/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of Qt Creator. ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ****************************************************************************/ #include "connectionserver.h" #include #include #include #include #include namespace ClangBackEnd { QString ConnectionServer::connectionName; ConnectionServer::ConnectionServer(const QString &connectionName) : aliveTimerId(startTimer(5000)) { this->connectionName = connectionName; connect(&localServer, &QLocalServer::newConnection, this, &ConnectionServer::handleNewConnection); std::atexit(&ConnectionServer::removeServer); #if defined(_GLIBCXX_HAVE_AT_QUICK_EXIT) std::at_quick_exit(&ConnectionServer::removeServer); #endif std::set_terminate(&ConnectionServer::removeServer); } ConnectionServer::~ConnectionServer() { killTimer(aliveTimerId); removeServer(); } void ConnectionServer::start() { QLocalServer::removeServer(connectionName); localServer.listen(connectionName); } void ConnectionServer::setIpcServer(IpcServerInterface *ipcServer) { this->ipcServer = ipcServer; } int ConnectionServer::clientProxyCount() const { return static_cast(ipcClientProxies.size()); } void ConnectionServer::timerEvent(QTimerEvent *timerEvent) { if (aliveTimerId == timerEvent->timerId()) sendAliveMessage(); } void ConnectionServer::handleNewConnection() { QLocalSocket *localSocket(nextPendingConnection()); ipcClientProxies.emplace_back(ipcServer, localSocket); ipcServer->addClient(&ipcClientProxies.back()); localSockets.push_back(localSocket); emit newConnection(); } void ConnectionServer::sendAliveMessage() { ipcServer->client()->alive(); } void ConnectionServer::handleSocketDisconnect() { QLocalSocket *senderLocalSocket = static_cast(sender()); removeClientProxyWithLocalSocket(senderLocalSocket); localSockets.erase(std::remove_if(localSockets.begin(), localSockets.end(), [senderLocalSocket](QLocalSocket *localSocketInList) { return localSocketInList == senderLocalSocket;})); delayedExitApplicationIfNoSockedIsConnected(); } void ConnectionServer::removeClientProxyWithLocalSocket(QLocalSocket *localSocket) { ipcClientProxies.erase(std::remove_if(ipcClientProxies.begin(), ipcClientProxies.end(), [localSocket](const IpcClientProxy &client) { return client.isUsingThatIoDevice(localSocket);})); } QLocalSocket *ConnectionServer::nextPendingConnection() { QLocalSocket *localSocket = localServer.nextPendingConnection(); connect(localSocket, &QLocalSocket::disconnected, this, &ConnectionServer::handleSocketDisconnect); return localSocket; } void ConnectionServer::removeServer() { QLocalServer::removeServer(connectionName); } void ConnectionServer::delayedExitApplicationIfNoSockedIsConnected() { if (localSockets.size() == 0) QTimer::singleShot(60000, this, &ConnectionServer::exitApplicationIfNoSockedIsConnected); } void ConnectionServer::exitApplicationIfNoSockedIsConnected() { if (localSockets.size() == 0) QCoreApplication::exit(); } } // namespace ClangBackEnd