/************************************************************************** ** ** This file is part of Qt Creator ** ** Copyright (c) 2011 Nokia Corporation and/or its subsidiary(-ies). ** ** Contact: Nokia Corporation (info@qt.nokia.com) ** ** ** GNU Lesser General Public License Usage ** ** This file may be used under the terms of the GNU Lesser General Public ** License version 2.1 as published by the Free Software Foundation and ** appearing in the file LICENSE.LGPL included in the packaging of this file. ** Please review the following information to ensure the GNU Lesser General ** Public License version 2.1 requirements will be met: ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** Other Usage ** ** Alternatively, this file may be used in accordance with the terms and ** conditions contained in a signed written agreement between you and Nokia. ** ** If you have questions regarding the use of this file, please contact ** Nokia at qt-info@nokia.com. ** **************************************************************************/ #ifndef GLSLTYPE_H #define GLSLTYPE_H #include "glsl.h" namespace GLSL { class GLSL_EXPORT Type { public: virtual ~Type(); virtual QString toString() const = 0; virtual const UndefinedType *asUndefinedType() const { return 0; } virtual const VoidType *asVoidType() const { return 0; } virtual const BoolType *asBoolType() const { return 0; } virtual const IntType *asIntType() const { return 0; } virtual const UIntType *asUIntType() const { return 0; } virtual const FloatType *asFloatType() const { return 0; } virtual const DoubleType *asDoubleType() const { return 0; } virtual const ScalarType *asScalarType() const { return 0; } virtual const IndexType *asIndexType() const { return 0; } virtual const VectorType *asVectorType() const { return 0; } virtual const MatrixType *asMatrixType() const { return 0; } virtual const ArrayType *asArrayType() const { return 0; } virtual const SamplerType *asSamplerType() const { return 0; } virtual const OverloadSet *asOverloadSetType() const { return 0; } virtual const Struct *asStructType() const { return 0; } virtual const Function *asFunctionType() const { return 0; } virtual bool isEqualTo(const Type *other) const = 0; virtual bool isLessThan(const Type *other) const = 0; }; } // namespace GLSL #endif // GLSLTYPE_H