/**************************************************************************** ** ** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of Qt Creator. ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. For licensing terms and ** conditions see http://www.qt.io/licensing. For further information ** use the contact form at http://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 or version 3 as published by the Free ** Software Foundation and appearing in the file LICENSE.LGPLv21 and ** LICENSE.LGPLv3 included in the packaging of this file. Please review the ** following information to ensure the GNU Lesser General Public License ** requirements will be met: https://www.gnu.org/licenses/lgpl.html and ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Digia gives you certain additional ** rights. These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ****************************************************************************/ #include "qmlstatenodeinstance.h" #include #include "qmlpropertychangesnodeinstance.h" #include namespace QmlDesigner { namespace Internal { /** \class QmlStateNodeInstance QmlStateNodeInstance manages a QQuickState object. */ QmlStateNodeInstance::QmlStateNodeInstance(QQuickState *object) : ObjectNodeInstance(object) { } QmlStateNodeInstance::Pointer QmlStateNodeInstance::create(QObject *object) { QQuickState *stateObject = qobject_cast(object); Q_ASSERT(stateObject); Pointer instance(new QmlStateNodeInstance(stateObject)); instance->populateResetHashes(); return instance; } void QmlStateNodeInstance::activateState() { if (stateGroup() && !isStateActive() && nodeInstanceServer()->hasInstanceForObject(object())) { nodeInstanceServer()->setStateInstance(nodeInstanceServer()->instanceForObject(object())); stateGroup()->setState(property("name").toString()); } } void QmlStateNodeInstance::deactivateState() { if (stateGroup()) { if (isStateActive()) { nodeInstanceServer()->clearStateInstance(); stateGroup()->setState(QString()); } } } QQuickState *QmlStateNodeInstance::stateObject() const { Q_ASSERT(object()); Q_ASSERT(qobject_cast(object())); return static_cast(object()); } QQuickStateGroup *QmlStateNodeInstance::stateGroup() const { return stateObject()->stateGroup(); } bool QmlStateNodeInstance::isStateActive() const { return stateObject() && stateGroup() && stateGroup()->state() == property("name"); } void QmlStateNodeInstance::setPropertyVariant(const PropertyName &name, const QVariant &value) { bool hasParent = parent(); bool isStateOfTheRootModelNode = parentInstance() && parentInstance()->isRootNodeInstance(); if (name == "when" && (!hasParent || isStateOfTheRootModelNode)) return; ObjectNodeInstance::setPropertyVariant(name, value); } void QmlStateNodeInstance::setPropertyBinding(const PropertyName &name, const QString &expression) { bool hasParent = parent(); bool isStateOfTheRootModelNode = parentInstance() && parentInstance()->isRootNodeInstance(); if (name == "when" && (!hasParent || isStateOfTheRootModelNode)) return; ObjectNodeInstance::setPropertyBinding(name, expression); } bool QmlStateNodeInstance::updateStateVariant(const ObjectNodeInstance::Pointer &target, const PropertyName &propertyName, const QVariant &value) { return stateObject()->changeValueInRevertList(target->object(), QString::fromUtf8(propertyName), value); } bool QmlStateNodeInstance::updateStateBinding(const ObjectNodeInstance::Pointer &target, const PropertyName &propertyName, const QString &expression) { return stateObject()->changeValueInRevertList(target->object(), QString::fromUtf8(propertyName), expression); } bool QmlStateNodeInstance::resetStateProperty(const ObjectNodeInstance::Pointer &target, const PropertyName &propertyName, const QVariant & /* resetValue */) { return stateObject()->removeEntryFromRevertList(target->object(), QString::fromUtf8(propertyName)); } } // namespace Internal } // namespace QmlDesigner