// Copyright (C) 2016 Jochen Becher // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0 WITH Qt-GPL-exception-1.0 #include "dobject.h" #include "dvisitor.h" #include "dconstvisitor.h" namespace qmt { DObject::DObject() { } DObject::DObject(const DObject &rhs) : DElement(rhs), m_modelUid(rhs.m_modelUid), m_stereotypes(rhs.m_stereotypes), m_context(rhs.m_context), m_name(rhs.m_name), m_pos(rhs.m_pos), m_rect(rhs.m_rect), m_depth(rhs.m_depth), m_visualPrimaryRole(rhs.m_visualPrimaryRole), m_visualSecondaryRole(rhs.m_visualSecondaryRole), m_stereotypeDisplay(rhs.m_stereotypeDisplay), m_isAutoSized(rhs.m_isAutoSized), m_isVisualEmphasized(rhs.m_isVisualEmphasized) { } DObject::~DObject() { } DObject &DObject::operator =(const DObject &rhs) { if (this != &rhs) { DElement::operator=(rhs); m_modelUid = rhs.m_modelUid; m_stereotypes = rhs.m_stereotypes; m_context = rhs.m_context; m_name = rhs.m_name; m_pos = rhs.m_pos; m_rect = rhs.m_rect; m_depth = rhs.m_depth; m_visualPrimaryRole = rhs.m_visualPrimaryRole; m_visualSecondaryRole = rhs.m_visualSecondaryRole; m_stereotypeDisplay = rhs.m_stereotypeDisplay; m_isAutoSized = rhs.m_isAutoSized; m_isVisualEmphasized = rhs.m_isVisualEmphasized; } return *this; } void DObject::setModelUid(const Uid &uid) { m_modelUid = uid; } void DObject::setStereotypes(const QList &stereotypes) { m_stereotypes = stereotypes; } void DObject::setContext(const QString &context) { m_context = context; } void DObject::setName(const QString &name) { m_name = name; } void DObject::setPos(const QPointF &pos) { m_pos = pos; } void DObject::setRect(const QRectF &rect) { m_rect = rect; } void DObject::setDepth(int depth) { m_depth = depth; } void DObject::setVisualPrimaryRole(DObject::VisualPrimaryRole visualPrimaryRole) { m_visualPrimaryRole = visualPrimaryRole; } void DObject::setVisualSecondaryRole(DObject::VisualSecondaryRole visualSecondaryRole) { m_visualSecondaryRole = visualSecondaryRole; } void DObject::setStereotypeDisplay(DObject::StereotypeDisplay stereotypeDisplay) { m_stereotypeDisplay = stereotypeDisplay; } void DObject::setAutoSized(bool autoSized) { m_isAutoSized = autoSized; } void DObject::setVisualEmphasized(bool visualEmphasized) { m_isVisualEmphasized = visualEmphasized; } void DObject::accept(DVisitor *visitor) { visitor->visitDObject(this); } void DObject::accept(DConstVisitor *visitor) const { visitor->visitDObject(this); } } // namespace qmt