/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of Qt Creator. ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ****************************************************************************/ #include "qmljsviewercontext.h" namespace QmlJS { /*! \class QmlJS::ViewerContext \brief The ViewerContext class encapsulate selector and paths for a given viewer. Using a a different viewer context can emulate (the pure qml part) of a device. This allows checking how a given qml would be interpreted on another platform/viewer. Screen information will also most likely need to be added here. */ ViewerContext::ViewerContext() : language(Dialect::Qml), flags(AddAllPaths) { } ViewerContext::ViewerContext(const QStringList &selectors, const QStringList &paths, QmlJS::Dialect language, QmlJS::ViewerContext::Flags flags) : selectors(selectors), paths(paths), language(language), flags(flags) { } /* which languages might be imported in this context */ bool ViewerContext::languageIsCompatible(Dialect l) const { if (l == Dialect::AnyLanguage && language != Dialect::NoLanguage) return true; switch (language.dialect()) { case Dialect::JavaScript: case Dialect::Json: case Dialect::QmlProject: case Dialect::QmlQbs: case Dialect::QmlTypeInfo: return language == l; case Dialect::Qml: return l == Dialect::Qml || l == Dialect::QmlQtQuick2 || l == Dialect::JavaScript; case Dialect::QmlQtQuick2: case Dialect::QmlQtQuick2Ui: return l == Dialect::Qml || l == Dialect::QmlQtQuick2 || l == Dialect::QmlQtQuick2Ui || l == Dialect::JavaScript; case Dialect::AnyLanguage: return true; case Dialect::NoLanguage: break; } return false; } void ViewerContext::maybeAddPath(const QString &path) { if (!path.isEmpty() && !paths.contains(path)) paths.append(path); } } // namespace QmlJS