/**************************************************************************** ** ** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of Qt Creator. ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. For licensing terms and ** conditions see http://qt.digia.com/licensing. For further information ** use the contact form at http://qt.digia.com/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Digia gives you certain additional ** rights. These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ****************************************************************************/ #ifndef GLSLMEMORYPOOL_H #define GLSLMEMORYPOOL_H #include "glsl.h" #include namespace GLSL { class MemoryPool; class RecursiveMemoryPool; class GLSL_EXPORT MemoryPool { MemoryPool(const MemoryPool &other); void operator =(const MemoryPool &other); public: MemoryPool(); ~MemoryPool(); void reset(); inline void *allocate(size_t size) { size = (size + 7) & ~7; if (_ptr && (_ptr + size < _end)) { void *addr = _ptr; _ptr += size; return addr; } return allocate_helper(size); } private: void *allocate_helper(size_t size); private: char **_blocks; int _allocatedBlocks; int _blockCount; char *_ptr; char *_end; enum { BLOCK_SIZE = 8 * 1024, DEFAULT_BLOCK_COUNT = 8 }; friend class RecursiveMemoryPool; }; class GLSL_EXPORT RecursiveMemoryPool { MemoryPool *_pool; int _blockCount; char *_ptr; char *_end; public: RecursiveMemoryPool(MemoryPool *pool); ~RecursiveMemoryPool(); }; class GLSL_EXPORT Managed { Managed(const Managed &other); void operator = (const Managed &other); public: Managed(); virtual ~Managed(); void *operator new(size_t size, MemoryPool *pool); void operator delete(void *); void operator delete(void *, MemoryPool *); }; } // namespace GLSL #endif // GLSLMEMORYPOOL_H