/**************************************************************************** ** ** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of Qt Creator. ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. For licensing terms and ** conditions see http://qt.digia.com/licensing. For further information ** use the contact form at http://qt.digia.com/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Digia gives you certain additional ** rights. These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ****************************************************************************/ #ifndef DEBUGGER_SCRIPTENGINE_H #define DEBUGGER_SCRIPTENGINE_H #include "debuggerengine.h" #include #include #include QT_BEGIN_NAMESPACE class QScriptEngine; class QScriptValue; QT_END_NAMESPACE namespace Debugger { namespace Internal { class ScriptAgent; class WatchData; /* A debugger engine for a QScriptEngine implemented using a QScriptEngineAgent. * listening on script events. The engine has a special execution model: * The script is executed in the foreground, while the debugger runs in * processEvents() triggered by QScriptEngine::setProcessEventsInterval(). * Stopping is emulated by manually calling processEvents() from the debugger engine. */ class ScriptEngine : public Debugger::DebuggerEngine { Q_OBJECT public: explicit ScriptEngine(const DebuggerStartParameters &startParameters); virtual ~ScriptEngine(); private: // DebuggerEngine implementation void executeStep(); void executeStepOut(); void executeNext(); void executeStepI(); void executeNextI(); bool setToolTipExpression(const QPoint &mousePos, TextEditor::ITextEditor *editor, const DebuggerToolTipContext &); void setupEngine(); void setupInferior(); void runEngine(); void shutdownInferior(); void shutdownEngine(); void continueInferior(); void interruptInferior(); void executeRunToLine(const ContextData &data); void executeRunToFunction(const QString &functionName); void executeJumpToLine(const ContextData &data); void activateFrame(int index); void selectThread(ThreadId threadId); bool acceptsBreakpoint(BreakpointModelId id) const; void attemptBreakpointSynchronization(); void assignValueInDebugger(const WatchData *w, const QString &expr, const QVariant &value); void executeDebuggerCommand(const QString &command, DebuggerLanguages languages); void loadSymbols(const QString &moduleName); void loadAllSymbols(); void requestModuleSymbols(const QString &moduleName); void reloadModules(); void reloadRegisters() {} void reloadSourceFiles() {} void reloadFullStack() {} bool checkForBreakCondition(bool byFunction); void updateWatchData(const WatchData &data, const WatchUpdateFlags &flags); void updateLocals(); void updateSubItem(const WatchData &data); bool hasCapability(unsigned) const { return false; } private: friend class ScriptAgent; void importExtensions(); QSharedPointer m_scriptEngine; QString m_scriptContents; QString m_scriptFileName; QScopedPointer m_scriptAgent; QHash m_watchIdToScriptValue; quint64 m_watchIdCounter; bool m_stopped; bool m_stopOnNextLine; }; } // namespace Internal } // namespace Debugger #endif // DEBUGGER_SCRIPTENGINE_H