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authorMiikka Heikkinen <miikka.heikkinen@qt.io>2022-09-06 15:10:53 +0300
committerMiikka Heikkinen <miikka.heikkinen@qt.io>2022-09-08 10:36:11 +0000
commit3485d9775588ebf19d87dcb7fb960a7afe4864c1 (patch)
tree74f4252270163acae5f3f687d916922883d32ee3 /src/plugins/qmldesigner/components/edit3d/edit3dview.cpp
parenta9576256b865111d73cfcb8d8d1e22824e6792db (diff)
downloadqt-creator-3485d9775588ebf19d87dcb7fb960a7afe4864c1.tar.gz
QmlDesigner: Add support any pickable node with 3d view context menu
Previously only 3D models could be picked for context menu target. Now any node that can be resolved from a point at 3D edit view can be picked. Fixes: QDS-7518 Change-Id: Id4a30d96744c42907d45688493776bdff35b934e Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io> Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io> Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Diffstat (limited to 'src/plugins/qmldesigner/components/edit3d/edit3dview.cpp')
-rw-r--r--src/plugins/qmldesigner/components/edit3d/edit3dview.cpp23
1 files changed, 12 insertions, 11 deletions
diff --git a/src/plugins/qmldesigner/components/edit3d/edit3dview.cpp b/src/plugins/qmldesigner/components/edit3d/edit3dview.cpp
index d3b576f5cf..41a82bf696 100644
--- a/src/plugins/qmldesigner/components/edit3d/edit3dview.cpp
+++ b/src/plugins/qmldesigner/components/edit3d/edit3dview.cpp
@@ -290,28 +290,29 @@ void Edit3DView::customNotification(const AbstractView *view, const QString &ide
}
/**
- * @brief get model at position from puppet process
+ * @brief Get node at position from puppet process
*
* Response from puppet process for the model at requested position
*
- * @param modelNode 3D model picked at the requested position, invalid node if no model exists
+ * @param modelNode Node picked at the requested position or invalid node if nothing could be picked
*/
-void Edit3DView::modelAtPosReady(const ModelNode &modelNode)
+void Edit3DView::nodeAtPosReady(const ModelNode &modelNode)
{
- if (m_modelAtPosReqType == ModelAtPosReqType::ContextMenu) {
+ if (m_nodeAtPosReqType == NodeAtPosReqType::ContextMenu) {
// Make sure right-clicked item is selected. Due to a bug in puppet side right-clicking an item
// while the context-menu is shown doesn't select the item.
if (modelNode.isValid() && !modelNode.isSelected())
setSelectedModelNode(modelNode);
m_edit3DWidget->showContextMenu(m_contextMenuPos, modelNode);
- } else if (m_modelAtPosReqType == ModelAtPosReqType::MaterialDrop) {
- if (m_droppedMaterial.isValid() && modelNode.isValid()) {
+ } else if (m_nodeAtPosReqType == NodeAtPosReqType::MaterialDrop) {
+ if (m_droppedMaterial.isValid() && modelNode.isValid()
+ && modelNode.isSubclassOf("QtQuick3D.Model")) {
executeInTransaction(__FUNCTION__, [&] {
assignMaterialTo3dModel(modelNode, m_droppedMaterial);
});
}
}
- m_modelAtPosReqType = ModelAtPosReqType::None;
+ m_nodeAtPosReqType = NodeAtPosReqType::None;
}
void Edit3DView::sendInputEvent(QInputEvent *e) const
@@ -697,18 +698,18 @@ void Edit3DView::addQuick3DImport()
}
// This method is called upon right-clicking the view to prepare for context-menu creation. The actual
-// context menu is created when modelAtPosReady() is received from puppet
+// context menu is created when nodeAtPosReady() is received from puppet
void Edit3DView::startContextMenu(const QPoint &pos)
{
m_contextMenuPos = pos;
- m_modelAtPosReqType = ModelAtPosReqType::ContextMenu;
+ m_nodeAtPosReqType = NodeAtPosReqType::ContextMenu;
}
void Edit3DView::dropMaterial(const ModelNode &matNode, const QPointF &pos)
{
- m_modelAtPosReqType = ModelAtPosReqType::MaterialDrop;
+ m_nodeAtPosReqType = NodeAtPosReqType::MaterialDrop;
m_droppedMaterial = matNode;
- QmlDesignerPlugin::instance()->viewManager().nodeInstanceView()->view3DAction({View3DActionCommand::GetModelAtPos, pos});
+ QmlDesignerPlugin::instance()->viewManager().nodeInstanceView()->view3DAction({View3DActionCommand::GetNodeAtPos, pos});
}
} // namespace QmlDesigner