/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of Qt Creator. ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ****************************************************************************/ #include "futureprogress.h" #include "progressbar.h" #include #include #include #include #include #include #include #include #include #include #include #include #include const int notificationTimeout = 8000; const int shortNotificationTimeout = 1000; using namespace Utils; namespace Core { class FutureProgressPrivate : public QObject { Q_OBJECT public: explicit FutureProgressPrivate(FutureProgress *q); void fadeAway(); void tryToFadeAway(); QFutureWatcher m_watcher; Internal::ProgressBar *m_progress; QWidget *m_widget; QHBoxLayout *m_widgetLayout; QWidget *m_statusBarWidget; Id m_type; FutureProgress::KeepOnFinishType m_keep; bool m_waitingForUserInteraction; FutureProgress *m_q; bool m_fadeStarting; bool m_isFading; }; FutureProgressPrivate::FutureProgressPrivate(FutureProgress *q) : m_progress(new Internal::ProgressBar), m_widget(0), m_widgetLayout(new QHBoxLayout), m_statusBarWidget(0), m_keep(FutureProgress::HideOnFinish), m_waitingForUserInteraction(false), m_q(q), m_fadeStarting(false), m_isFading(false) { } /*! \mainclass \class Core::FutureProgress \brief The FutureProgress class is used to adapt the appearance of progress indicators that were created through the ProgressManager class. Use the instance of this class that was returned by ProgressManager::addTask() to define a widget that should be shown below the progress bar, or to change the progress title. Also use it to react on the event that the user clicks on the progress indicator (which can be used to e.g. open a more detailed view, or the results of the task). */ /*! \fn void FutureProgress::clicked() Connect to this signal to get informed when the user clicks on the progress indicator. */ /*! \fn void FutureProgress::canceled() Connect to this signal to get informed when the operation is canceled. */ /*! \fn void FutureProgress::finished() Another way to get informed when the task has finished. */ /*! \fn QWidget FutureProgress::widget() const Returns the custom widget that is shown below the progress indicator. */ /*! \fn FutureProgress::FutureProgress(QWidget *parent) \internal */ FutureProgress::FutureProgress(QWidget *parent) : QWidget(parent), d(new FutureProgressPrivate(this)) { QVBoxLayout *layout = new QVBoxLayout; setLayout(layout); layout->addWidget(d->m_progress); layout->setMargin(0); layout->setSpacing(0); layout->addLayout(d->m_widgetLayout); d->m_widgetLayout->setContentsMargins(7, 0, 7, 2); d->m_widgetLayout->setSpacing(0); connect(&d->m_watcher, &QFutureWatcherBase::started, this, &FutureProgress::setStarted); connect(&d->m_watcher, &QFutureWatcherBase::finished, this, &FutureProgress::setFinished); connect(&d->m_watcher, &QFutureWatcherBase::canceled, this, &FutureProgress::canceled); connect(&d->m_watcher, &QFutureWatcherBase::progressRangeChanged, this, &FutureProgress::setProgressRange); connect(&d->m_watcher, &QFutureWatcherBase::progressValueChanged, this, &FutureProgress::setProgressValue); connect(&d->m_watcher, &QFutureWatcherBase::progressTextChanged, this, &FutureProgress::setProgressText); connect(d->m_progress, &Internal::ProgressBar::clicked, this, &FutureProgress::cancel); setMinimumWidth(100); setMaximumWidth(300); } /*! \internal */ FutureProgress::~FutureProgress() { delete d->m_widget; delete d; } /*! Sets the \a widget to show below the progress bar. This will be destroyed when the progress indicator is destroyed. Default is to show no widget below the progress indicator. */ void FutureProgress::setWidget(QWidget *widget) { delete d->m_widget; QSizePolicy sp = widget->sizePolicy(); sp.setHorizontalPolicy(QSizePolicy::Ignored); widget->setSizePolicy(sp); d->m_widget = widget; if (d->m_widget) d->m_widgetLayout->addWidget(d->m_widget); } /*! Changes the \a title of the progress indicator. */ void FutureProgress::setTitle(const QString &title) { d->m_progress->setTitle(title); } /*! Returns the title of the progress indicator. */ QString FutureProgress::title() const { return d->m_progress->title(); } void FutureProgress::cancel() { d->m_watcher.future().cancel(); } void FutureProgress::updateToolTip(const QString &text) { setToolTip(QLatin1String("") + title() + QLatin1String("
") + text); } void FutureProgress::setStarted() { d->m_progress->reset(); d->m_progress->setError(false); d->m_progress->setRange(d->m_watcher.progressMinimum(), d->m_watcher.progressMaximum()); d->m_progress->setValue(d->m_watcher.progressValue()); } bool FutureProgress::eventFilter(QObject *, QEvent *e) { if (d->m_keep != KeepOnFinish && d->m_waitingForUserInteraction && (e->type() == QEvent::MouseMove || e->type() == QEvent::KeyPress)) { qApp->removeEventFilter(this); QTimer::singleShot(notificationTimeout, d, &FutureProgressPrivate::fadeAway); } return false; } void FutureProgress::setFinished() { updateToolTip(d->m_watcher.future().progressText()); d->m_progress->setFinished(true); if (d->m_watcher.future().isCanceled()) { d->m_progress->setError(true); emit hasErrorChanged(); } else { d->m_progress->setError(false); } emit finished(); d->tryToFadeAway(); } void FutureProgressPrivate::tryToFadeAway() { if (m_fadeStarting) return; if (m_keep == FutureProgress::KeepOnFinishTillUserInteraction || (m_keep == FutureProgress::HideOnFinish && m_progress->hasError())) { m_waitingForUserInteraction = true; //eventfilter is needed to get user interaction //events to start QTimer::singleShot later qApp->installEventFilter(m_q); m_fadeStarting = true; } else if (m_keep == FutureProgress::HideOnFinish) { QTimer::singleShot(shortNotificationTimeout, this, &FutureProgressPrivate::fadeAway); m_fadeStarting = true; } } void FutureProgress::setProgressRange(int min, int max) { d->m_progress->setRange(min, max); } void FutureProgress::setProgressValue(int val) { d->m_progress->setValue(val); } void FutureProgress::setProgressText(const QString &text) { updateToolTip(text); } /*! \internal */ void FutureProgress::setFuture(const QFuture &future) { d->m_watcher.setFuture(future); } /*! Returns a QFuture object that represents this running task. */ QFuture FutureProgress::future() const { return d->m_watcher.future(); } /*! \internal */ void FutureProgress::mousePressEvent(QMouseEvent *event) { if (event->button() == Qt::LeftButton) emit clicked(); QWidget::mousePressEvent(event); } void FutureProgress::paintEvent(QPaintEvent *) { QPainter p(this); if (creatorTheme()->flag(Theme::FlatToolBars)) { p.fillRect(rect(), StyleHelper::baseColor()); } else { QLinearGradient grad = StyleHelper::statusBarGradient(rect()); p.fillRect(rect(), grad); } } /*! Returns the error state of this progress indicator. */ bool FutureProgress::hasError() const { return d->m_progress->hasError(); } void FutureProgress::setType(Id type) { d->m_type = type; } Id FutureProgress::type() const { return d->m_type; } void FutureProgress::setKeepOnFinish(KeepOnFinishType keepType) { if (d->m_keep == keepType) return; d->m_keep = keepType; //if it is not finished tryToFadeAway is called by setFinished at the end if (d->m_watcher.isFinished()) d->tryToFadeAway(); } bool FutureProgress::keepOnFinish() const { return d->m_keep; } QWidget *FutureProgress::widget() const { return d->m_widget; } void FutureProgress::setStatusBarWidget(QWidget *widget) { if (widget == d->m_statusBarWidget) return; delete d->m_statusBarWidget; d->m_statusBarWidget = widget; emit statusBarWidgetChanged(); } QWidget *FutureProgress::statusBarWidget() const { return d->m_statusBarWidget; } bool FutureProgress::isFading() const { return d->m_isFading; } QSize FutureProgress::sizeHint() const { return QSize(QWidget::sizeHint().width(), minimumHeight()); } void FutureProgressPrivate::fadeAway() { m_isFading = true; QGraphicsOpacityEffect *opacityEffect = new QGraphicsOpacityEffect; opacityEffect->setOpacity(1.); m_q->setGraphicsEffect(opacityEffect); QSequentialAnimationGroup *group = new QSequentialAnimationGroup(this); QPropertyAnimation *animation = new QPropertyAnimation(opacityEffect, "opacity"); animation->setDuration(StyleHelper::progressFadeAnimationDuration); animation->setEndValue(0.); group->addAnimation(animation); animation = new QPropertyAnimation(m_q, "maximumHeight"); animation->setDuration(120); animation->setEasingCurve(QEasingCurve::InCurve); animation->setStartValue(m_q->sizeHint().height()); animation->setEndValue(0.0); group->addAnimation(animation); connect(group, &QAbstractAnimation::finished, m_q, &FutureProgress::removeMe); group->start(QAbstractAnimation::DeleteWhenStopped); emit m_q->fadeStarted(); } } // namespace Core #include "futureprogress.moc"