/* * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * */ #ifndef _QueueRegistry_ #define _QueueRegistry_ #include #include #include namespace qpid { namespace broker { /** * A registry of queues indexed by queue name. * * Queues are reference counted using shared_ptr to ensure that they * are deleted when and only when they are no longer in use. * */ class QueueRegistry{ public: QueueRegistry(MessageStore* const store = 0); ~QueueRegistry(); /** * Declare a queue. * * @return The queue and a boolean flag which is true if the queue * was created by this declare call false if it already existed. */ std::pair declare(const string& name, bool durable = false, u_int32_t autodelete = 0, const ConnectionToken* const owner = 0); /** * Destroy the named queue. * * Note: if the queue is in use it is not actually destroyed until * all shared_ptrs to it are destroyed. During that time it is * possible that a new queue with the same name may be * created. This should not create any problems as the new and * old queues exist independently. The registry has * forgotten the old queue so there can be no confusion for * subsequent calls to find or declare with the same name. * */ void destroy(const string& name); /** * Find the named queue. Return 0 if not found. */ Queue::shared_ptr find(const string& name); /** * Generate unique queue name. */ string generateName(); /** * Return the message store used. */ MessageStore* const getStore() const; private: typedef std::map QueueMap; QueueMap queues; qpid::sys::Mutex lock; int counter; MessageStore* const store; }; } } #endif