/**************************************************************************** ** ** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of Qt Creator. ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. For licensing terms and ** conditions see http://qt.digia.com/licensing. For further information ** use the contact form at http://qt.digia.com/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Digia gives you certain additional ** rights. These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ****************************************************************************/ #ifndef GLSLTYPE_H #define GLSLTYPE_H #include "glsl.h" namespace GLSL { class GLSL_EXPORT Type { public: virtual ~Type(); virtual QString toString() const = 0; virtual const UndefinedType *asUndefinedType() const { return 0; } virtual const VoidType *asVoidType() const { return 0; } virtual const BoolType *asBoolType() const { return 0; } virtual const IntType *asIntType() const { return 0; } virtual const UIntType *asUIntType() const { return 0; } virtual const FloatType *asFloatType() const { return 0; } virtual const DoubleType *asDoubleType() const { return 0; } virtual const ScalarType *asScalarType() const { return 0; } virtual const IndexType *asIndexType() const { return 0; } virtual const VectorType *asVectorType() const { return 0; } virtual const MatrixType *asMatrixType() const { return 0; } virtual const ArrayType *asArrayType() const { return 0; } virtual const SamplerType *asSamplerType() const { return 0; } virtual const OverloadSet *asOverloadSetType() const { return 0; } virtual const Struct *asStructType() const { return 0; } virtual const Function *asFunctionType() const { return 0; } virtual bool isEqualTo(const Type *other) const = 0; virtual bool isLessThan(const Type *other) const = 0; }; } // namespace GLSL #endif // GLSLTYPE_H