/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of Qt Creator. ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ****************************************************************************/ #pragma once namespace Debugger { namespace Internal { const char V8REQUEST[] = "v8request"; const char V8MESSAGE[] = "v8message"; const char BREAKONSIGNAL[] = "breakonsignal"; const char CONNECT[] = "connect"; const char INTERRUPT[] = "interrupt"; const char V8DEBUG[] = "V8DEBUG"; const char SEQ[] = "seq"; const char TYPE[] = "type"; const char COMMAND[] = "command"; const char ARGUMENTS[] = "arguments"; const char STEPACTION[] = "stepaction"; const char EXPRESSION[] = "expression"; const char FRAME[] = "frame"; const char GLOBAL[] = "global"; const char DISABLE_BREAK[] = "disable_break"; const char ADDITIONAL_CONTEXT[] = "additional_context"; const char HANDLES[] = "handles"; const char INCLUDESOURCE[] = "includeSource"; const char FROMFRAME[] = "fromFrame"; const char TOFRAME[] = "toFrame"; const char BOTTOM[] = "bottom"; const char NUMBER[] = "number"; const char FRAMENUMBER[] = "frameNumber"; const char TYPES[] = "types"; const char IDS[] = "ids"; const char FILTER[] = "filter"; const char FROMLINE[] = "fromLine"; const char TOLINE[] = "toLine"; const char TARGET[] = "target"; const char LINE[] = "line"; const char COLUMN[] = "column"; const char ENABLED[] = "enabled"; const char CONDITION[] = "condition"; const char IGNORECOUNT[] = "ignoreCount"; const char BREAKPOINT[] = "breakpoint"; const char FLAGS[] = "flags"; const char CONTINEDEBUGGING[] = "continue"; const char EVALUATE[] = "evaluate"; const char LOOKUP[] = "lookup"; const char BACKTRACE[] = "backtrace"; const char SCOPE[] = "scope"; const char SCRIPTS[] = "scripts"; const char SETBREAKPOINT[] = "setbreakpoint"; const char CLEARBREAKPOINT[] = "clearbreakpoint"; const char SETEXCEPTIONBREAK[] = "setexceptionbreak"; const char VERSION[] = "version"; const char DISCONNECT[] = "disconnect"; //const char PROFILE[] = "profile"; const char REQUEST[] = "request"; const char IN[] = "in"; const char NEXT[] = "next"; const char OUT[] = "out"; const char FUNCTION[] = "function"; const char SCRIPTREGEXP[] = "scriptRegExp"; const char EVENT[] = "event"; const char ALL[] = "all"; const char UNCAUGHT[] = "uncaught"; //const char PAUSE[] = "pause"; //const char RESUME[] = "resume"; const char HANDLE[] = "handle"; const char REF[] = "ref"; const char REFS[] = "refs"; const char BODY[] = "body"; const char NAME[] = "name"; const char VALUE[] = "value"; const char SUCCESS[] = "success"; const char MESSAGE[] = "message"; const char OBJECT[] = "{}"; const char ARRAY[] = "[]"; const char INTERNAL_FUNCTION[] = "(function(method) { "\ "return (function(object, data, qmlglobal) { "\ "return (function() { "\ "return method(object, data, qmlglobal, arguments.length, arguments); "\ "});"\ "});"\ "})"; } //Internal } //Debugger