/**************************************************************************** ** ** Copyright (C) 2018 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt Creator documentation. ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Free Documentation License Usage ** Alternatively, this file may be used under the terms of the GNU Free ** Documentation License version 1.3 as published by the Free Software ** Foundation and appearing in the file included in the packaging of ** this file. Please review the following information to ensure ** the GNU Free Documentation License version 1.3 requirements ** will be met: https://www.gnu.org/licenses/fdl-1.3.html. ** ****************************************************************************/ /*! \contentspage {Qt Creator Manual} \page qtquick-properties.html \previouspage qtquick-navigator.html \nextpage studio-timeline.html \title Specifying Item Properties The \uicontrol Properties pane displays all the properties of the selected item. The properties are grouped by type. The top part of the pane displays properties that are common to all QML types, such as position, size, and visibility. The bottom part of the pane displays properties that are specific to each QML type. For example, the following image displays the properties you can set for \uicontrol Rectangle (1) and \uicontrol Text (2) items. \image qmldesigner-element-properties.png To change the item type, double-click the \uicontrol Type field in the \uicontrol Properties pane, and enter the name of another QML type in the field. If you have specified properties for the item that are not supported for the new type, the type cannot be changed and an error message is displayed. Select the \uicontrol Settings menu next to the property name, and then select \uicontrol Reset to remove the property values before trying again. To modify the common properties of multiple items simultaneously, select them in the \uicontrol Navigator or on the canvas: \list \li On Windows, press and hold \key Ctrl and \key Shift, and then click the items to select them. \li On \macos, press \key Shift to select a range of items or \key Cmd to select multiple single items. \endlist To return an item to its implicit position after moving it, select the \inlineimage qtcreator-reset-position-icon.png (\uicontrol {Reset Position}) button on the toolbar. To return it to its implicit size, select \inlineimage qtcreator-reset-size-icon.png (\uicontrol {Reset Size}) button. To set the visibility of the item, select \uicontrol Edit > \uicontrol Visibility in the context menu. To specify the color of the selected item in the \uicontrol {Select Color} dialog, select \uicontrol {Edit Color} in the context menu. For more information on the properties available for an item, press \key {F1}. \section1 Viewing Changes in Properties The default values of properties are displayed in white color, while the values that you specify explicitly are highlighted with blue color. In addition, property changes in states are highlighted with blue. This allows you to easily see which values are set in the UI form or QML file and which values are default characteristics of a QML type or a component. When editing states, you can easily see which values are explicitly set in the current state and which values are derived from the base state. The following images illustrate this. In the base state, the \uicontrol Size (1) and \uicontrol Colors (2) values are explicitly set and highlighted. \image qmldesigner-properties-explicit-base.png "Explicitly set properties" In \uicontrol State1, only the color (1) is explicitly set and highlighted. \image qmldesigner-properties-explicit-state1.png "Explicitly set properties" Resetting a property sets it back to the default value and removes the value from the UI form or QML file. \note As a result, all boolean values can be visualized in four different ways. For example, visibility can be visualized as follows: \table \row \li \image qmldesigner-boolean-true.png \li TRUE \li The QML type is visible by default. The visibility might be overridden by the visibility set in the base state. \row \li \image qmldesigner-boolean-true-blue.png \li TRUE (highlighted) \li The QML type is explicitly set to visible. \row \li \image qmldesigner-boolean-false.png \li FALSE \li The QML type is hidden by default. The visibility might be overridden by the visibility set in the base state. \row \li \image qmldesigner-boolean-false-blue.png \li FALSE (hightlighted) \li The type is explicitly set to hidden. \endtable \section1 Marking Text Items for Translation To support translators, mark each text item that should be translated. In the \uicontrol Properties pane, \uicontrol Text field, select \uicontrol tr (1). \image qmldesigner-text-property-tr.png "Text properties" By default, the text string is enclosed in a \c qsTr() call. \image qml-translate.png "Text marked for translation" If you use text IDs instead of plain text, change the default call to \c qsTrId(). Select \uicontrol Tools > \uicontrol Options > \uicontrol {Qt Quick} > \uicontrol {\QMLD}, and then select the \uicontrol {qsTrId()} radio button in the \uicontrol Internationalization group. For more information about text ID based translations, see \l {Qt Linguist Manual: Text ID Based Translations}. To preserve the context when editing the text or to change the context by setting a binding on the text property, change the default call to \c qsTranslate() by selecting the \uicontrol {qsTranslate()} radio button. For more information, see \l {Internationalization and Localization with Qt Quick}. \section1 Loading Placeholder Data The Design mode supports views, models, and delegates, so that when you add a Grid View, List View, or Path View item, the ListModel and the delegate item are added automatically. However, the missing context of the application presents a challenge. Specific models defined in C++ are the most obvious case. Often, the context is missing simple properties, which are either defined in C++, or in other QML files. A typical example is an item that uses the properties of its parent, such as \c parent.width. \section2 Using Dummy Models If you open a file in the Design mode that references a C++ model, you see nothing on the canvas. If the data in the model is fetched from the internet, you have no control over it. To get reliable data, \e {dummy data} was introduced. For example, the following code snippet describes the file example.qml that contains a ListView that in turn specifies a C++ model: \qml ListView { model: dataModel delegate: ContactDelegate { name: name } } \endqml Create a directory named \e dummydata in the root directory of the project, so that it is not deployed to the device. In the \c dummydata directory, create a QML file that has the same name as the value of \c model: \code qml/exampleapp/example.qml dummydata/dataModel.qml \endcode Then create the dataModel.qml file that contains the dummy data: \qml import QtQuick 2.0 ListModel { ListElement { name: "Ariane" } ListElement { name: "Bella" } ListElement { name: "Corinna" } } \endqml \section2 Creating Dummy Context The following example presents a common pattern in QML: \qml Item { width: parent.width height: parent.height } \endqml This works nicely for applications but the Design mode displays a zero-sized item. A parent for the opened file does not exist, because the context is missing. To get around the missing context, the idea of a \e {dummy context} is introduced. If you place a file with the same name as the application (here, example.qml) in the \c {dummydata/context} directory, you can fake a parent context: \qml import QtQuick 2.0 import QmlDesigner 1.0 DummyContextObject { parent: Item { width: 640 height: 300 } } \endqml \section1 Building Transformations on Items The \uicontrol Advanced pane allows you to configure advanced transformations, such as rotation, scale, and translation. You can assign any number of transformations to an item. Each transformation is applied in order, one at a time. For more information on Transform types, see \l{Transform}. \section1 Editing Properties Inline You can double-click objects on the canvas to edit their text, color, or source properties inline. Because you can specify several of these properties for some QML types, such as \l [QML]{TextEdit}{Text Edit}, you can also right-click objects to open the inline editors from a context-menu. \image qmldesigner-inline-editing.png */