gtk.CellRendererSpinner an object that renders a spinning animation in a cell (new in PyGTK 2.22) Synopsis gtk.CellRendererSpinner gtk.CellRenderer gtk.CellRendererSpinner Ancestry +-- gobject.GObject +-- gtk.Object +-- gtk.CellRenderer +-- gtk.CellRendererSpinner gtk.CellRendererSpinner Properties gtk.Object Properties gtk.CellRenderer Properties gtk.CellRendererText Properties
"active" Read-Write Wheter the spinner is active (ie. shown) in the cell. Default value: False "pulse" Read-Write Pulse of the spinner. Increment this value to draw the next frame of the spinner animation. Usually, you would update this value in a timeout. Default value: 0 "size" Read-Write The gtk.IconSize value that specifies the size of the renderer spinner. Default value: gtk.ICON_SIZE_MENU
gtk.CellRendererSpin Signal Prototypes gobject.GObject Signal Prototypes gtk.Object Signal Prototypes gtk.CellRenderer Signal Prototypes Description gtk.CellRendererSpinner renders a spinning animation in a cell, very similar to gtk.Spinner. It can often be used as an alternative to a gtk.CellRendererProgress for displaying indefinite activity, instead of actual progress. To start the animation in a cell, set the "active" property to True and increment the "pulse" property at regular intervals. The usual way to set the cell renderer properties for each cell is to bind them to columns in your tree model using e.g. gtk.TreeViewColumn.add_attribute(). Constructor gtk.CellRendererSpinner gtk.CellRendererSpinner Returns : a new gtk.CellRendererSpinner This constructor is available in PyGTK 2.22 and above. Creates a new gtk.CellRendererSpinner.