandler(); int currentThreadIndex() const; ThreadId currentThread() const; ThreadId threadAt(int index) const; void setCurrentThread(ThreadId id); void updateThread(const ThreadData &thread); void updateThreads(const GdbMi &data); void removeThread(ThreadId threadId); void setThreads(const Threads &threads); void removeAll(); Threads threads() const; ThreadData thread(ThreadId id) const; QAbstractItemModel *model(); // Clear out all frame information void notifyRunning(const QByteArray &data); void notifyRunning(ThreadId id); void notifyAllRunning(); void notifyStopped(const QByteArray &data); void notifyStopped(ThreadId id); void notifyAllStopped(); void resetLocation(); void scheduleResetLocation(); private: int indexOf(ThreadId threadId) const; int rowCount(const QModelIndex &parent = QModelIndex()) const; int columnCount(const QModelIndex &parent = QModelIndex()) const; QVariant data(const QModelIndex &index, int role = Qt::DisplayRole) const; QVariant headerData(int section, Qt::Orientation orientation, int role = Qt::DisplayRole) const; Qt::ItemFlags flags(const QModelIndex &index) const; void sort(int, Qt::SortOrder); void updateThreadBox(); void threadDataChanged(ThreadId id); Threads m_threads; ThreadId m_currentId; const QIcon m_positionIcon; const QIcon m_emptyIcon; bool m_resetLocationScheduled; }; } // namespace Internal } // namespace Debugger #endif // THREADSHANDLER_H