/**************************************************************************** ** ** Copyright (C) 2015 The Qt Company Ltd. ** Contact: http://www.qt.io/licensing ** ** This file is part of Qt Creator. ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms and ** conditions see http://www.qt.io/terms-conditions. For further information ** use the contact form at http://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 or version 3 as published by the Free ** Software Foundation and appearing in the file LICENSE.LGPLv21 and ** LICENSE.LGPLv3 included in the packaging of this file. Please review the ** following information to ensure the GNU Lesser General Public License ** requirements will be met: https://www.gnu.org/licenses/lgpl.html and ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, The Qt Company gives you certain additional ** rights. These rights are described in The Qt Company LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ****************************************************************************/ #ifndef QMLCPPENGINE_H #define QMLCPPENGINE_H #include namespace Debugger { namespace Internal { class QmlEngine; class QmlCppEngine : public DebuggerEngine { Q_OBJECT public: QmlCppEngine(const DebuggerStartParameters &sp, QString *errorMessage); ~QmlCppEngine(); bool canDisplayTooltip() const; bool setToolTipExpression(const DebuggerToolTipContext &); void updateWatchItem(WatchItem *item); void watchDataSelected(const QByteArray &iname); void watchPoint(const QPoint &); void fetchMemory(MemoryAgent *, QObject *, quint64 addr, quint64 length); void fetchDisassembler(DisassemblerAgent *); void activateFrame(int index); void reloadModules(); void examineModules(); void loadSymbols(const QString &moduleName); void loadAllSymbols(); void requestModuleSymbols(const QString &moduleName); void reloadRegisters(); void reloadSourceFiles(); void reloadFullStack(); void setRegisterValue(const QByteArray &name, const QString &value); bool hasCapability(unsigned cap) const; bool isSynchronous() const; QByteArray qtNamespace() const; void createSnapshot(); void updateAll(); void attemptBreakpointSynchronization(); bool acceptsBreakpoint(Breakpoint bp) const; void selectThread(ThreadId threadId); void assignValueInDebugger(WatchItem *item, const QString &expr, const QVariant &value); DebuggerEngine *cppEngine() { return m_cppEngine; } DebuggerEngine *qmlEngine() const; void notifyEngineRemoteSetupFinished(const RemoteSetupResult &result); void showMessage(const QString &msg, int channel = LogDebug, int timeout = -1) const; void resetLocation(); void notifyInferiorIll(); protected: void detachDebugger(); void reloadDebuggingHelpers(); void debugLastCommand(); void executeStep(); void executeStepOut(); void executeNext(); void executeStepI(); void executeNextI(); void executeReturn(); void continueInferior(); void interruptInferior(); void requestInterruptInferior(); void executeRunToLine(const ContextData &data); void executeRunToFunction(const QString &functionName); void executeJumpToLine(const ContextData &data); void executeDebuggerCommand(const QString &command, DebuggerLanguages languages); void setupEngine(); void setupInferior(); void runEngine(); void shutdownInferior(); void shutdownEngine(); void quitDebugger(); void abortDebugger(); void notifyInferiorRunOk(); void notifyInferiorSpontaneousStop(); void notifyEngineRunAndInferiorRunOk(); void notifyInferiorShutdownOk(); void notifyInferiorSetupOk(); void notifyEngineRemoteServerRunning(const QByteArray &, int pid); private: void engineStateChanged(DebuggerState newState); void setState(DebuggerState newState, bool forced = false); void slaveEngineStateChanged(DebuggerEngine *slaveEngine, DebuggerState state); void setActiveEngine(DebuggerEngine *engine); private: QmlEngine *m_qmlEngine; DebuggerEngine *m_cppEngine; DebuggerEngine *m_activeEngine; }; } // namespace Internal } // namespace Debugger #endif // QMLCPPENGINE_H