/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of Qt Creator. ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ****************************************************************************/ #pragma once #include #include "qmljs_global.h" #include #include namespace TextEditor { class TextEditorWidget; } namespace QmlJS { class ScopeChain; class QMLJS_EXPORT IContextPane : public QObject { Q_OBJECT public: IContextPane(QObject *parent = nullptr) : QObject(parent) {} virtual ~IContextPane() {} virtual void apply(TextEditor::TextEditorWidget *editorWidget, Document::Ptr document, const ScopeChain *scopeChain, AST::Node *node, bool update, bool force = false) = 0; virtual void setEnabled(bool) = 0; virtual bool isAvailable(TextEditor::TextEditorWidget *editorWidget, Document::Ptr document, AST::Node *node) = 0; virtual QWidget* widget() = 0; signals: void closed(); }; } // namespace QmlJS