/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of Qt Creator. ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ****************************************************************************/ #pragma once #include "clangcodemodelserverproxy.h" #include "lineprefixer.h" #include #include #include #include #include #include QT_BEGIN_NAMESPACE class QProcess; QT_END_NAMESPACE class Utf8String; class Utf8StringVector; namespace ClangBackEnd { class FileContainer; class CMBIPC_EXPORT ConnectionClient : public QObject { Q_OBJECT public: ConnectionClient(); void startProcessAndConnectToServerAsynchronously(); bool disconnectFromServer(); bool isConnected() const; void sendEndMessage(); void resetProcessAliveTimer(); void setProcessAliveTimerInterval(int processTimerInterval); const QString &processPath() const; void setProcessPath(const QString &processPath); void restartProcessAsynchronously(); void restartProcessIfTimerIsNotResettedAndSocketIsEmpty(); void finishProcess(); bool isProcessIsRunning() const; bool waitForEcho(); bool waitForConnected(); QProcess *processForTestOnly() const; signals: void connectedToLocalSocket(); void disconnectedFromLocalSocket(); void processFinished(); protected: QIODevice *ioDevice(); const QTemporaryDir &temporaryDirectory() const; LinePrefixer &stdErrPrefixer(); LinePrefixer &stdOutPrefixer(); virtual void sendEndCommand() = 0; virtual void resetCounter() = 0; virtual QString connectionName() const = 0; virtual QString outputName() const = 0; private: std::unique_ptr startProcess(); void finishProcess(std::unique_ptr &&process); void connectToLocalSocket(); void endProcess(QProcess *process); void terminateProcess(QProcess *process); void killProcess(QProcess *process); void resetProcessIsStarting(); void printLocalSocketError(QLocalSocket::LocalSocketError socketError); void printStandardOutput(); void printStandardError(); void resetTemporaryDir(); void connectLocalSocketConnected(); void connectLocalSocketDisconnected(); void connectProcessFinished(QProcess *process) const; void connectProcessStarted(QProcess *process) const; void disconnectProcessFinished(QProcess *process) const; void connectStandardOutputAndError(QProcess *process) const; void connectLocalSocketError() const; void connectAliveTimer(); void ensureMessageIsWritten(); QProcessEnvironment processEnvironment() const; private: LinePrefixer m_stdErrPrefixer; LinePrefixer m_stdOutPrefixer; mutable std::unique_ptr m_process; QLocalSocket localSocket; std::unique_ptr m_temporaryDirectory; QTimer m_processAliveTimer; QString m_processPath; bool m_isAliveTimerResetted = false; bool m_processIsStarting = false; }; } // namespace ClangBackEnd