/************************************************************************** ** ** Copyright (c) 2014 Denis Mingulov ** Contact: http://www.qt-project.org/legal ** ** This file is part of Qt Creator. ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. For licensing terms and ** conditions see http://qt.digia.com/licensing. For further information ** use the contact form at http://qt.digia.com/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Digia gives you certain additional ** rights. These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ****************************************************************************/ #include "classviewsymbolinformation.h" #include "classviewutils.h" #include #include namespace ClassView { namespace Internal { /*! \class SymbolInformation \brief The SymbolInformation class provides the name, type, and icon for a single item in the Class View tree. */ SymbolInformation::SymbolInformation() : m_iconType(INT_MIN), m_hash(0) { } SymbolInformation::SymbolInformation(const QString &valueName, const QString &valueType, int valueIconType) : m_iconType(valueIconType), m_name(valueName), m_type(valueType) { // calculate hash m_hash = qHash(qMakePair(m_iconType, qMakePair(m_name, m_type))); } /*! Returns an icon type sort order number. It is not pre-calculated, as it is needed for converting to standard item only. */ int SymbolInformation::iconTypeSortOrder() const { return Utils::iconTypeSortOrder(m_iconType); } bool SymbolInformation::operator<(const SymbolInformation &other) const { // comparsion is not a critical for speed if (iconType() != other.iconType()) { int l = iconTypeSortOrder(); int r = other.iconTypeSortOrder(); if (l < r) return true; if (l > r) return false; } int cmp = name().compare(other.name()); if (cmp < 0) return true; if (cmp > 0) return false; return type().compare(other.type()) < 0; } } // namespace Internal } // namespace ClassView