gtk.CellRendererSpinneran object that renders a spinning animation in a cell (new in PyGTK 2.22)Synopsisgtk.CellRendererSpinnergtk.CellRenderergtk.CellRendererSpinnerAncestry+-- gobject.GObject
+-- gtk.Object
+-- gtk.CellRenderer
+-- gtk.CellRendererSpinner
gtk.CellRendererSpinner Propertiesgtk.Object Propertiesgtk.CellRenderer Propertiesgtk.CellRendererText Properties
"active"Read-WriteWheter the spinner is active (ie. shown) in the cell. Default value: False"pulse"Read-WritePulse of the spinner. Increment this value to draw the next frame of the spinner animation. Usually, you would update this value in a timeout. Default value: 0"size"Read-WriteThe gtk.IconSize value that specifies the size of the renderer spinner. Default value: gtk.ICON_SIZE_MENU
gtk.CellRendererSpin Signal Prototypesgobject.GObject Signal Prototypesgtk.Object Signal Prototypesgtk.CellRenderer Signal PrototypesDescriptiongtk.CellRendererSpinner renders a spinning
animation in a cell, very similar to gtk.Spinner. It can
often be used as an alternative to a gtk.CellRendererProgress
for displaying indefinite activity, instead of actual progress.To start the animation in a cell, set the "active" property to True and increment the "pulse" property
at regular intervals. The usual way to set the cell renderer properties for each cell is to bind them to columns in your tree
model using e.g. gtk.TreeViewColumn.add_attribute().Constructorgtk.CellRendererSpinnergtk.CellRendererSpinnerReturns :a new gtk.CellRendererSpinnerThis constructor is available in PyGTK 2.22 and above.Creates a new gtk.CellRendererSpinner.