/************************************************************************** ** ** This file is part of Qt Creator ** ** Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies). ** ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** Commercial Usage ** ** Licensees holding valid Qt Commercial licenses may use this file in ** accordance with the Qt Commercial License Agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Nokia. ** ** GNU Lesser General Public License Usage ** ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** If you are unsure which license is appropriate for your use, please ** contact the sales department at http://qt.nokia.com/contact. ** **************************************************************************/ #ifndef CMAKEPROJECT_H #define CMAKEPROJECT_H #include "cmakeprojectmanager.h" #include "cmakeprojectnodes.h" #include "cmakebuildconfiguration.h" #include "cmaketarget.h" #include "makestep.h" #include #include #include #include #include #include #include #include #include #include namespace CMakeProjectManager { namespace Internal { class CMakeFile; class CMakeBuildSettingsWidget; struct CMakeBuildTarget { QString title; QString executable; QString workingDirectory; QString makeCommand; QString makeCleanCommand; void clear(); }; class CMakeProject : public ProjectExplorer::Project { Q_OBJECT // for changeBuildDirectory friend class CMakeBuildSettingsWidget; public: CMakeProject(CMakeManager *manager, const QString &filename); ~CMakeProject(); QString displayName() const; QString id() const; Core::IFile *file() const; CMakeTargetFactory *targetFactory() const; CMakeManager *projectManager() const; CMakeTarget *activeTarget() const; QList dependsOn(); //NBS TODO implement dependsOn bool isApplication() const; ProjectExplorer::BuildConfigWidget *createConfigWidget(); QList subConfigWidgets(); ProjectExplorer::ProjectNode *rootProjectNode() const; QStringList files(FilesMode fileMode) const; QStringList buildTargetTitles() const; QList buildTargets() const; bool hasBuildTarget(const QString &title) const; CMakeBuildTarget buildTargetForTitle(const QString &title); QString sourceDirectory() const; bool parseCMakeLists(); signals: /// emitted after parsing void buildTargetsChanged(); protected: bool fromMap(const QVariantMap &map); // called by CMakeBuildSettingsWidget void changeBuildDirectory(CMakeBuildConfiguration *bc, const QString &newBuildDirectory); private slots: void fileChanged(const QString &fileName); void changeActiveBuildConfiguration(ProjectExplorer::BuildConfiguration*); void targetAdded(ProjectExplorer::Target *); private: void buildTree(CMakeProjectNode *rootNode, QList list); void gatherFileNodes(ProjectExplorer::FolderNode *parent, QList &list); ProjectExplorer::FolderNode *findOrCreateFolder(CMakeProjectNode *rootNode, QString directory); CMakeManager *m_manager; QString m_fileName; CMakeFile *m_file; QString m_projectName; // TODO probably need a CMake specific node structure CMakeProjectNode *m_rootNode; QStringList m_files; QList m_buildTargets; ProjectExplorer::FileWatcher *m_watcher; bool m_insideFileChanged; QSet m_watchedFiles; CMakeTargetFactory *m_targetFactory; }; class CMakeCbpParser : public QXmlStreamReader { public: bool parseCbpFile(const QString &fileName); QList fileList(); QList cmakeFileList(); QStringList includeFiles(); QList buildTargets(); QString projectName() const; QString compilerName() const; bool hasCMakeFiles(); private: void parseCodeBlocks_project_file(); void parseProject(); void parseBuild(); void parseOption(); void parseBuildTarget(); void parseBuildTargetOption(); void parseMakeCommand(); void parseBuildTargetBuild(); void parseBuildTargetClean(); void parseCompiler(); void parseAdd(); void parseUnit(); void parseUnitOption(); void parseUnknownElement(); QList m_fileList; QList m_cmakeFileList; QSet m_processedUnits; bool m_parsingCmakeUnit; QStringList m_includeFiles; CMakeBuildTarget m_buildTarget; bool m_buildTargetType; QList m_buildTargets; QString m_projectName; QString m_compiler; }; class CMakeFile : public Core::IFile { Q_OBJECT public: CMakeFile(CMakeProject *parent, QString fileName); bool save(const QString &fileName = QString()); QString fileName() const; QString defaultPath() const; QString suggestedFileName() const; QString mimeType() const; bool isModified() const; bool isReadOnly() const; bool isSaveAsAllowed() const; void modified(ReloadBehavior *behavior); private: CMakeProject *m_project; QString m_fileName; }; class CMakeBuildSettingsWidget : public ProjectExplorer::BuildConfigWidget { Q_OBJECT public: explicit CMakeBuildSettingsWidget(CMakeProject *project); QString displayName() const; // This is called to set up the config widget before showing it // buildConfiguration is QString::null for the non buildConfiguration specific page virtual void init(ProjectExplorer::BuildConfiguration *bc); private slots: void openChangeBuildDirectoryDialog(); private: CMakeProject *m_project; QLineEdit *m_pathLineEdit; QPushButton *m_changeButton; CMakeBuildConfiguration *m_buildConfiguration; }; } // namespace Internal } // namespace CMakeProjectManager #endif // CMAKEPROJECT_H