/* * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. */ #pragma once #include #include #include #include #include #include "qpid/messaging/Session.h" #include "qpid/messaging/Connection.h" #include "qpid/messaging/Duration.h" #include "qpid/messaging/Receiver.h" #include "qpid/messaging/Sender.h" namespace qpid { namespace messaging { // Dummy class to satisfy linker class SessionImpl {}; }} namespace Org { namespace Apache { namespace Qpid { namespace Messaging { /// /// Session is a managed wrapper for a ::qpid::messaging::Session /// ref class Address; ref class Connection; ref class Duration; ref class Receiver; ref class Sender; ref class Message; public ref class Session { private: // The kept object in the Messaging C++ DLL ::qpid::messaging::Session * nativeObjPtr; // The connection that created this session Connection ^ parentConnectionp; // per-instance lock object System::Object ^ privateLock; // Disallow use after object is destroyed void ThrowIfDisposed(); public: // unmanaged clone Session(const ::qpid::messaging::Session & nativeObjPtr, Connection ^ connRef); // copy constructor Session(const Session ^ session); Session(const Session % session); ~Session(); !Session(); // assignment operator Session % operator=(const Session % rhs) { msclr::lock lk(privateLock); ThrowIfDisposed(); if (this == %rhs) { // Self assignment, do nothing } else { if (NULL != nativeObjPtr) delete nativeObjPtr; nativeObjPtr = new ::qpid::messaging::Session( *(const_cast(rhs).NativeSession) ); parentConnectionp = rhs.parentConnectionp; } return *this; } // // IsDisposed // property bool IsDisposed { bool get() { return NULL == nativeObjPtr; } } // // NativeSession // property ::qpid::messaging::Session * NativeSession { ::qpid::messaging::Session * get () { return nativeObjPtr; } } void Close(); void Commit(); void Rollback(); void Acknowledge(); void Acknowledge(bool sync); void Acknowledge(Message ^ message); void Acknowledge(Message ^ message, bool sync); void AcknowledgeUpTo(Message ^ message); void AcknowledgeUpTo(Message ^ message, bool sync); void Reject(Message ^); void Release(Message ^); void Sync(); void Sync(bool block); property System::UInt32 Receivable { System::UInt32 get () { msclr::lock lk(privateLock); ThrowIfDisposed(); return nativeObjPtr->getReceivable(); } } property System::UInt32 UnsettledAcks { System::UInt32 get () { msclr::lock lk(privateLock); ThrowIfDisposed(); return nativeObjPtr->getUnsettledAcks(); } } // next(receiver) bool NextReceiver(Receiver ^ rcvr); bool NextReceiver(Receiver ^ rcvr, Duration ^ timeout); // receiver = next() Receiver ^ NextReceiver(); Receiver ^ NextReceiver(Duration ^ timeout); Sender ^ CreateSender(System::String ^ address); Sender ^ CreateSender(Address ^ address); Receiver ^ CreateReceiver(System::String ^ address); Receiver ^ CreateReceiver(Address ^ address); Sender ^ GetSender(System::String ^ name); Receiver ^ GetReceiver(System::String ^ name); property Org::Apache::Qpid::Messaging::Connection ^ Connection { Org::Apache::Qpid::Messaging::Connection ^ get () { msclr::lock lk(privateLock); ThrowIfDisposed(); return parentConnectionp; } } property System::Boolean HasError { System::Boolean get () { msclr::lock lk(privateLock); ThrowIfDisposed(); return nativeObjPtr->hasError(); } } void CheckError(); }; }}}}