/**************************************************************************** ** ** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of Qt Creator. ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. For licensing terms and ** conditions see http://qt.digia.com/licensing. For further information ** use the contact form at http://qt.digia.com/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Digia gives you certain additional ** rights. These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ****************************************************************************/ #include "cmakeproject.h" #include "cmakebuildconfiguration.h" #include "cmakeprojectconstants.h" #include "cmakeprojectnodes.h" #include "cmakerunconfiguration.h" #include "makestep.h" #include "cmakeopenprojectwizard.h" #include "cmakebuildconfiguration.h" #include "cmakeuicodemodelsupport.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include using namespace CMakeProjectManager; using namespace CMakeProjectManager::Internal; using namespace ProjectExplorer; // QtCreator CMake Generator wishlist: // Which make targets we need to build to get all executables // What is the make we need to call // What is the actual compiler executable // DEFINES // Open Questions // Who sets up the environment for cl.exe ? INCLUDEPATH and so on // Test for form editor (loosely coupled) static inline bool isFormWindowEditor(const QObject *o) { return o && !qstrcmp(o->metaObject()->className(), "Designer::FormWindowEditor"); } // Return contents of form editor (loosely coupled) static inline QString formWindowEditorContents(const QObject *editor) { const QVariant contentV = editor->property("contents"); QTC_ASSERT(contentV.isValid(), return QString()); return contentV.toString(); } /*! \class CMakeProject */ CMakeProject::CMakeProject(CMakeManager *manager, const QString &fileName) : m_manager(manager), m_activeTarget(0), m_fileName(fileName), m_rootNode(new CMakeProjectNode(m_fileName)), m_lastEditor(0) { setProjectContext(Core::Context(CMakeProjectManager::Constants::PROJECTCONTEXT)); setProjectLanguage(Core::Context(ProjectExplorer::Constants::LANG_CXX)); m_file = new CMakeFile(this, fileName); connect(this, SIGNAL(buildTargetsChanged()), this, SLOT(updateRunConfigurations())); } CMakeProject::~CMakeProject() { // Remove CodeModel support CPlusPlus::CppModelManagerInterface *modelManager = CPlusPlus::CppModelManagerInterface::instance(); QMap::const_iterator it, end; it = m_uiCodeModelSupport.constBegin(); end = m_uiCodeModelSupport.constEnd(); for (; it!=end; ++it) { modelManager->removeEditorSupport(it.value()); delete it.value(); } m_codeModelFuture.cancel(); delete m_rootNode; } void CMakeProject::fileChanged(const QString &fileName) { Q_UNUSED(fileName) parseCMakeLists(); } void CMakeProject::changeActiveBuildConfiguration(ProjectExplorer::BuildConfiguration *bc) { if (!bc) return; CMakeBuildConfiguration *cmakebc = static_cast(bc); // Pop up a dialog asking the user to rerun cmake QString cbpFile = CMakeManager::findCbpFile(QDir(bc->buildDirectory())); QFileInfo cbpFileFi(cbpFile); CMakeOpenProjectWizard::Mode mode = CMakeOpenProjectWizard::Nothing; if (!cbpFileFi.exists()) { mode = CMakeOpenProjectWizard::NeedToCreate; } else { foreach (const QString &file, m_watchedFiles) { if (QFileInfo(file).lastModified() > cbpFileFi.lastModified()) { mode = CMakeOpenProjectWizard::NeedToUpdate; break; } } } if (mode != CMakeOpenProjectWizard::Nothing) { CMakeOpenProjectWizard copw(m_manager, mode, CMakeOpenProjectWizard::BuildInfo(cmakebc)); if (copw.exec() == QDialog::Accepted) cmakebc->setUseNinja(copw.useNinja()); // NeedToCreate can change the Ninja setting } // reparse parseCMakeLists(); } void CMakeProject::activeTargetWasChanged(Target *target) { if (m_activeTarget) { disconnect(m_activeTarget, SIGNAL(activeBuildConfigurationChanged(ProjectExplorer::BuildConfiguration*)), this, SLOT(changeActiveBuildConfiguration(ProjectExplorer::BuildConfiguration*))); } m_activeTarget = target; if (!m_activeTarget) return; connect(m_activeTarget, SIGNAL(activeBuildConfigurationChanged(ProjectExplorer::BuildConfiguration*)), this, SLOT(changeActiveBuildConfiguration(ProjectExplorer::BuildConfiguration*))); changeActiveBuildConfiguration(m_activeTarget->activeBuildConfiguration()); } void CMakeProject::changeBuildDirectory(CMakeBuildConfiguration *bc, const QString &newBuildDirectory) { bc->setBuildDirectory(newBuildDirectory); parseCMakeLists(); } QString CMakeProject::shadowBuildDirectory(const QString &projectFilePath, const Kit *k, const QString &bcName) { if (projectFilePath.isEmpty()) return QString(); QFileInfo info(projectFilePath); QtSupport::BaseQtVersion *version = QtSupport::QtKitInformation::qtVersion(k); if (version && !version->supportsShadowBuilds()) return info.absolutePath(); const QString projectName = QFileInfo(info.absolutePath()).fileName(); ProjectExplorer::ProjectExpander expander(projectFilePath, projectName, k, bcName); QDir projectDir = QDir(projectDirectory(projectFilePath)); QString buildPath = Utils::expandMacros(Core::DocumentManager::buildDirectory(), &expander); return QDir::cleanPath(projectDir.absoluteFilePath(buildPath)); } bool CMakeProject::parseCMakeLists() { if (!activeTarget() || !activeTarget()->activeBuildConfiguration()) { return false; } CMakeBuildConfiguration *activeBC = static_cast(activeTarget()->activeBuildConfiguration()); foreach (Core::IEditor *editor, Core::EditorManager::instance()->openedEditors()) if (isProjectFile(editor->document()->fileName())) editor->document()->infoBar()->removeInfo(Core::Id("CMakeEditor.RunCMake")); // Find cbp file QString cbpFile = CMakeManager::findCbpFile(activeBC->buildDirectory()); if (cbpFile.isEmpty()) { emit buildTargetsChanged(); return false; } // setFolderName m_rootNode->setDisplayName(QFileInfo(cbpFile).completeBaseName()); CMakeCbpParser cbpparser; // Parsing //qDebug()<<"Parsing file "<files()) if (file != cbpFile) m_watcher->removePath(file); // how can we ensure that it is completely written? m_watcher->addPath(cbpFile); m_projectName = cbpparser.projectName(); m_rootNode->setDisplayName(cbpparser.projectName()); //qDebug()<<"Building Tree"; QList fileList = cbpparser.fileList(); QSet projectFiles; if (cbpparser.hasCMakeFiles()) { fileList.append(cbpparser.cmakeFileList()); foreach (const ProjectExplorer::FileNode *node, cbpparser.cmakeFileList()) projectFiles.insert(node->path()); } else { // Manually add the CMakeLists.txt file QString cmakeListTxt = projectDirectory() + QLatin1String("/CMakeLists.txt"); bool generated = false; fileList.append(new ProjectExplorer::FileNode(cmakeListTxt, ProjectExplorer::ProjectFileType, generated)); projectFiles.insert(cmakeListTxt); } m_watchedFiles = projectFiles; m_files.clear(); foreach (ProjectExplorer::FileNode *fn, fileList) m_files.append(fn->path()); m_files.sort(); buildTree(m_rootNode, fileList); //qDebug()<<"Adding Targets"; m_buildTargets = cbpparser.buildTargets(); // qDebug()<<"Printing targets"; // foreach (CMakeBuildTarget ct, m_buildTargets) { // qDebug()<buildDirectory() + QLatin1String("/CMakeCache.txt")); cmakeCache.open(QIODevice::ReadOnly); while (!cmakeCache.atEnd()) { QByteArray line = cmakeCache.readLine(); if (line.startsWith("QT_UIC_EXECUTABLE")) { if (int pos = line.indexOf('=')) m_uicCommand = QString::fromLocal8Bit(line.mid(pos + 1).trimmed()); break; } } cmakeCache.close(); createUiCodeModelSupport(); Kit *k = activeTarget()->kit(); ToolChain *tc = ProjectExplorer::ToolChainKitInformation::toolChain(k); if (!tc) { emit buildTargetsChanged(); emit fileListChanged(); return true; } QStringList allIncludePaths; // This explicitly adds -I. to the include paths allIncludePaths.append(projectDirectory()); allIncludePaths.append(cbpparser.includeFiles()); QStringList cxxflags; foreach (const CMakeBuildTarget &buildTarget, m_buildTargets) { if (buildTarget.title.endsWith(QLatin1String("/fast"))) continue; QString makeCommand = QDir::fromNativeSeparators(buildTarget.makeCommand); int startIndex = makeCommand.indexOf(QLatin1Char('\"')); int endIndex = makeCommand.indexOf(QLatin1Char('\"'), startIndex + 1); if (startIndex == -1 || endIndex == -1) continue; startIndex += 1; QString makefile = makeCommand.mid(startIndex, endIndex - startIndex); int slashIndex = makefile.lastIndexOf(QLatin1Char('/')); makefile.truncate(slashIndex); makefile.append(QLatin1String("/CMakeFiles/") + buildTarget.title + QLatin1String(".dir/flags.make")); QFile file(makefile); bool found = false; if (file.exists()) { file.open(QIODevice::ReadOnly | QIODevice::Text); QStringList lines = QString::fromLatin1(file.readAll()).split(QLatin1Char('\n')); foreach (const QString &line, lines) { if (line.startsWith(QLatin1String("CXX_FLAGS ="))) { int index = line.indexOf(QLatin1Char('=')) + 1; cxxflags = line.mid(index).trimmed().split(QLatin1Char(' ')); found = true; break; } } } if (found) break; } QByteArray allDefines; allDefines.append(tc->predefinedMacros(cxxflags)); QStringList allFrameworkPaths; QList allHeaderPaths; allHeaderPaths = tc->systemHeaderPaths(cxxflags, SysRootKitInformation::sysRoot(k)); foreach (const ProjectExplorer::HeaderPath &headerPath, allHeaderPaths) { if (headerPath.kind() == ProjectExplorer::HeaderPath::FrameworkHeaderPath) allFrameworkPaths.append(headerPath.path()); else allIncludePaths.append(headerPath.path()); } CPlusPlus::CppModelManagerInterface *modelmanager = CPlusPlus::CppModelManagerInterface::instance(); if (modelmanager) { CPlusPlus::CppModelManagerInterface::ProjectInfo pinfo = modelmanager->projectInfo(this); if (pinfo.includePaths() != allIncludePaths || pinfo.sourceFiles() != m_files || pinfo.defines() != allDefines || pinfo.frameworkPaths() != allFrameworkPaths) { pinfo.clearProjectParts(); CPlusPlus::CppModelManagerInterface::ProjectPart::Ptr part( new CPlusPlus::CppModelManagerInterface::ProjectPart); part->includePaths = allIncludePaths; // TODO we only want C++ files, not all other stuff that might be in the project part->sourceFiles = m_files; part->defines = allDefines; part->frameworkPaths = allFrameworkPaths; if (tc) part->language = tc->compilerFlags(cxxflags) == ToolChain::STD_CXX11 ? CPlusPlus::CppModelManagerInterface::ProjectPart::CXX11 : CPlusPlus::CppModelManagerInterface::ProjectPart::CXX; else part->language = CPlusPlus::CppModelManagerInterface::ProjectPart::CXX11; pinfo.appendProjectPart(part); modelmanager->updateProjectInfo(pinfo); m_codeModelFuture.cancel(); m_codeModelFuture = modelmanager->updateSourceFiles(m_files); } } emit buildTargetsChanged(); emit fileListChanged(); return true; } bool CMakeProject::isProjectFile(const QString &fileName) { return m_watchedFiles.contains(fileName); } QList CMakeProject::buildTargets() const { return m_buildTargets; } QStringList CMakeProject::buildTargetTitles() const { QStringList results; foreach (const CMakeBuildTarget &ct, m_buildTargets) { if (ct.executable.isEmpty()) continue; if (ct.title.endsWith(QLatin1String("/fast"))) continue; results << ct.title; } return results; } bool CMakeProject::hasBuildTarget(const QString &title) const { foreach (const CMakeBuildTarget &ct, m_buildTargets) { if (ct.executable.isEmpty()) continue; if (ct.title.endsWith(QLatin1String("/fast"))) continue; if (ct.title == title) return true; } return false; } void CMakeProject::gatherFileNodes(ProjectExplorer::FolderNode *parent, QList &list) { foreach (ProjectExplorer::FolderNode *folder, parent->subFolderNodes()) gatherFileNodes(folder, list); foreach (ProjectExplorer::FileNode *file, parent->fileNodes()) list.append(file); } bool sortNodesByPath(Node *a, Node *b) { return a->path() < b->path(); } void CMakeProject::buildTree(CMakeProjectNode *rootNode, QList newList) { // Gather old list QList oldList; gatherFileNodes(rootNode, oldList); qSort(oldList.begin(), oldList.end(), sortNodesByPath); qSort(newList.begin(), newList.end(), sortNodesByPath); // generate added and deleted list QList::const_iterator oldIt = oldList.constBegin(); QList::const_iterator oldEnd = oldList.constEnd(); QList::const_iterator newIt = newList.constBegin(); QList::const_iterator newEnd = newList.constEnd(); QList added; QList deleted; while (oldIt != oldEnd && newIt != newEnd) { if ( (*oldIt)->path() == (*newIt)->path()) { delete *newIt; ++oldIt; ++newIt; } else if ((*oldIt)->path() < (*newIt)->path()) { deleted.append(*oldIt); ++oldIt; } else { added.append(*newIt); ++newIt; } } while (oldIt != oldEnd) { deleted.append(*oldIt); ++oldIt; } while (newIt != newEnd) { added.append(*newIt); ++newIt; } // add added nodes foreach (ProjectExplorer::FileNode *fn, added) { // qDebug()<<"added"<path(); // Get relative path to rootNode QString parentDir = QFileInfo(fn->path()).absolutePath(); ProjectExplorer::FolderNode *folder = findOrCreateFolder(rootNode, parentDir); rootNode->addFileNodes(QList()<< fn, folder); } // remove old file nodes and check whether folder nodes can be removed foreach (ProjectExplorer::FileNode *fn, deleted) { ProjectExplorer::FolderNode *parent = fn->parentFolderNode(); // qDebug()<<"removed"<path(); rootNode->removeFileNodes(QList() << fn, parent); // Check for empty parent while (parent->subFolderNodes().isEmpty() && parent->fileNodes().isEmpty()) { ProjectExplorer::FolderNode *grandparent = parent->parentFolderNode(); rootNode->removeFolderNodes(QList() << parent, grandparent); parent = grandparent; if (parent == rootNode) break; } } } ProjectExplorer::FolderNode *CMakeProject::findOrCreateFolder(CMakeProjectNode *rootNode, QString directory) { QString relativePath = QDir(QFileInfo(rootNode->path()).path()).relativeFilePath(directory); QStringList parts = relativePath.split(QLatin1Char('/'), QString::SkipEmptyParts); ProjectExplorer::FolderNode *parent = rootNode; QString path = QFileInfo(rootNode->path()).path(); foreach (const QString &part, parts) { path += QLatin1Char('/'); path += part; // Find folder in subFolders bool found = false; foreach (ProjectExplorer::FolderNode *folder, parent->subFolderNodes()) { if (folder->path() == path) { // yeah found something :) parent = folder; found = true; break; } } if (!found) { // No FolderNode yet, so create it ProjectExplorer::FolderNode *tmp = new ProjectExplorer::FolderNode(path); tmp->setDisplayName(part); rootNode->addFolderNodes(QList() << tmp, parent); parent = tmp; } } return parent; } QString CMakeProject::displayName() const { return m_projectName; } Core::Id CMakeProject::id() const { return Core::Id(Constants::CMAKEPROJECT_ID); } Core::IDocument *CMakeProject::document() const { return m_file; } CMakeManager *CMakeProject::projectManager() const { return m_manager; } ProjectExplorer::ProjectNode *CMakeProject::rootProjectNode() const { return m_rootNode; } QStringList CMakeProject::files(FilesMode fileMode) const { Q_UNUSED(fileMode) return m_files; } bool CMakeProject::fromMap(const QVariantMap &map) { if (!Project::fromMap(map)) return false; bool hasUserFile = activeTarget(); if (!hasUserFile) { CMakeOpenProjectWizard copw(m_manager, projectDirectory(), Utils::Environment::systemEnvironment()); if (copw.exec() != QDialog::Accepted) return false; Kit *k = copw.kit(); Target *t = new Target(this, k); CMakeBuildConfiguration *bc(new CMakeBuildConfiguration(t)); bc->setDefaultDisplayName(QLatin1String("all")); bc->setUseNinja(copw.useNinja()); bc->setBuildDirectory(copw.buildDirectory()); ProjectExplorer::BuildStepList *buildSteps = bc->stepList(ProjectExplorer::Constants::BUILDSTEPS_BUILD); ProjectExplorer::BuildStepList *cleanSteps = bc->stepList(ProjectExplorer::Constants::BUILDSTEPS_CLEAN); // Now create a standard build configuration buildSteps->insertStep(0, new MakeStep(buildSteps)); MakeStep *cleanMakeStep = new MakeStep(cleanSteps); cleanSteps->insertStep(0, cleanMakeStep); cleanMakeStep->setAdditionalArguments(QLatin1String("clean")); cleanMakeStep->setClean(true); t->addBuildConfiguration(bc); DeployConfigurationFactory *fac = ExtensionSystem::PluginManager::instance()->getObject(); ProjectExplorer::DeployConfiguration *dc = fac->create(t, ProjectExplorer::Constants::DEFAULT_DEPLOYCONFIGURATION_ID); t->addDeployConfiguration(dc); addTarget(t); } else { // We have a user file, but we could still be missing the cbp file // or simply run createXml with the saved settings QFileInfo sourceFileInfo(m_fileName); CMakeBuildConfiguration *activeBC = qobject_cast(activeTarget()->activeBuildConfiguration()); if (!activeBC) return false; QString cbpFile = CMakeManager::findCbpFile(QDir(activeBC->buildDirectory())); QFileInfo cbpFileFi(cbpFile); CMakeOpenProjectWizard::Mode mode = CMakeOpenProjectWizard::Nothing; if (!cbpFileFi.exists()) mode = CMakeOpenProjectWizard::NeedToCreate; else if (cbpFileFi.lastModified() < sourceFileInfo.lastModified()) mode = CMakeOpenProjectWizard::NeedToUpdate; if (mode != CMakeOpenProjectWizard::Nothing) { CMakeOpenProjectWizard copw(m_manager, mode, CMakeOpenProjectWizard::BuildInfo(activeBC)); if (copw.exec() != QDialog::Accepted) return false; else activeBC->setUseNinja(copw.useNinja()); } } m_watcher = new QFileSystemWatcher(this); connect(m_watcher, SIGNAL(fileChanged(QString)), this, SLOT(fileChanged(QString))); parseCMakeLists(); if (!hasUserFile && hasBuildTarget(QLatin1String("all"))) { MakeStep *makeStep = qobject_cast( activeTarget()->activeBuildConfiguration()->stepList(ProjectExplorer::Constants::BUILDSTEPS_BUILD)->at(0)); Q_ASSERT(makeStep); makeStep->setBuildTarget(QLatin1String("all"), true); } connect(Core::EditorManager::instance(), SIGNAL(editorAboutToClose(Core::IEditor*)), this, SLOT(editorAboutToClose(Core::IEditor*))); connect(Core::EditorManager::instance(), SIGNAL(currentEditorChanged(Core::IEditor*)), this, SLOT(editorChanged(Core::IEditor*))); connect(ProjectExplorer::ProjectExplorerPlugin::instance()->buildManager(), SIGNAL(buildStateChanged(ProjectExplorer::Project*)), this, SLOT(buildStateChanged(ProjectExplorer::Project*))); m_activeTarget = activeTarget(); if (m_activeTarget) connect(m_activeTarget, SIGNAL(activeBuildConfigurationChanged(ProjectExplorer::BuildConfiguration*)), this, SLOT(changeActiveBuildConfiguration(ProjectExplorer::BuildConfiguration*))); connect(this, SIGNAL(activeTargetChanged(ProjectExplorer::Target*)), this, SLOT(activeTargetWasChanged(ProjectExplorer::Target*))); return true; } bool CMakeProject::setupTarget(Target *t) { CMakeBuildConfigurationFactory *factory = ExtensionSystem::PluginManager::instance()->getObject(); CMakeBuildConfiguration *bc = factory->create(t, Constants::CMAKE_BC_ID, QLatin1String("all")); if (!bc) return false; t->addBuildConfiguration(bc); DeployConfigurationFactory *fac = ExtensionSystem::PluginManager::instance()->getObject(); ProjectExplorer::DeployConfiguration *dc = fac->create(t, ProjectExplorer::Constants::DEFAULT_DEPLOYCONFIGURATION_ID); t->addDeployConfiguration(dc); return true; } CMakeBuildTarget CMakeProject::buildTargetForTitle(const QString &title) { foreach (const CMakeBuildTarget &ct, m_buildTargets) if (ct.title == title) return ct; return CMakeBuildTarget(); } QString CMakeProject::uicCommand() const { return m_uicCommand; } QString CMakeProject::uiHeaderFile(const QString &uiFile) { QFileInfo fi(uiFile); Utils::FileName project = Utils::FileName::fromString(projectDirectory()); Utils::FileName baseDirectory = Utils::FileName::fromString(fi.absolutePath()); while (baseDirectory.isChildOf(project)) { Utils::FileName cmakeListsTxt = baseDirectory; cmakeListsTxt.appendPath(QLatin1String("CMakeLists.txt")); if (cmakeListsTxt.toFileInfo().exists()) break; QDir dir(baseDirectory.toString()); dir.cdUp(); baseDirectory = Utils::FileName::fromString(dir.absolutePath()); } QDir srcDirRoot = QDir(project.toString()); QString relativePath = srcDirRoot.relativeFilePath(baseDirectory.toString()); QDir buildDir = QDir(activeTarget()->activeBuildConfiguration()->buildDirectory()); QString uiHeaderFilePath = buildDir.absoluteFilePath(relativePath); uiHeaderFilePath += QLatin1String("/ui_"); uiHeaderFilePath += fi.completeBaseName(); uiHeaderFilePath += QLatin1String(".h"); return QDir::cleanPath(uiHeaderFilePath); } void CMakeProject::updateRunConfigurations() { foreach (Target *t, targets()) updateRunConfigurations(t); } // TODO Compare with updateDefaultRunConfigurations(); void CMakeProject::updateRunConfigurations(Target *t) { // *Update* runconfigurations: QMultiMap existingRunConfigurations; QList toRemove; foreach (ProjectExplorer::RunConfiguration *rc, t->runConfigurations()) { if (CMakeRunConfiguration* cmakeRC = qobject_cast(rc)) existingRunConfigurations.insert(cmakeRC->title(), cmakeRC); QtSupport::CustomExecutableRunConfiguration *ceRC = qobject_cast(rc); if (ceRC && !ceRC->isConfigured()) toRemove << rc; } foreach (const CMakeBuildTarget &ct, buildTargets()) { if (ct.library) continue; if (ct.executable.isEmpty()) continue; if (ct.title.endsWith(QLatin1String("/fast"))) continue; QList list = existingRunConfigurations.values(ct.title); if (!list.isEmpty()) { // Already exists, so override the settings... foreach (CMakeRunConfiguration *rc, list) { rc->setExecutable(ct.executable); rc->setBaseWorkingDirectory(ct.workingDirectory); rc->setEnabled(true); } existingRunConfigurations.remove(ct.title); } else { // Does not exist yet Core::Id id = CMakeRunConfigurationFactory::idFromBuildTarget(ct.title); CMakeRunConfiguration *rc = new CMakeRunConfiguration(t, id, ct.executable, ct.workingDirectory, ct.title); t->addRunConfiguration(rc); } } QMultiMap::const_iterator it = existingRunConfigurations.constBegin(); for ( ; it != existingRunConfigurations.constEnd(); ++it) { CMakeRunConfiguration *rc = it.value(); // The executables for those runconfigurations aren't build by the current buildconfiguration // We just set a disable flag and show that in the display name rc->setEnabled(false); // removeRunConfiguration(rc); } foreach (ProjectExplorer::RunConfiguration *rc, toRemove) t->removeRunConfiguration(rc); if (t->runConfigurations().isEmpty()) { // Oh no, no run configuration, // create a custom executable run configuration t->addRunConfiguration(new QtSupport::CustomExecutableRunConfiguration(t)); } } void CMakeProject::createUiCodeModelSupport() { // qDebug()<<"creatUiCodeModelSupport()"; CPlusPlus::CppModelManagerInterface *modelManager = CPlusPlus::CppModelManagerInterface::instance(); // First move all to QMap oldCodeModelSupport; oldCodeModelSupport = m_uiCodeModelSupport; m_uiCodeModelSupport.clear(); // Find all ui files foreach (const QString &uiFile, m_files) { if (uiFile.endsWith(QLatin1String(".ui"))) { // UI file, not convert to QString uiHeaderFilePath = uiHeaderFile(uiFile); QMap::iterator it = oldCodeModelSupport.find(uiFile); if (it != oldCodeModelSupport.end()) { // qDebug()<<"updated old codemodelsupport"; CMakeUiCodeModelSupport *cms = it.value(); cms->setFileName(uiHeaderFilePath); m_uiCodeModelSupport.insert(it.key(), cms); oldCodeModelSupport.erase(it); } else { // qDebug()<<"adding new codemodelsupport"; CMakeUiCodeModelSupport *cms = new CMakeUiCodeModelSupport(modelManager, this, uiFile, uiHeaderFilePath); m_uiCodeModelSupport.insert(uiFile, cms); modelManager->addEditorSupport(cms); } } } // Remove old QMap::const_iterator it, end; end = oldCodeModelSupport.constEnd(); for (it = oldCodeModelSupport.constBegin(); it!=end; ++it) { modelManager->removeEditorSupport(it.value()); delete it.value(); } } void CMakeProject::updateCodeModelSupportFromEditor(const QString &uiFileName, const QString &contents) { const QMap::const_iterator it = m_uiCodeModelSupport.constFind(uiFileName); if (it != m_uiCodeModelSupport.constEnd()) it.value()->updateFromEditor(contents); } void CMakeProject::editorChanged(Core::IEditor *editor) { // Handle old editor if (isFormWindowEditor(m_lastEditor)) { disconnect(m_lastEditor, SIGNAL(changed()), this, SLOT(uiEditorContentsChanged())); if (m_dirtyUic) { const QString contents = formWindowEditorContents(m_lastEditor); updateCodeModelSupportFromEditor(m_lastEditor->document()->fileName(), contents); m_dirtyUic = false; } } m_lastEditor = editor; // Handle new editor if (isFormWindowEditor(editor)) connect(editor, SIGNAL(changed()), this, SLOT(uiEditorContentsChanged())); } void CMakeProject::editorAboutToClose(Core::IEditor *editor) { if (m_lastEditor == editor) { // Oh no our editor is going to be closed // get the content first if (isFormWindowEditor(m_lastEditor)) { disconnect(m_lastEditor, SIGNAL(changed()), this, SLOT(uiEditorContentsChanged())); if (m_dirtyUic) { const QString contents = formWindowEditorContents(m_lastEditor); updateCodeModelSupportFromEditor(m_lastEditor->document()->fileName(), contents); m_dirtyUic = false; } } m_lastEditor = 0; } } void CMakeProject::uiEditorContentsChanged() { // cast sender, get filename if (!m_dirtyUic && isFormWindowEditor(sender())) m_dirtyUic = true; } void CMakeProject::buildStateChanged(ProjectExplorer::Project *project) { if (project == this) { if (!ProjectExplorer::ProjectExplorerPlugin::instance()->buildManager()->isBuilding(this)) { QMap::const_iterator it, end; end = m_uiCodeModelSupport.constEnd(); for (it = m_uiCodeModelSupport.constBegin(); it != end; ++it) { it.value()->updateFromBuild(); } } } } // CMakeFile CMakeFile::CMakeFile(CMakeProject *parent, QString fileName) : Core::IDocument(parent), m_project(parent), m_fileName(fileName) { } bool CMakeFile::save(QString *errorString, const QString &fileName, bool autoSave) { // Once we have an texteditor open for this file, we probably do // need to implement this, don't we. Q_UNUSED(errorString) Q_UNUSED(fileName) Q_UNUSED(autoSave) return false; } QString CMakeFile::fileName() const { return m_fileName; } QString CMakeFile::defaultPath() const { return QString(); } QString CMakeFile::suggestedFileName() const { return QString(); } QString CMakeFile::mimeType() const { return QLatin1String(Constants::CMAKEMIMETYPE); } bool CMakeFile::isModified() const { return false; } bool CMakeFile::isSaveAsAllowed() const { return false; } void CMakeFile::rename(const QString &newName) { Q_ASSERT(false); Q_UNUSED(newName); // Can't happen.... } Core::IDocument::ReloadBehavior CMakeFile::reloadBehavior(ChangeTrigger state, ChangeType type) const { Q_UNUSED(state) Q_UNUSED(type) return BehaviorSilent; } bool CMakeFile::reload(QString *errorString, ReloadFlag flag, ChangeType type) { Q_UNUSED(errorString) Q_UNUSED(flag) Q_UNUSED(type) return true; } CMakeBuildSettingsWidget::CMakeBuildSettingsWidget(CMakeBuildConfiguration *bc) : m_buildConfiguration(0) { QFormLayout *fl = new QFormLayout(this); fl->setContentsMargins(20, -1, 0, -1); fl->setFieldGrowthPolicy(QFormLayout::ExpandingFieldsGrow); setLayout(fl); QPushButton *runCmakeButton = new QPushButton(tr("Run cmake")); connect(runCmakeButton, SIGNAL(clicked()), this, SLOT(runCMake())); fl->addRow(tr("Reconfigure project:"), runCmakeButton); m_pathLineEdit = new QLineEdit(this); m_pathLineEdit->setReadOnly(true); QHBoxLayout *hbox = new QHBoxLayout(); hbox->addWidget(m_pathLineEdit); m_changeButton = new QPushButton(this); m_changeButton->setText(tr("&Change")); connect(m_changeButton, SIGNAL(clicked()), this, SLOT(openChangeBuildDirectoryDialog())); hbox->addWidget(m_changeButton); fl->addRow(tr("Build directory:"), hbox); m_buildConfiguration = bc; m_pathLineEdit->setText(m_buildConfiguration->buildDirectory()); if (m_buildConfiguration->buildDirectory() == bc->target()->project()->projectDirectory()) m_changeButton->setEnabled(false); else m_changeButton->setEnabled(true); setDisplayName(tr("CMake")); } void CMakeBuildSettingsWidget::openChangeBuildDirectoryDialog() { CMakeProject *project = static_cast(m_buildConfiguration->target()->project()); CMakeOpenProjectWizard copw(project->projectManager(), CMakeOpenProjectWizard::ChangeDirectory, CMakeOpenProjectWizard::BuildInfo(m_buildConfiguration)); if (copw.exec() == QDialog::Accepted) { project->changeBuildDirectory(m_buildConfiguration, copw.buildDirectory()); m_buildConfiguration->setUseNinja(copw.useNinja()); m_pathLineEdit->setText(m_buildConfiguration->buildDirectory()); } } void CMakeBuildSettingsWidget::runCMake() { CMakeProject *project = static_cast(m_buildConfiguration->target()->project()); CMakeOpenProjectWizard copw(project->projectManager(), CMakeOpenProjectWizard::WantToUpdate, CMakeOpenProjectWizard::BuildInfo(m_buildConfiguration)); if (copw.exec() == QDialog::Accepted) project->parseCMakeLists(); } ///// // CMakeCbpParser //// bool CMakeCbpParser::parseCbpFile(const QString &fileName) { QFile fi(fileName); if (fi.exists() && fi.open(QFile::ReadOnly)) { setDevice(&fi); while (!atEnd()) { readNext(); if (name() == QLatin1String("CodeBlocks_project_file")) parseCodeBlocks_project_file(); else if (isStartElement()) parseUnknownElement(); } fi.close(); m_includeFiles.sort(); m_includeFiles.removeDuplicates(); return true; } return false; } void CMakeCbpParser::parseCodeBlocks_project_file() { while (!atEnd()) { readNext(); if (isEndElement()) return; else if (name() == QLatin1String("Project")) parseProject(); else if (isStartElement()) parseUnknownElement(); } } void CMakeCbpParser::parseProject() { while (!atEnd()) { readNext(); if (isEndElement()) return; else if (name() == QLatin1String("Option")) parseOption(); else if (name() == QLatin1String("Unit")) parseUnit(); else if (name() == QLatin1String("Build")) parseBuild(); else if (isStartElement()) parseUnknownElement(); } } void CMakeCbpParser::parseBuild() { while (!atEnd()) { readNext(); if (isEndElement()) return; else if (name() == QLatin1String("Target")) parseBuildTarget(); else if (isStartElement()) parseUnknownElement(); } } void CMakeCbpParser::parseBuildTarget() { m_buildTargetType = false; m_buildTarget.clear(); if (attributes().hasAttribute(QLatin1String("title"))) m_buildTarget.title = attributes().value(QLatin1String("title")).toString(); while (!atEnd()) { readNext(); if (isEndElement()) { if (m_buildTargetType || m_buildTarget.title == QLatin1String("all") || m_buildTarget.title == QLatin1String("install")) m_buildTargets.append(m_buildTarget); return; } else if (name() == QLatin1String("Compiler")) { parseCompiler(); } else if (name() == QLatin1String("Option")) { parseBuildTargetOption(); } else if (name() == QLatin1String("MakeCommands")) { parseMakeCommands(); } else if (isStartElement()) { parseUnknownElement(); } } } void CMakeCbpParser::parseBuildTargetOption() { if (attributes().hasAttribute(QLatin1String("output"))) { m_buildTarget.executable = attributes().value(QLatin1String("output")).toString(); } else if (attributes().hasAttribute(QLatin1String("type")) && (attributes().value(QLatin1String("type")) == QLatin1String("1") || attributes().value(QLatin1String("type")) == QLatin1String("0"))) { m_buildTargetType = true; } else if (attributes().hasAttribute(QLatin1String("type")) && (attributes().value(QLatin1String("type")) == QLatin1String("3") || attributes().value(QLatin1String("type")) == QLatin1String("2"))) { m_buildTargetType = true; m_buildTarget.library = true; } else if (attributes().hasAttribute(QLatin1String("working_dir"))) { m_buildTarget.workingDirectory = attributes().value(QLatin1String("working_dir")).toString(); } while (!atEnd()) { readNext(); if (isEndElement()) return; else if (isStartElement()) parseUnknownElement(); } } QString CMakeCbpParser::projectName() const { return m_projectName; } void CMakeCbpParser::parseOption() { if (attributes().hasAttribute(QLatin1String("title"))) m_projectName = attributes().value(QLatin1String("title")).toString(); if (attributes().hasAttribute(QLatin1String("compiler"))) m_compiler = attributes().value(QLatin1String("compiler")).toString(); while (!atEnd()) { readNext(); if (isEndElement()) return; else if (isStartElement()) parseUnknownElement(); } } void CMakeCbpParser::parseMakeCommands() { while (!atEnd()) { readNext(); if (isEndElement()) return; else if (name() == QLatin1String("Build")) parseBuildTargetBuild(); else if (name() == QLatin1String("Clean")) parseBuildTargetClean(); else if (isStartElement()) parseUnknownElement(); } } void CMakeCbpParser::parseBuildTargetBuild() { if (attributes().hasAttribute(QLatin1String("command"))) m_buildTarget.makeCommand = attributes().value(QLatin1String("command")).toString(); while (!atEnd()) { readNext(); if (isEndElement()) return; else if (isStartElement()) parseUnknownElement(); } } void CMakeCbpParser::parseBuildTargetClean() { if (attributes().hasAttribute(QLatin1String("command"))) m_buildTarget.makeCleanCommand = attributes().value(QLatin1String("command")).toString(); while (!atEnd()) { readNext(); if (isEndElement()) return; else if (isStartElement()) parseUnknownElement(); } } void CMakeCbpParser::parseCompiler() { while (!atEnd()) { readNext(); if (isEndElement()) return; else if (name() == QLatin1String("Add")) parseAdd(); else if (isStartElement()) parseUnknownElement(); } } void CMakeCbpParser::parseAdd() { // CMake only supports and const QXmlStreamAttributes addAttributes = attributes(); const QString includeDirectory = addAttributes.value(QLatin1String("directory")).toString(); // allow adding multiple times because order happens if (!includeDirectory.isEmpty()) m_includeFiles.append(includeDirectory); QString compilerOption = addAttributes.value(QLatin1String("option")).toString(); // defining multiple times a macro to the same value makes no sense if (!compilerOption.isEmpty() && !m_compilerOptions.contains(compilerOption)) m_compilerOptions.append(compilerOption); while (!atEnd()) { readNext(); if (isEndElement()) return; else if (isStartElement()) parseUnknownElement(); } } void CMakeCbpParser::parseUnit() { //qDebug()< CMakeCbpParser::fileList() { return m_fileList; } QList CMakeCbpParser::cmakeFileList() { return m_cmakeFileList; } bool CMakeCbpParser::hasCMakeFiles() { return !m_cmakeFileList.isEmpty(); } QStringList CMakeCbpParser::includeFiles() { return m_includeFiles; } QList CMakeCbpParser::buildTargets() { return m_buildTargets; } QString CMakeCbpParser::compilerName() const { return m_compiler; } void CMakeBuildTarget::clear() { executable.clear(); makeCommand.clear(); makeCleanCommand.clear(); workingDirectory.clear(); title.clear(); library = false; }