/**************************************************************************** ** ** Copyright (C) 2016 Denis Mingulov ** Contact: https://www.qt.io/licensing/ ** ** This file is part of Qt Creator. ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ****************************************************************************/ #include "classviewsymbolinformation.h" #include "classviewutils.h" #include #include namespace ClassView { namespace Internal { /*! \class SymbolInformation \brief The SymbolInformation class provides the name, type, and icon for a single item in the Class View tree. */ SymbolInformation::SymbolInformation() : m_iconType(INT_MIN), m_hash(0) { } SymbolInformation::SymbolInformation(const QString &valueName, const QString &valueType, int valueIconType) : m_iconType(valueIconType), m_name(valueName), m_type(valueType) { // calculate hash m_hash = qHash(qMakePair(m_iconType, qMakePair(m_name, m_type))); } /*! Returns an icon type sort order number. It is not pre-calculated, as it is needed for converting to standard item only. */ int SymbolInformation::iconTypeSortOrder() const { return Utils::iconTypeSortOrder(m_iconType); } bool SymbolInformation::operator<(const SymbolInformation &other) const { // comparsion is not a critical for speed if (iconType() != other.iconType()) { int l = iconTypeSortOrder(); int r = other.iconTypeSortOrder(); if (l < r) return true; if (l > r) return false; } int cmp = name().compare(other.name()); if (cmp < 0) return true; if (cmp > 0) return false; return type().compare(other.type()) < 0; } } // namespace Internal } // namespace ClassView