/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of Qt Creator. ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ****************************************************************************/ #pragma once #include "glsl.h" #include namespace GLSL { class MemoryPool; class GLSL_EXPORT MemoryPool { MemoryPool(const MemoryPool &other); void operator =(const MemoryPool &other); public: MemoryPool(); ~MemoryPool(); void reset(); inline void *allocate(size_t size) { size = (size + 7) & ~7; if (_ptr && (_ptr + size < _end)) { void *addr = _ptr; _ptr += size; return addr; } return allocate_helper(size); } private: void *allocate_helper(size_t size); private: char **_blocks; int _allocatedBlocks; int _blockCount; char *_ptr; char *_end; enum { BLOCK_SIZE = 8 * 1024, DEFAULT_BLOCK_COUNT = 8 }; }; class GLSL_EXPORT Managed { Managed(const Managed &other); void operator = (const Managed &other); public: Managed(); virtual ~Managed(); void *operator new(size_t size, MemoryPool *pool); void operator delete(void *); void operator delete(void *, MemoryPool *); }; } // namespace GLSL