/**************************************************************************** ** ** Copyright (C) 2016 Jochen Becher ** Contact: https://www.qt.io/licensing/ ** ** This file is part of Qt Creator. ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ****************************************************************************/ #include "diagramscenecontroller.h" #include "qmt/controller/namecontroller.h" #include "qmt/controller/undocontroller.h" #include "qmt/diagram_controller/dfactory.h" #include "qmt/diagram_controller/diagramcontroller.h" #include "qmt/diagram_controller/dselection.h" #include "qmt/diagram/dannotation.h" #include "qmt/diagram/dboundary.h" #include "qmt/diagram/dclass.h" #include "qmt/diagram/dpackage.h" #include "qmt/diagram/ditem.h" #include "qmt/diagram/drelation.h" #include "qmt/diagram_ui/diagram_mime_types.h" #include "qmt/model_controller/modelcontroller.h" #include "qmt/model_controller/mselection.h" #include "qmt/model_controller/mvoidvisitor.h" #include "qmt/model/massociation.h" #include "qmt/model/mcanvasdiagram.h" #include "qmt/model/mclass.h" #include "qmt/model/mcomponent.h" #include "qmt/model/mdependency.h" #include "qmt/model/mdiagram.h" #include "qmt/model/minheritance.h" #include "qmt/model/mitem.h" #include "qmt/model/mobject.h" #include "qmt/model/mpackage.h" #include "qmt/model/msourceexpansion.h" #include "qmt/tasks/alignonrastervisitor.h" #include "qmt/tasks/isceneinspector.h" #include "qmt/tasks/voidelementtasks.h" #include #include #include #include #include namespace qmt { namespace { static VoidElementTasks dummyElementTasks; } class DiagramSceneController::AcceptRelationVisitor : public MVoidConstVisitor { public: AcceptRelationVisitor(const MRelation *relation) : m_relation(relation) { } bool isAccepted() const { return m_accepted; } void visitMObject(const MObject *object) override { Q_UNUSED(object); m_accepted = dynamic_cast(m_relation) != 0; } void visitMClass(const MClass *klass) override { Q_UNUSED(klass); m_accepted = dynamic_cast(m_relation) != 0 || dynamic_cast(m_relation) != 0 || dynamic_cast(m_relation) != 0; } private: const MRelation *m_relation = 0; bool m_accepted = false; }; DiagramSceneController::DiagramSceneController(QObject *parent) : QObject(parent), m_modelController(0), m_diagramController(0), m_elementTasks(&dummyElementTasks), m_sceneInspector(0) { } DiagramSceneController::~DiagramSceneController() { } void DiagramSceneController::setModelController(ModelController *modelController) { if (m_modelController == modelController) return; if (m_modelController) { disconnect(m_modelController, 0, this, 0); m_modelController = 0; } if (modelController) m_modelController = modelController; } void DiagramSceneController::setDiagramController(DiagramController *diagramController) { if (m_diagramController == diagramController) return; if (m_diagramController) { disconnect(m_diagramController, 0, this, 0); m_diagramController = 0; } if (diagramController) m_diagramController = diagramController; } void DiagramSceneController::setElementTasks(IElementTasks *elementTasks) { m_elementTasks = elementTasks; } void DiagramSceneController::setSceneInspector(ISceneInspector *sceneInspector) { m_sceneInspector = sceneInspector; } void DiagramSceneController::deleteFromDiagram(const DSelection &dselection, MDiagram *diagram) { if (!dselection.isEmpty()) { MSelection mselection; DSelection remainingDselection; foreach (const DSelection::Index &index, dselection.indices()) { DElement *delement = m_diagramController->findElement(index.elementKey(), diagram); QMT_CHECK(delement); if (delement->modelUid().isValid()) { MElement *melement = m_modelController->findElement(delement->modelUid()); QMT_CHECK(melement); if (melement->owner()) mselection.append(melement->uid(), melement->owner()->uid()); } else { remainingDselection.append(index); } } if (!remainingDselection.isEmpty()) m_diagramController->deleteElements(remainingDselection, diagram); if (!mselection.isEmpty()) m_modelController->deleteElements(mselection); } } void DiagramSceneController::createDependency(DObject *endAObject, DObject *endBObject, const QList &intermediatePoints, MDiagram *diagram) { m_diagramController->undoController()->beginMergeSequence(tr("Create Dependency")); MObject *endAModelObject = m_modelController->findObject(endAObject->modelUid()); QMT_CHECK(endAModelObject); MObject *endBModelObject = m_modelController->findObject(endBObject->modelUid()); QMT_CHECK(endBModelObject); if (endAModelObject == endBModelObject) return; auto modelDependency = new MDependency(); modelDependency->setEndAUid(endAModelObject->uid()); modelDependency->setEndBUid(endBModelObject->uid()); modelDependency->setDirection(MDependency::AToB); m_modelController->addRelation(endAModelObject, modelDependency); DRelation *relation = addRelation(modelDependency, intermediatePoints, diagram); m_diagramController->undoController()->endMergeSequence(); if (relation) emit newElementCreated(relation, diagram); } void DiagramSceneController::createInheritance(DClass *derivedClass, DClass *baseClass, const QList &intermediatePoints, MDiagram *diagram) { m_diagramController->undoController()->beginMergeSequence(tr("Create Inheritance")); MClass *derivedModelClass = m_modelController->findObject(derivedClass->modelUid()); QMT_CHECK(derivedModelClass); MClass *baseModelClass = m_modelController->findObject(baseClass->modelUid()); QMT_CHECK(baseModelClass); if (derivedModelClass == baseModelClass) return; auto modelInheritance = new MInheritance(); modelInheritance->setDerived(derivedModelClass->uid()); modelInheritance->setBase(baseModelClass->uid()); m_modelController->addRelation(derivedModelClass, modelInheritance); DRelation *relation = addRelation(modelInheritance, intermediatePoints, diagram); m_diagramController->undoController()->endMergeSequence(); if (relation) emit newElementCreated(relation, diagram); } void DiagramSceneController::createAssociation(DClass *endAClass, DClass *endBClass, const QList &intermediatePoints, MDiagram *diagram) { m_diagramController->undoController()->beginMergeSequence(tr("Create Association")); MClass *endAModelObject = m_modelController->findObject(endAClass->modelUid()); QMT_CHECK(endAModelObject); MClass *endBModelObject = m_modelController->findObject(endBClass->modelUid()); QMT_CHECK(endBModelObject); // TODO allow self assignment with just one intermediate point and a nice round arrow if (endAModelObject == endBModelObject && intermediatePoints.count() < 2) return; auto modelAssociation = new MAssociation(); modelAssociation->setEndAUid(endAModelObject->uid()); MAssociationEnd endA = modelAssociation->endA(); endA.setNavigable(true); modelAssociation->setEndA(endA); modelAssociation->setEndBUid(endBModelObject->uid()); m_modelController->addRelation(endAModelObject, modelAssociation); DRelation *relation = addRelation(modelAssociation, intermediatePoints, diagram); m_diagramController->undoController()->endMergeSequence(); if (relation) emit newElementCreated(relation, diagram); } bool DiagramSceneController::relocateRelationEndA(DRelation *relation, DObject *targetObject) { return relocateRelationEnd(relation, targetObject, &MRelation::endAUid, &MRelation::setEndAUid); } bool DiagramSceneController::relocateRelationEndB(DRelation *relation, DObject *targetObject) { return relocateRelationEnd(relation, targetObject, &MRelation::endBUid, &MRelation::setEndBUid); } bool DiagramSceneController::isAddingAllowed(const Uid &modelElementKey, MDiagram *diagram) { MElement *modelElement = m_modelController->findElement(modelElementKey); QMT_CHECK(modelElement); if (m_diagramController->hasDelegate(modelElement, diagram)) return false; if (auto modelRelation = dynamic_cast(modelElement)) { MObject *endAModelObject = m_modelController->findObject(modelRelation->endAUid()); QMT_CHECK(endAModelObject); DObject *endADiagramObject = m_diagramController->findDelegate(endAModelObject, diagram); if (!endADiagramObject) return false; MObject *endBModelObject = m_modelController->findObject(modelRelation->endBUid()); QMT_CHECK(endBModelObject); DObject *endBDiagramObject = m_diagramController->findDelegate(endBModelObject, diagram); if (!endBDiagramObject) return false; } return true; } void DiagramSceneController::addExistingModelElement(const Uid &modelElementKey, const QPointF &pos, MDiagram *diagram) { DElement *element = addModelElement(modelElementKey, pos, diagram); if (element) emit elementAdded(element, diagram); } void DiagramSceneController::dropNewElement(const QString &newElementId, const QString &name, const QString &stereotype, DElement *topMostElementAtPos, const QPointF &pos, MDiagram *diagram) { if (newElementId == QLatin1String(ELEMENT_TYPE_ANNOTATION)) { auto annotation = new DAnnotation(); annotation->setText(QStringLiteral("")); annotation->setPos(pos - QPointF(10.0, 10.0)); m_diagramController->addElement(annotation, diagram); alignOnRaster(annotation, diagram); emit newElementCreated(annotation, diagram); } else if (newElementId == QLatin1String(ELEMENT_TYPE_BOUNDARY)) { auto boundary = new DBoundary(); boundary->setPos(pos); m_diagramController->addElement(boundary, diagram); alignOnRaster(boundary, diagram); emit newElementCreated(boundary, diagram); } else { MPackage *parentPackage = findSuitableParentPackage(topMostElementAtPos, diagram); MObject *newObject = 0; QString newName; if (newElementId == QLatin1String(ELEMENT_TYPE_PACKAGE)) { auto package = new MPackage(); newName = tr("New Package"); if (!stereotype.isEmpty()) package->setStereotypes({stereotype}); newObject = package; } else if (newElementId == QLatin1String(ELEMENT_TYPE_COMPONENT)) { auto component = new MComponent(); newName = tr("New Component"); if (!stereotype.isEmpty()) component->setStereotypes({stereotype}); newObject = component; } else if (newElementId == QLatin1String(ELEMENT_TYPE_CLASS)) { auto klass = new MClass(); newName = tr("New Class"); if (!stereotype.isEmpty()) klass->setStereotypes({stereotype}); newObject = klass; } else if (newElementId == QLatin1String(ELEMENT_TYPE_ITEM)) { auto item = new MItem(); newName = tr("New Item"); if (!stereotype.isEmpty()) { item->setVariety(stereotype); item->setVarietyEditable(false); } newObject = item; } if (newObject) { if (!name.isEmpty()) newName = tr("New %1").arg(name); newObject->setName(newName); dropNewModelElement(newObject, parentPackage, pos, diagram); } } } void DiagramSceneController::dropNewModelElement(MObject *modelObject, MPackage *parentPackage, const QPointF &pos, MDiagram *diagram) { m_modelController->undoController()->beginMergeSequence(tr("Drop Element")); m_modelController->addObject(parentPackage, modelObject); DElement *element = addObject(modelObject, pos, diagram); m_modelController->undoController()->endMergeSequence(); if (element) emit newElementCreated(element, diagram); } MPackage *DiagramSceneController::findSuitableParentPackage(DElement *topmostDiagramElement, MDiagram *diagram) { MPackage *parentPackage = 0; if (auto diagramPackage = dynamic_cast(topmostDiagramElement)) { parentPackage = m_modelController->findObject(diagramPackage->modelUid()); } else if (auto diagramObject = dynamic_cast(topmostDiagramElement)) { MObject *modelObject = m_modelController->findObject(diagramObject->modelUid()); if (modelObject) parentPackage = dynamic_cast(modelObject->owner()); } if (parentPackage == 0 && diagram != 0) parentPackage = dynamic_cast(diagram->owner()); if (parentPackage == 0) parentPackage = m_modelController->rootPackage(); return parentPackage; } MDiagram *DiagramSceneController::findDiagramBySearchId(MPackage *package, const QString &diagramName) { QString diagramSearchId = NameController::calcElementNameSearchId(diagramName); foreach (const Handle &handle, package->children()) { if (handle.hasTarget()) { if (auto diagram = dynamic_cast(handle.target())) { if (NameController::calcElementNameSearchId(diagram->name()) == diagramSearchId) return diagram; } } } return 0; } namespace { static QPointF alignObjectLeft(DObject *object, DObject *otherObject) { qreal left = object->pos().x() + object->rect().left(); QPointF pos = otherObject->pos(); qreal otherLeft = pos.x() + otherObject->rect().left(); qreal delta = otherLeft - left; pos.setX(pos.x() - delta); return pos; } static QPointF alignObjectRight(DObject *object, DObject *otherObject) { qreal right = object->pos().x() + object->rect().right(); QPointF pos = otherObject->pos(); qreal otherRight = pos.x() + otherObject->rect().right(); qreal delta = otherRight - right; pos.setX(pos.x() - delta); return pos; } static QPointF alignObjectHCenter(DObject *object, DObject *otherObject) { qreal center = object->pos().x(); QPointF pos = otherObject->pos(); qreal otherCenter = pos.x(); qreal delta = otherCenter - center; pos.setX(pos.x() - delta); return pos; } static QPointF alignObjectTop(DObject *object, DObject *otherObject) { qreal top = object->pos().y() + object->rect().top(); QPointF pos = otherObject->pos(); qreal otherTop = pos.y() + otherObject->rect().top(); qreal delta = otherTop - top; pos.setY(pos.y() - delta); return pos; } static QPointF alignObjectBottom(DObject *object, DObject *otherObject) { qreal bottom = object->pos().y() + object->rect().bottom(); QPointF pos = otherObject->pos(); qreal otherBottom = pos.y() + otherObject->rect().bottom(); qreal delta = otherBottom - bottom; pos.setY(pos.y() - delta); return pos; } static QPointF alignObjectVCenter(DObject *object, DObject *otherObject) { qreal center = object->pos().y(); QPointF pos = otherObject->pos(); qreal otherCenter = pos.y(); qreal delta = otherCenter - center; pos.setY(pos.y() - delta); return pos; } static QRectF alignObjectWidth(DObject *object, const QSizeF &size) { QRectF rect = object->rect(); rect.setX(-size.width() / 2.0); rect.setWidth(size.width()); return rect; } static QRectF alignObjectHeight(DObject *object, const QSizeF &size) { QRectF rect = object->rect(); rect.setY(-size.height() / 2.0); rect.setHeight(size.height()); return rect; } static QRectF alignObjectSize(DObject *object, const QSizeF &size) { Q_UNUSED(object); QRectF rect; rect.setX(-size.width() / 2.0); rect.setY(-size.height() / 2.0); rect.setWidth(size.width()); rect.setHeight(size.height()); return rect; } } void DiagramSceneController::alignLeft(DObject *object, const DSelection &selection, MDiagram *diagram) { alignPosition(object, selection, alignObjectLeft, diagram); } void DiagramSceneController::alignRight(DObject *object, const DSelection &selection, MDiagram *diagram) { alignPosition(object, selection, alignObjectRight, diagram); } void DiagramSceneController::alignHCenter(DObject *object, const DSelection &selection, MDiagram *diagram) { alignPosition(object, selection, alignObjectHCenter, diagram); } void DiagramSceneController::alignTop(DObject *object, const DSelection &selection, MDiagram *diagram) { alignPosition(object, selection, alignObjectTop, diagram); } void DiagramSceneController::alignBottom(DObject *object, const DSelection &selection, MDiagram *diagram) { alignPosition(object, selection, alignObjectBottom, diagram); } void DiagramSceneController::alignVCenter(DObject *object, const DSelection &selection, MDiagram *diagram) { alignPosition(object, selection, alignObjectVCenter, diagram); } void DiagramSceneController::alignWidth(DObject *object, const DSelection &selection, const QSizeF &minimumSize, MDiagram *diagram) { alignSize(object, selection, minimumSize, alignObjectWidth, diagram); } void DiagramSceneController::alignHeight(DObject *object, const DSelection &selection, const QSizeF &minimumSize, MDiagram *diagram) { alignSize(object, selection, minimumSize, alignObjectHeight, diagram); } void DiagramSceneController::alignSize(DObject *object, const DSelection &selection, const QSizeF &minimumSize, MDiagram *diagram) { alignSize(object, selection, minimumSize, alignObjectSize, diagram); } void DiagramSceneController::alignPosition(DObject *object, const DSelection &selection, QPointF (*aligner)(DObject *, DObject *), MDiagram *diagram) { foreach (const DSelection::Index &index, selection.indices()) { DElement *element = m_diagramController->findElement(index.elementKey(), diagram); if (auto selectedObject = dynamic_cast(element)) { if (selectedObject != object) { QPointF newPos = aligner(object, selectedObject); if (newPos != selectedObject->pos()) { m_diagramController->startUpdateElement(selectedObject, diagram, DiagramController::UpdateGeometry); selectedObject->setPos(newPos); m_diagramController->finishUpdateElement(selectedObject, diagram, false); } } } } } void DiagramSceneController::alignSize(DObject *object, const DSelection &selection, const QSizeF &minimumSize, QRectF (*aligner)(DObject *, const QSizeF &), MDiagram *diagram) { QSizeF size; if (object->rect().width() < minimumSize.width()) size.setWidth(minimumSize.width()); else size.setWidth(object->rect().width()); if (object->rect().height() < minimumSize.height()) size.setHeight(minimumSize.height()); else size.setHeight(object->rect().height()); foreach (const DSelection::Index &index, selection.indices()) { DElement *element = m_diagramController->findElement(index.elementKey(), diagram); if (auto selectedObject = dynamic_cast(element)) { QRectF newRect = aligner(selectedObject, size); if (newRect != selectedObject->rect()) { m_diagramController->startUpdateElement(selectedObject, diagram, DiagramController::UpdateGeometry); selectedObject->setAutoSized(false); selectedObject->setRect(newRect); m_diagramController->finishUpdateElement(selectedObject, diagram, false); } } } } void DiagramSceneController::alignOnRaster(DElement *element, MDiagram *diagram) { AlignOnRasterVisitor visitor; visitor.setDiagramController(m_diagramController); visitor.setSceneInspector(m_sceneInspector); visitor.setDiagram(diagram); element->accept(&visitor); } DElement *DiagramSceneController::addModelElement(const Uid &modelElementKey, const QPointF &pos, MDiagram *diagram) { DElement *element = 0; if (MObject *modelObject = m_modelController->findObject(modelElementKey)) { element = addObject(modelObject, pos, diagram); } else if (MRelation *modelRelation = m_modelController->findRelation(modelElementKey)) { element = addRelation(modelRelation, QList(), diagram); } else { QMT_CHECK(false); } return element; } DObject *DiagramSceneController::addObject(MObject *modelObject, const QPointF &pos, MDiagram *diagram) { QMT_CHECK(modelObject); if (m_diagramController->hasDelegate(modelObject, diagram)) return 0; m_diagramController->undoController()->beginMergeSequence(tr("Add Element")); DFactory factory; modelObject->accept(&factory); auto diagramObject = dynamic_cast(factory.product()); QMT_CHECK(diagramObject); diagramObject->setPos(pos); m_diagramController->addElement(diagramObject, diagram); alignOnRaster(diagramObject, diagram); // add all relations between any other element on diagram and new element foreach (DElement *delement, diagram->diagramElements()) { if (delement != diagramObject) { auto dobject = dynamic_cast(delement); if (dobject) { MObject *mobject = m_modelController->findObject(dobject->modelUid()); if (mobject) { foreach (const Handle &handle, mobject->relations()) { if (handle.hasTarget() && ((handle.target()->endAUid() == modelObject->uid() && handle.target()->endBUid() == mobject->uid()) || (handle.target()->endAUid() == mobject->uid() && handle.target()->endBUid() == modelObject->uid()))) { addRelation(handle.target(), QList(), diagram); } } foreach (const Handle &handle, modelObject->relations()) { if (handle.hasTarget() && ((handle.target()->endAUid() == modelObject->uid() && handle.target()->endBUid() == mobject->uid()) || (handle.target()->endAUid() == mobject->uid() && handle.target()->endBUid() == modelObject->uid()))) { addRelation(handle.target(), QList(), diagram); } } } } } } // add all self relations foreach (const Handle &handle, modelObject->relations()) { if (handle.hasTarget () && handle.target()->endAUid() == modelObject->uid() && handle.target()->endBUid() == modelObject->uid()) { addRelation(handle.target(), QList(), diagram); } } m_diagramController->undoController()->endMergeSequence(); return diagramObject; } DRelation *DiagramSceneController::addRelation(MRelation *modelRelation, const QList &intermediatePoints, MDiagram *diagram) { QMT_CHECK(modelRelation); if (m_diagramController->hasDelegate(modelRelation, diagram)) return 0; DFactory factory; modelRelation->accept(&factory); auto diagramRelation = dynamic_cast(factory.product()); QMT_CHECK(diagramRelation); MObject *endAModelObject = m_modelController->findObject(modelRelation->endAUid()); QMT_CHECK(endAModelObject); DObject *endADiagramObject = m_diagramController->findDelegate(endAModelObject, diagram); QMT_CHECK(endADiagramObject); diagramRelation->setEndAUid(endADiagramObject->uid()); MObject *endBModelObject = m_modelController->findObject(modelRelation->endBUid()); QMT_CHECK(endBModelObject); DObject *endBDiagramObject = m_diagramController->findDelegate(endBModelObject, diagram); QMT_CHECK(endBDiagramObject); diagramRelation->setEndBUid(endBDiagramObject->uid()); QList relationPoints; if (endADiagramObject->uid() == endBDiagramObject->uid() && intermediatePoints.isEmpty()) { // create some intermediate points for self-relation QRectF rect = endADiagramObject->rect().translated(endADiagramObject->pos()); static const qreal EDGE_RADIUS = 30.0; qreal w = rect.width() * 0.25; if (w > EDGE_RADIUS) w = EDGE_RADIUS; qreal h = rect.height() * 0.25; if (h > EDGE_RADIUS) h = EDGE_RADIUS; QPointF i1(rect.x() - EDGE_RADIUS, rect.bottom() - h); QPointF i2(rect.x() - EDGE_RADIUS, rect.bottom() + EDGE_RADIUS); QPointF i3(rect.x() + w, rect.bottom() + EDGE_RADIUS); relationPoints.append(DRelation::IntermediatePoint(i1)); relationPoints.append(DRelation::IntermediatePoint(i2)); relationPoints.append(DRelation::IntermediatePoint(i3)); } else { foreach (const QPointF &intermediatePoint, intermediatePoints) relationPoints.append(DRelation::IntermediatePoint(intermediatePoint)); } diagramRelation->setIntermediatePoints(relationPoints); m_diagramController->addElement(diagramRelation, diagram); alignOnRaster(diagramRelation, diagram); return diagramRelation; } bool DiagramSceneController::relocateRelationEnd(DRelation *relation, DObject *targetObject, Uid (MRelation::*endUid)() const, void (MRelation::*setEndUid)(const Uid &)) { QMT_CHECK(relation); if (targetObject && targetObject->uid() != relation->endAUid()) { MRelation *modelRelation = m_modelController->findRelation(relation->modelUid()); QMT_CHECK(modelRelation); MObject *targetMObject = m_modelController->findObject(targetObject->modelUid()); QMT_CHECK(targetMObject); AcceptRelationVisitor visitor(modelRelation); targetMObject->accept(&visitor); if (visitor.isAccepted()) { MObject *currentTargetMObject = m_modelController->findObject((modelRelation->*endUid)()); QMT_CHECK(currentTargetMObject); m_modelController->undoController()->beginMergeSequence(tr("Relocate Relation")); // move relation into new target if it was a child of the old target if (currentTargetMObject == modelRelation->owner()) m_modelController->moveRelation(targetMObject, modelRelation); // remove relation on all diagrams where the new targe element does not exist foreach (MDiagram *diagram, m_diagramController->allDiagrams()) { if (DElement *diagramRelation = m_diagramController->findDelegate(modelRelation, diagram)) { if (!m_diagramController->findDelegate(targetMObject, diagram)) { m_diagramController->removeElement(diagramRelation, diagram); } } } // update end of relation m_modelController->startUpdateRelation(modelRelation); (modelRelation->*setEndUid)(targetMObject->uid()); m_modelController->finishUpdateRelation(modelRelation, false); m_modelController->undoController()->endMergeSequence(); return true; } } return false; } } // namespace qmt