// Copyright (C) 2016 Jochen Becher // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only WITH Qt-GPL-exception-1.0 #include "diagramscenecontroller.h" #include "qmt/controller/namecontroller.h" #include "qmt/controller/undocontroller.h" #include "qmt/diagram_controller/dfactory.h" #include "qmt/diagram_controller/diagramcontroller.h" #include "qmt/diagram_controller/dselection.h" #include "qmt/diagram/dannotation.h" #include "qmt/diagram/dassociation.h" #include "qmt/diagram/dboundary.h" #include "qmt/diagram/dclass.h" #include "qmt/diagram/dconnection.h" #include "qmt/diagram/ditem.h" #include "qmt/diagram/dpackage.h" #include "qmt/diagram/drelation.h" #include "qmt/diagram/dswimlane.h" #include "qmt/diagram_ui/diagram_mime_types.h" #include "qmt/model_controller/modelcontroller.h" #include "qmt/model_controller/mselection.h" #include "qmt/model_controller/mvoidvisitor.h" #include "qmt/model/massociation.h" #include "qmt/model/mcanvasdiagram.h" #include "qmt/model/mclass.h" #include "qmt/model/mcomponent.h" #include "qmt/model/mconnection.h" #include "qmt/model/mdependency.h" #include "qmt/model/mdiagram.h" #include "qmt/model/minheritance.h" #include "qmt/model/mitem.h" #include "qmt/model/mobject.h" #include "qmt/model/mpackage.h" #include "qmt/model/msourceexpansion.h" #include "qmt/stereotype/customrelation.h" #include "qmt/stereotype/stereotypecontroller.h" #include "qmt/tasks/alignonrastervisitor.h" #include "qmt/tasks/isceneinspector.h" #include "qmt/tasks/voidelementtasks.h" #include "../../modelinglibtr.h" #include #include #include #include #include #include namespace qmt { namespace { VoidElementTasks dummyElementTasks; } class DiagramSceneController::AcceptRelationVisitor : public MVoidConstVisitor { public: AcceptRelationVisitor(StereotypeController *stereotypeController, const MRelation *relation, RelationEnd relationEnd) : m_stereotypeController(stereotypeController), m_relation(relation), m_relationEnd(relationEnd) { } bool isAccepted() const { return m_accepted; } void visitMObject(const MObject *object) override { Q_UNUSED(object) if (auto connection = dynamic_cast(m_relation)) { CustomRelation customRelation = m_stereotypeController->findCustomRelation(connection->customRelationId()); if (!customRelation.isNull()) { QMT_ASSERT(customRelation.element() == CustomRelation::Element::Relation, return); CustomRelation::End customEnd = m_relationEnd == EndA ? customRelation.endA() : customRelation.endB(); QStringList endItems = customEnd.endItems(); if (endItems.isEmpty()) endItems = customRelation.endItems(); QString stereotypeIconId = m_stereotypeController->findStereotypeIconId(StereotypeIcon::ElementItem, object->stereotypes()); if (stereotypeIconId.isEmpty() && !m_variety.isEmpty()) stereotypeIconId = m_stereotypeController->findStereotypeIconId(StereotypeIcon::ElementItem, {m_variety}); m_accepted = endItems.contains(stereotypeIconId); } } if (!m_accepted) m_accepted = dynamic_cast(m_relation) != nullptr; } void visitMClass(const MClass *klass) override { m_accepted = dynamic_cast(m_relation) != nullptr || dynamic_cast(m_relation) != nullptr; if (!m_accepted) visitMObject(klass); } void visitMItem(const MItem *item) override { m_variety = item->variety(); visitMObject(item); } private: StereotypeController *m_stereotypeController = nullptr; const MRelation *m_relation = nullptr; RelationEnd m_relationEnd = EndA; QString m_variety; bool m_accepted = false; }; DiagramSceneController::DiagramSceneController(QObject *parent) : QObject(parent), m_elementTasks(&dummyElementTasks) { } DiagramSceneController::~DiagramSceneController() { } void DiagramSceneController::setModelController(ModelController *modelController) { if (m_modelController == modelController) return; if (m_modelController) { disconnect(m_modelController, nullptr, this, nullptr); m_modelController = nullptr; } if (modelController) m_modelController = modelController; } void DiagramSceneController::setDiagramController(DiagramController *diagramController) { if (m_diagramController == diagramController) return; if (m_diagramController) { disconnect(m_diagramController, nullptr, this, nullptr); m_diagramController = nullptr; } if (diagramController) m_diagramController = diagramController; } void DiagramSceneController::setStereotypeController(StereotypeController *stereotypeController) { m_stereotypeController = stereotypeController; } void DiagramSceneController::setElementTasks(IElementTasks *elementTasks) { m_elementTasks = elementTasks; } void DiagramSceneController::setSceneInspector(ISceneInspector *sceneInspector) { m_sceneInspector = sceneInspector; } void DiagramSceneController::deleteFromDiagram(const DSelection &dselection, MDiagram *diagram) { if (!dselection.isEmpty()) { MSelection mselection; DSelection remainingDselection; const QList indices = dselection.indices(); for (const DSelection::Index &index : indices) { DElement *delement = m_diagramController->findElement(index.elementKey(), diagram); QMT_ASSERT(delement, return); if (delement->modelUid().isValid()) { MElement *melement = m_modelController->findElement(delement->modelUid()); QMT_ASSERT(melement, return); if (melement->owner()) mselection.append(melement->uid(), melement->owner()->uid()); } else { remainingDselection.append(index); } } if (!remainingDselection.isEmpty()) m_diagramController->deleteElements(remainingDselection, diagram); if (!mselection.isEmpty()) m_modelController->deleteElements(mselection); } } void DiagramSceneController::createDependency(DObject *endAObject, DObject *endBObject, const QList &intermediatePoints, MDiagram *diagram) { m_diagramController->undoController()->beginMergeSequence(Tr::tr("Create Dependency")); MObject *endAModelObject = m_modelController->findObject(endAObject->modelUid()); QMT_ASSERT(endAModelObject, return); MObject *endBModelObject = m_modelController->findObject(endBObject->modelUid()); QMT_ASSERT(endBModelObject, return); if (endAModelObject == endBModelObject) return; auto modelDependency = new MDependency(); modelDependency->setEndAUid(endAModelObject->uid()); modelDependency->setEndBUid(endBModelObject->uid()); modelDependency->setDirection(MDependency::AToB); m_modelController->addRelation(endAModelObject, modelDependency); DRelation *relation = addRelation(modelDependency, intermediatePoints, diagram); m_diagramController->undoController()->endMergeSequence(); if (relation) emit newElementCreated(relation, diagram); } void DiagramSceneController::createInheritance(DClass *derivedClass, DClass *baseClass, const QList &intermediatePoints, MDiagram *diagram) { m_diagramController->undoController()->beginMergeSequence(Tr::tr("Create Inheritance")); MClass *derivedModelClass = m_modelController->findObject(derivedClass->modelUid()); QMT_ASSERT(derivedModelClass, return); MClass *baseModelClass = m_modelController->findObject(baseClass->modelUid()); QMT_ASSERT(baseModelClass, return); if (derivedModelClass == baseModelClass) return; auto modelInheritance = new MInheritance(); modelInheritance->setDerived(derivedModelClass->uid()); modelInheritance->setBase(baseModelClass->uid()); m_modelController->addRelation(derivedModelClass, modelInheritance); DRelation *relation = addRelation(modelInheritance, intermediatePoints, diagram); m_diagramController->undoController()->endMergeSequence(); if (relation) emit newElementCreated(relation, diagram); } void DiagramSceneController::createAssociation(DClass *endAClass, DClass *endBClass, const QList &intermediatePoints, MDiagram *diagram, std::function custom) { m_diagramController->undoController()->beginMergeSequence(Tr::tr("Create Association")); MClass *endAModelObject = m_modelController->findObject(endAClass->modelUid()); QMT_ASSERT(endAModelObject, return); MClass *endBModelObject = m_modelController->findObject(endBClass->modelUid()); QMT_ASSERT(endBModelObject, return); // TODO allow self assignment with just one intermediate point and a nice round arrow if (endAModelObject == endBModelObject && intermediatePoints.count() < 2) return; auto modelAssociation = new MAssociation(); modelAssociation->setEndAUid(endAModelObject->uid()); MAssociationEnd endA = modelAssociation->endA(); endA.setNavigable(true); modelAssociation->setEndA(endA); modelAssociation->setEndBUid(endBModelObject->uid()); m_modelController->addRelation(endAModelObject, modelAssociation); DRelation *relation = addRelation(modelAssociation, intermediatePoints, diagram); DAssociation *diagramAssociation = dynamic_cast(relation); QMT_CHECK(diagramAssociation); if (custom) custom(modelAssociation, diagramAssociation); m_diagramController->undoController()->endMergeSequence(); if (relation) emit newElementCreated(relation, diagram); } void DiagramSceneController::createConnection(const QString &customRelationId, DObject *endAObject, DObject *endBObject, const QList &intermediatePoints, MDiagram *diagram, std::function custom) { m_diagramController->undoController()->beginMergeSequence(Tr::tr("Create Connection")); MObject *endAModelObject = m_modelController->findObject(endAObject->modelUid()); QMT_CHECK(endAModelObject); MObject *endBModelObject = m_modelController->findObject(endBObject->modelUid()); QMT_CHECK(endBModelObject); // TODO allow self assignment with just one intermediate point and a nice round arrow if (endAModelObject == endBModelObject && intermediatePoints.count() < 2) return; auto modelConnection = new MConnection(); modelConnection->setCustomRelationId(customRelationId); modelConnection->setEndAUid(endAModelObject->uid()); MConnectionEnd endA = modelConnection->endA(); endA.setNavigable(true); modelConnection->setEndA(endA); modelConnection->setEndBUid(endBModelObject->uid()); m_modelController->addRelation(endAModelObject, modelConnection); DRelation *relation = addRelation(modelConnection, intermediatePoints, diagram); DConnection *diagramConnection = dynamic_cast(relation); QMT_CHECK(diagramConnection); if (custom) custom(modelConnection, diagramConnection); m_diagramController->undoController()->endMergeSequence(); if (relation) emit newElementCreated(relation, diagram); } bool DiagramSceneController::relocateRelationEndA(DRelation *relation, DObject *targetObject) { return relocateRelationEnd(relation, targetObject, EndA, &MRelation::endAUid, &MRelation::setEndAUid); } bool DiagramSceneController::relocateRelationEndB(DRelation *relation, DObject *targetObject) { return relocateRelationEnd(relation, targetObject, EndB, &MRelation::endBUid, &MRelation::setEndBUid); } bool DiagramSceneController::isAddingAllowed(const Uid &modelElementKey, MDiagram *diagram) { MElement *modelElement = m_modelController->findElement(modelElementKey); QMT_ASSERT(modelElement, return false); if (m_diagramController->hasDelegate(modelElement, diagram)) return false; if (auto modelRelation = dynamic_cast(modelElement)) { MObject *endAModelObject = m_modelController->findObject(modelRelation->endAUid()); QMT_ASSERT(endAModelObject, return false); DObject *endADiagramObject = m_diagramController->findDelegate(endAModelObject, diagram); if (!endADiagramObject) return false; MObject *endBModelObject = m_modelController->findObject(modelRelation->endBUid()); QMT_ASSERT(endBModelObject, return false); DObject *endBDiagramObject = m_diagramController->findDelegate(endBModelObject, diagram); if (!endBDiagramObject) return false; } return true; } void DiagramSceneController::addExistingModelElement(const Uid &modelElementKey, const QPointF &pos, MDiagram *diagram) { DElement *element = addModelElement(modelElementKey, pos, diagram); if (element) emit elementAdded(element, diagram); } void DiagramSceneController::dropNewElement(const QString &newElementId, const QString &name, const QString &stereotype, DElement *topMostElementAtPos, const QPointF &pos, MDiagram *diagram, const QPoint &viewPos, const QSize &viewSize) { if (newElementId == QLatin1String(ELEMENT_TYPE_ANNOTATION)) { auto annotation = new DAnnotation(); annotation->setPos(pos - QPointF(10.0, 10.0)); m_diagramController->addElement(annotation, diagram); alignOnRaster(annotation, diagram); emit newElementCreated(annotation, diagram); } else if (newElementId == QLatin1String(ELEMENT_TYPE_BOUNDARY)) { auto boundary = new DBoundary(); boundary->setPos(pos); m_diagramController->addElement(boundary, diagram); alignOnRaster(boundary, diagram); emit newElementCreated(boundary, diagram); } else if (newElementId == QLatin1String(ELEMENT_TYPE_SWIMLANE)) { auto swimlane = new DSwimlane(); qreal x = static_cast(viewPos.x()) / viewSize.width(); qreal y = static_cast(viewPos.y()) / viewSize.height(); bool horizontal = (y > x && (1-y) > x) || (y <= x && (1-y) <= x); swimlane->setHorizontal(horizontal); swimlane->setPos(horizontal ? pos.y() : pos.x()); m_diagramController->addElement(swimlane, diagram); alignOnRaster(swimlane, diagram); emit newElementCreated(swimlane, diagram); } else { MPackage *parentPackage = findSuitableParentPackage(topMostElementAtPos, diagram); MObject *newObject = nullptr; if (newElementId == QLatin1String(ELEMENT_TYPE_PACKAGE)) { auto package = new MPackage(); if (!stereotype.isEmpty()) package->setStereotypes({stereotype}); newObject = package; } else if (newElementId == QLatin1String(ELEMENT_TYPE_COMPONENT)) { auto component = new MComponent(); if (!stereotype.isEmpty()) component->setStereotypes({stereotype}); newObject = component; } else if (newElementId == QLatin1String(ELEMENT_TYPE_CLASS)) { auto klass = new MClass(); if (!stereotype.isEmpty()) klass->setStereotypes({stereotype}); newObject = klass; } else if (newElementId == QLatin1String(ELEMENT_TYPE_ITEM)) { auto item = new MItem(); if (!stereotype.isEmpty()) { item->setVariety(stereotype); item->setVarietyEditable(false); } newObject = item; } if (newObject) { newObject->setName(name); dropNewModelElement(newObject, parentPackage, pos, diagram); } } } void DiagramSceneController::dropNewModelElement(MObject *modelObject, MPackage *parentPackage, const QPointF &pos, MDiagram *diagram) { m_modelController->undoController()->beginMergeSequence(Tr::tr("Drop Element")); m_modelController->addObject(parentPackage, modelObject); DElement *element = addObject(modelObject, pos, diagram); m_modelController->undoController()->endMergeSequence(); if (element) emit newElementCreated(element, diagram); } void DiagramSceneController::addRelatedElements(const DSelection &selection, MDiagram *diagram) { m_diagramController->undoController()->beginMergeSequence(Tr::tr("Add Related Element")); const QList indices = selection.indices(); for (const DSelection::Index &index : indices) { DElement *delement = m_diagramController->findElement(index.elementKey(), diagram); QMT_ASSERT(delement, return); DObject *dobject = dynamic_cast(delement); if (dobject && dobject->modelUid().isValid()) { MObject *mobject = m_modelController->findElement(delement->modelUid()); if (mobject) { qreal dAngle = 360.0 / 11.5; qreal dRadius = 100.0; const QList relations = m_modelController->findRelationsOfObject(mobject); int count = 0; for (MRelation *relation : relations) { if (relation->endAUid() != mobject->uid() || relation->endBUid() != mobject->uid()) ++count; } if (count <= 12) { dAngle = 360.0 / 12.0; dRadius = 0.0; } qreal radius = 200.0; qreal angle = 0.0; for (MRelation *relation : relations) { QPointF pos(dobject->pos()); pos += QPointF(radius * sin(angle / 180 * M_PI), -radius * cos(angle / 180 * M_PI)); bool added = false; if (relation->endAUid() != mobject->uid()) added = addModelElement(relation->endAUid(), pos, diagram) != nullptr; else if (relation->endBUid() != mobject->uid()) added = addModelElement(relation->endBUid(), pos, diagram) != nullptr; if (added) { radius += dRadius / (360.0 / dAngle); angle += dAngle; } } } } } m_diagramController->undoController()->endMergeSequence(); } MPackage *DiagramSceneController::findSuitableParentPackage(DElement *topmostDiagramElement, MDiagram *diagram) { MPackage *parentPackage = nullptr; if (auto diagramPackage = dynamic_cast(topmostDiagramElement)) { parentPackage = m_modelController->findObject(diagramPackage->modelUid()); } else if (auto diagramObject = dynamic_cast(topmostDiagramElement)) { MObject *modelObject = m_modelController->findObject(diagramObject->modelUid()); if (modelObject) parentPackage = dynamic_cast(modelObject->owner()); } if (!parentPackage && diagram) parentPackage = dynamic_cast(diagram->owner()); if (!parentPackage) parentPackage = m_modelController->rootPackage(); return parentPackage; } MDiagram *DiagramSceneController::findDiagramBySearchId(MPackage *package, const QString &diagramName) { QString diagramSearchId = NameController::calcElementNameSearchId(diagramName); for (const Handle &handle : package->children()) { if (handle.hasTarget()) { if (auto diagram = dynamic_cast(handle.target())) { if (NameController::calcElementNameSearchId(diagram->name()) == diagramSearchId) return diagram; } } } return nullptr; } namespace { QPointF alignObjectLeft(DObject *object, DObject *otherObject) { qreal left = object->pos().x() + object->rect().left(); QPointF pos = otherObject->pos(); qreal otherLeft = pos.x() + otherObject->rect().left(); qreal delta = otherLeft - left; pos.setX(pos.x() - delta); return pos; } QPointF alignObjectRight(DObject *object, DObject *otherObject) { qreal right = object->pos().x() + object->rect().right(); QPointF pos = otherObject->pos(); qreal otherRight = pos.x() + otherObject->rect().right(); qreal delta = otherRight - right; pos.setX(pos.x() - delta); return pos; } QPointF alignObjectHCenter(DObject *object, DObject *otherObject) { qreal center = object->pos().x(); QPointF pos = otherObject->pos(); qreal otherCenter = pos.x(); qreal delta = otherCenter - center; pos.setX(pos.x() - delta); return pos; } QPointF alignObjectTop(DObject *object, DObject *otherObject) { qreal top = object->pos().y() + object->rect().top(); QPointF pos = otherObject->pos(); qreal otherTop = pos.y() + otherObject->rect().top(); qreal delta = otherTop - top; pos.setY(pos.y() - delta); return pos; } QPointF alignObjectBottom(DObject *object, DObject *otherObject) { qreal bottom = object->pos().y() + object->rect().bottom(); QPointF pos = otherObject->pos(); qreal otherBottom = pos.y() + otherObject->rect().bottom(); qreal delta = otherBottom - bottom; pos.setY(pos.y() - delta); return pos; } QPointF alignObjectVCenter(DObject *object, DObject *otherObject) { qreal center = object->pos().y(); QPointF pos = otherObject->pos(); qreal otherCenter = pos.y(); qreal delta = otherCenter - center; pos.setY(pos.y() - delta); return pos; } QRectF alignObjectWidth(DObject *object, const QSizeF &size) { QRectF rect = object->rect(); rect.setX(-size.width() / 2.0); rect.setWidth(size.width()); return rect; } QRectF alignObjectHeight(DObject *object, const QSizeF &size) { QRectF rect = object->rect(); rect.setY(-size.height() / 2.0); rect.setHeight(size.height()); return rect; } QRectF alignObjectSize(DObject *object, const QSizeF &size) { Q_UNUSED(object) QRectF rect; rect.setX(-size.width() / 2.0); rect.setY(-size.height() / 2.0); rect.setWidth(size.width()); rect.setHeight(size.height()); return rect; } } void DiagramSceneController::alignLeft(DObject *object, const DSelection &selection, MDiagram *diagram) { alignPosition(object, selection, alignObjectLeft, diagram); } void DiagramSceneController::alignRight(DObject *object, const DSelection &selection, MDiagram *diagram) { alignPosition(object, selection, alignObjectRight, diagram); } void DiagramSceneController::alignHCenter(DObject *object, const DSelection &selection, MDiagram *diagram) { alignPosition(object, selection, alignObjectHCenter, diagram); } void DiagramSceneController::alignTop(DObject *object, const DSelection &selection, MDiagram *diagram) { alignPosition(object, selection, alignObjectTop, diagram); } void DiagramSceneController::alignBottom(DObject *object, const DSelection &selection, MDiagram *diagram) { alignPosition(object, selection, alignObjectBottom, diagram); } void DiagramSceneController::alignVCenter(DObject *object, const DSelection &selection, MDiagram *diagram) { alignPosition(object, selection, alignObjectVCenter, diagram); } void DiagramSceneController::alignWidth(DObject *object, const DSelection &selection, const QSizeF &minimumSize, MDiagram *diagram) { alignSize(object, selection, minimumSize, alignObjectWidth, diagram); } void DiagramSceneController::alignHeight(DObject *object, const DSelection &selection, const QSizeF &minimumSize, MDiagram *diagram) { alignSize(object, selection, minimumSize, alignObjectHeight, diagram); } void DiagramSceneController::alignSize(DObject *object, const DSelection &selection, const QSizeF &minimumSize, MDiagram *diagram) { alignSize(object, selection, minimumSize, alignObjectSize, diagram); } void DiagramSceneController::alignHCenterDistance(const DSelection &selection, MDiagram *diagram) { QList sortedObjects = collectObjects(selection, diagram); if (sortedObjects.length() > 2) { std::sort(sortedObjects.begin(), sortedObjects.end(), [](const DObject *lhs, const DObject *rhs) { return lhs->pos().x() < rhs->pos().x(); }); int n = sortedObjects.length() - 1; DObject *leftObject = sortedObjects.at(0); DObject *rightObject = sortedObjects.at(n); double distance = rightObject->pos().x() - leftObject->pos().x(); double step = distance / n; double startX = leftObject->pos().x(); for (int i = 1; i < n; ++i) { DObject *selectedObject = sortedObjects.at(i); QPointF newPos = selectedObject->pos(); newPos.setX(startX + i * step); if (newPos != selectedObject->pos()) { m_diagramController->startUpdateElement(selectedObject, diagram, DiagramController::UpdateGeometry); selectedObject->setPos(newPos); m_diagramController->finishUpdateElement(selectedObject, diagram, false); } } } } void DiagramSceneController::alignVCenterDistance(const DSelection &selection, MDiagram *diagram) { QList sortedObjects = collectObjects(selection, diagram); if (sortedObjects.length() > 2) { std::sort(sortedObjects.begin(), sortedObjects.end(), [](const DObject *lhs, const DObject *rhs) { return lhs->pos().y() < rhs->pos().y(); }); int n = sortedObjects.length() - 1; DObject *topObject = sortedObjects.at(0); DObject *bottomObject = sortedObjects.at(n); double distance = bottomObject->pos().y() - topObject->pos().y(); double step = distance / n; double startY = topObject->pos().y(); for (int i = 1; i < n; ++i) { DObject *selectedObject = sortedObjects.at(i); QPointF newPos = selectedObject->pos(); newPos.setY(startY + i * step); if (newPos != selectedObject->pos()) { m_diagramController->startUpdateElement(selectedObject, diagram, DiagramController::UpdateGeometry); selectedObject->setPos(newPos); m_diagramController->finishUpdateElement(selectedObject, diagram, false); } } } } void DiagramSceneController::alignHBorderDistance(const DSelection &selection, MDiagram *diagram) { QList sortedObjects = collectObjects(selection, diagram); if (sortedObjects.length() > 2) { std::sort(sortedObjects.begin(), sortedObjects.end(), [](const DObject *lhs, const DObject *rhs) { return lhs->pos().x() < rhs->pos().x(); }); int n = sortedObjects.length() - 1; DObject *leftObject = sortedObjects.at(0); DObject *rightObject = sortedObjects.at(n); double space = rightObject->pos().x() + rightObject->rect().left() - (leftObject->pos().x() + leftObject->rect().right()); for (int i = 1; i < n; ++i) space -= sortedObjects.at(i)->rect().width(); double step = space / n; double x = leftObject->pos().x() + leftObject->rect().right(); for (int i = 1 ; i < n; ++i) { DObject *selectedObject = sortedObjects.at(i); QPointF newPos = selectedObject->pos(); x += step; newPos.setX(x - selectedObject->rect().left()); x += selectedObject->rect().width(); if (newPos != selectedObject->pos()) { m_diagramController->startUpdateElement(selectedObject, diagram, DiagramController::UpdateGeometry); selectedObject->setPos(newPos); m_diagramController->finishUpdateElement(selectedObject, diagram, false); } } } } void DiagramSceneController::alignVBorderDistance(const DSelection &selection, MDiagram *diagram) { QList sortedObjects = collectObjects(selection, diagram); if (sortedObjects.length() > 2) { std::sort(sortedObjects.begin(), sortedObjects.end(), [](const DObject *lhs, const DObject *rhs) { return lhs->pos().y() < rhs->pos().y(); }); int n = sortedObjects.length() - 1; DObject *topObject = sortedObjects.at(0); DObject *bottomObject = sortedObjects.at(n); double space = bottomObject->pos().y() + bottomObject->rect().top() - (topObject->pos().y() + topObject->rect().bottom()); for (int i = 1; i < n; ++i) space -= sortedObjects.at(i)->rect().height(); double step = space / n; double y = topObject->pos().y() + topObject->rect().bottom(); for (int i = 1 ; i < n; ++i) { DObject *selectedObject = sortedObjects.at(i); QPointF newPos = selectedObject->pos(); y += step; newPos.setY(y - selectedObject->rect().top()); y += selectedObject->rect().height(); if (newPos != selectedObject->pos()) { m_diagramController->startUpdateElement(selectedObject, diagram, DiagramController::UpdateGeometry); selectedObject->setPos(newPos); m_diagramController->finishUpdateElement(selectedObject, diagram, false); } } } } void DiagramSceneController::alignPosition(DObject *object, const DSelection &selection, QPointF (*aligner)(DObject *, DObject *), MDiagram *diagram) { const QList indices = selection.indices(); for (const DSelection::Index &index : indices) { DElement *element = m_diagramController->findElement(index.elementKey(), diagram); if (auto selectedObject = dynamic_cast(element)) { if (selectedObject != object) { QPointF newPos = aligner(object, selectedObject); if (newPos != selectedObject->pos()) { m_diagramController->startUpdateElement(selectedObject, diagram, DiagramController::UpdateGeometry); selectedObject->setPos(newPos); m_diagramController->finishUpdateElement(selectedObject, diagram, false); } } } } } void DiagramSceneController::alignSize(DObject *object, const DSelection &selection, const QSizeF &minimumSize, QRectF (*aligner)(DObject *, const QSizeF &), MDiagram *diagram) { QSizeF size; if (object->rect().width() < minimumSize.width()) size.setWidth(minimumSize.width()); else size.setWidth(object->rect().width()); if (object->rect().height() < minimumSize.height()) size.setHeight(minimumSize.height()); else size.setHeight(object->rect().height()); const QList indices = selection.indices(); for (const DSelection::Index &index : indices) { DElement *element = m_diagramController->findElement(index.elementKey(), diagram); if (auto selectedObject = dynamic_cast(element)) { QRectF newRect = aligner(selectedObject, size); if (newRect != selectedObject->rect()) { m_diagramController->startUpdateElement(selectedObject, diagram, DiagramController::UpdateGeometry); selectedObject->setAutoSized(false); selectedObject->setRect(newRect); m_diagramController->finishUpdateElement(selectedObject, diagram, false); } } } } void DiagramSceneController::alignOnRaster(DElement *element, MDiagram *diagram) { AlignOnRasterVisitor visitor; visitor.setDiagramController(m_diagramController); visitor.setSceneInspector(m_sceneInspector); visitor.setDiagram(diagram); element->accept(&visitor); } QList DiagramSceneController::collectObjects(const DSelection &selection, MDiagram *diagram) { QList list; const QList indices = selection.indices(); for (const DSelection::Index &index : indices) { DObject *object = m_diagramController->findElement(index.elementKey(), diagram); if (object) list.append(object); } return list; } DElement *DiagramSceneController::addModelElement(const Uid &modelElementKey, const QPointF &pos, MDiagram *diagram) { DElement *element = nullptr; if (MObject *modelObject = m_modelController->findObject(modelElementKey)) { element = addObject(modelObject, pos, diagram); } else if (MRelation *modelRelation = m_modelController->findRelation(modelElementKey)) { element = addRelation(modelRelation, QList(), diagram); } else { QMT_CHECK(false); } return element; } DObject *DiagramSceneController::addObject(MObject *modelObject, const QPointF &pos, MDiagram *diagram) { QMT_ASSERT(modelObject, return nullptr); if (m_diagramController->hasDelegate(modelObject, diagram)) return nullptr; m_diagramController->undoController()->beginMergeSequence(Tr::tr("Add Element")); DFactory factory; modelObject->accept(&factory); auto diagramObject = dynamic_cast(factory.product()); QMT_ASSERT(diagramObject, return nullptr); diagramObject->setPos(pos); m_diagramController->addElement(diagramObject, diagram); alignOnRaster(diagramObject, diagram); // add all relations between any other element on diagram and new element for (DElement *delement : diagram->diagramElements()) { if (delement != diagramObject) { auto dobject = dynamic_cast(delement); if (dobject) { MObject *mobject = m_modelController->findObject(dobject->modelUid()); if (mobject) { for (const Handle &handle : mobject->relations()) { if (handle.hasTarget() && ((handle.target()->endAUid() == modelObject->uid() && handle.target()->endBUid() == mobject->uid()) || (handle.target()->endAUid() == mobject->uid() && handle.target()->endBUid() == modelObject->uid()))) { addRelation(handle.target(), QList(), diagram); } } for (const Handle &handle : modelObject->relations()) { if (handle.hasTarget() && ((handle.target()->endAUid() == modelObject->uid() && handle.target()->endBUid() == mobject->uid()) || (handle.target()->endAUid() == mobject->uid() && handle.target()->endBUid() == modelObject->uid()))) { addRelation(handle.target(), QList(), diagram); } } } } } } // add all self relations for (const Handle &handle : modelObject->relations()) { if (handle.hasTarget () && handle.target()->endAUid() == modelObject->uid() && handle.target()->endBUid() == modelObject->uid()) { addRelation(handle.target(), QList(), diagram); } } m_diagramController->undoController()->endMergeSequence(); return diagramObject; } DRelation *DiagramSceneController::addRelation(MRelation *modelRelation, const QList &intermediatePoints, MDiagram *diagram) { QMT_ASSERT(modelRelation, return nullptr); if (m_diagramController->hasDelegate(modelRelation, diagram)) return nullptr; DFactory factory; modelRelation->accept(&factory); auto diagramRelation = dynamic_cast(factory.product()); QMT_ASSERT(diagramRelation, return nullptr); MObject *endAModelObject = m_modelController->findObject(modelRelation->endAUid()); QMT_ASSERT(endAModelObject, return nullptr); DObject *endADiagramObject = m_diagramController->findDelegate(endAModelObject, diagram); QMT_ASSERT(endADiagramObject, return nullptr); diagramRelation->setEndAUid(endADiagramObject->uid()); MObject *endBModelObject = m_modelController->findObject(modelRelation->endBUid()); QMT_ASSERT(endBModelObject, return nullptr); DObject *endBDiagramObject = m_diagramController->findDelegate(endBModelObject, diagram); QMT_ASSERT(endBDiagramObject, return nullptr); diagramRelation->setEndBUid(endBDiagramObject->uid()); QList relationPoints; if (endADiagramObject->uid() == endBDiagramObject->uid() && intermediatePoints.isEmpty()) { // create some intermediate points for self-relation QRectF rect = endADiagramObject->rect().translated(endADiagramObject->pos()); static const qreal EDGE_RADIUS = 30.0; qreal w = rect.width() * 0.25; if (w > EDGE_RADIUS) w = EDGE_RADIUS; qreal h = rect.height() * 0.25; if (h > EDGE_RADIUS) h = EDGE_RADIUS; QPointF i1(rect.x() - EDGE_RADIUS, rect.bottom() - h); QPointF i2(rect.x() - EDGE_RADIUS, rect.bottom() + EDGE_RADIUS); QPointF i3(rect.x() + w, rect.bottom() + EDGE_RADIUS); relationPoints.append(DRelation::IntermediatePoint(i1)); relationPoints.append(DRelation::IntermediatePoint(i2)); relationPoints.append(DRelation::IntermediatePoint(i3)); } else { for (const QPointF &intermediatePoint : intermediatePoints) relationPoints.append(DRelation::IntermediatePoint(intermediatePoint)); } diagramRelation->setIntermediatePoints(relationPoints); m_diagramController->addElement(diagramRelation, diagram); alignOnRaster(diagramRelation, diagram); return diagramRelation; } bool DiagramSceneController::relocateRelationEnd(DRelation *relation, DObject *targetObject, RelationEnd relationEnd, Uid (MRelation::*endUid)() const, void (MRelation::*setEndUid)(const Uid &)) { QMT_ASSERT(relation, return false); if (targetObject && targetObject->uid() != relation->endAUid()) { MRelation *modelRelation = m_modelController->findRelation(relation->modelUid()); QMT_ASSERT(modelRelation, return false); MObject *targetMObject = m_modelController->findObject(targetObject->modelUid()); QMT_ASSERT(targetMObject, return false); AcceptRelationVisitor visitor(m_stereotypeController, modelRelation, relationEnd); targetMObject->accept(&visitor); if (visitor.isAccepted()) { MObject *currentTargetMObject = m_modelController->findObject((modelRelation->*endUid)()); QMT_ASSERT(currentTargetMObject, return false); m_modelController->undoController()->beginMergeSequence(Tr::tr("Relocate Relation")); // move relation into new target if it was a child of the old target if (currentTargetMObject == modelRelation->owner()) m_modelController->moveRelation(targetMObject, modelRelation); // remove relation on all diagrams where the new targe element does not exist const QList diagrams = m_diagramController->allDiagrams(); for (MDiagram *diagram : diagrams) { if (DElement *diagramRelation = m_diagramController->findDelegate(modelRelation, diagram)) { if (!m_diagramController->findDelegate(targetMObject, diagram)) { m_diagramController->removeElement(diagramRelation, diagram); } } } // update end of relation m_modelController->startUpdateRelation(modelRelation); (modelRelation->*setEndUid)(targetMObject->uid()); m_modelController->finishUpdateRelation(modelRelation, false); m_modelController->undoController()->endMergeSequence(); return true; } } return false; } } // namespace qmt